wined3d: Fix a "ordered comparison of pointer with integer zero".
[wine.git] / server / async.c
blobae586368d11b49b25b26280da77ab8bc7ba80938
1 /*
2 * Server-side async I/O support
4 * Copyright (C) 2007 Alexandre Julliard
6 * This library is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU Lesser General Public
8 * License as published by the Free Software Foundation; either
9 * version 2.1 of the License, or (at your option) any later version.
11 * This library is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 * Lesser General Public License for more details.
16 * You should have received a copy of the GNU Lesser General Public
17 * License along with this library; if not, write to the Free Software
18 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
21 #include <assert.h>
22 #include <stdio.h>
23 #include <stdlib.h>
24 #include <stdarg.h>
26 #include "ntstatus.h"
27 #define WIN32_NO_STATUS
28 #include "windef.h"
29 #include "winternl.h"
31 #include "object.h"
32 #include "file.h"
33 #include "request.h"
35 struct async
37 struct object obj; /* object header */
38 struct thread *thread; /* owning thread */
39 struct list queue_entry; /* entry in async queue list */
40 struct async_queue *queue; /* queue containing this async */
41 unsigned int status; /* current status */
42 struct timeout_user *timeout;
43 unsigned int timeout_status; /* status to report upon timeout */
44 struct event *event;
45 async_data_t data; /* data for async I/O call */
48 static void async_dump( struct object *obj, int verbose );
49 static void async_destroy( struct object *obj );
51 static const struct object_ops async_ops =
53 sizeof(struct async), /* size */
54 async_dump, /* dump */
55 no_get_type, /* get_type */
56 no_add_queue, /* add_queue */
57 NULL, /* remove_queue */
58 NULL, /* signaled */
59 NULL, /* satisfied */
60 no_signal, /* signal */
61 no_get_fd, /* get_fd */
62 no_map_access, /* map_access */
63 default_get_sd, /* get_sd */
64 default_set_sd, /* set_sd */
65 no_lookup_name, /* lookup_name */
66 no_open_file, /* open_file */
67 no_close_handle, /* close_handle */
68 async_destroy /* destroy */
72 struct async_queue
74 struct object obj; /* object header */
75 struct fd *fd; /* file descriptor owning this queue */
76 struct list queue; /* queue of async objects */
79 static void async_queue_dump( struct object *obj, int verbose );
81 static const struct object_ops async_queue_ops =
83 sizeof(struct async_queue), /* size */
84 async_queue_dump, /* dump */
85 no_get_type, /* get_type */
86 no_add_queue, /* add_queue */
87 NULL, /* remove_queue */
88 NULL, /* signaled */
89 NULL, /* satisfied */
90 no_signal, /* signal */
91 no_get_fd, /* get_fd */
92 no_map_access, /* map_access */
93 default_get_sd, /* get_sd */
94 default_set_sd, /* set_sd */
95 no_lookup_name, /* lookup_name */
96 no_open_file, /* open_file */
97 no_close_handle, /* close_handle */
98 no_destroy /* destroy */
102 static inline void async_reselect( struct async *async )
104 if (async->queue->fd) fd_reselect_async( async->queue->fd, async->queue );
107 static void async_dump( struct object *obj, int verbose )
109 struct async *async = (struct async *)obj;
110 assert( obj->ops == &async_ops );
111 fprintf( stderr, "Async thread=%p\n", async->thread );
114 static void async_destroy( struct object *obj )
116 struct async *async = (struct async *)obj;
117 assert( obj->ops == &async_ops );
119 list_remove( &async->queue_entry );
120 async_reselect( async );
122 if (async->timeout) remove_timeout_user( async->timeout );
123 if (async->event) release_object( async->event );
124 release_object( async->queue );
125 release_object( async->thread );
128 static void async_queue_dump( struct object *obj, int verbose )
130 struct async_queue *async_queue = (struct async_queue *)obj;
131 assert( obj->ops == &async_queue_ops );
132 fprintf( stderr, "Async queue fd=%p\n", async_queue->fd );
135 /* notifies client thread of new status of its async request */
136 void async_terminate( struct async *async, unsigned int status )
138 apc_call_t data;
140 assert( status != STATUS_PENDING );
142 if (async->status != STATUS_PENDING)
144 /* already terminated, just update status */
145 async->status = status;
146 return;
149 /* send error completion event */
150 if (status != STATUS_ALERTED && async->data.cvalue && async->queue->fd)
151 fd_add_completion( async->queue->fd, async->data.cvalue, status, 0 );
153 memset( &data, 0, sizeof(data) );
154 data.type = APC_ASYNC_IO;
155 data.async_io.func = async->data.callback;
156 data.async_io.user = async->data.arg;
157 data.async_io.sb = async->data.iosb;
158 data.async_io.status = status;
159 thread_queue_apc( async->thread, &async->obj, &data );
160 async->status = status;
161 async_reselect( async );
162 release_object( async ); /* so that it gets destroyed when the async is done */
165 /* callback for timeout on an async request */
166 static void async_timeout( void *private )
168 struct async *async = private;
170 async->timeout = NULL;
171 async_terminate( async, async->timeout_status );
174 /* create a new async queue for a given fd */
175 struct async_queue *create_async_queue( struct fd *fd )
177 struct async_queue *queue = alloc_object( &async_queue_ops );
179 if (queue)
181 queue->fd = fd;
182 list_init( &queue->queue );
184 return queue;
187 /* free an async queue, cancelling all async operations */
188 void free_async_queue( struct async_queue *queue )
190 if (!queue) return;
191 queue->fd = NULL;
192 async_wake_up( queue, STATUS_HANDLES_CLOSED );
193 release_object( queue );
196 /* create an async on a given queue of a fd */
197 struct async *create_async( struct thread *thread, struct async_queue *queue, const async_data_t *data )
199 struct event *event = NULL;
200 struct async *async;
202 if (data->event && !(event = get_event_obj( thread->process, data->event, EVENT_MODIFY_STATE )))
203 return NULL;
205 if (!(async = alloc_object( &async_ops )))
207 if (event) release_object( event );
208 return NULL;
211 async->thread = (struct thread *)grab_object( thread );
212 async->event = event;
213 async->status = STATUS_PENDING;
214 async->data = *data;
215 async->timeout = NULL;
216 async->queue = (struct async_queue *)grab_object( queue );
218 list_add_tail( &queue->queue, &async->queue_entry );
219 grab_object( async );
221 if (queue->fd) set_fd_signaled( queue->fd, 0 );
222 if (event) reset_event( event );
223 return async;
226 /* set the timeout of an async operation */
227 void async_set_timeout( struct async *async, timeout_t timeout, unsigned int status )
229 if (async->timeout) remove_timeout_user( async->timeout );
230 if (timeout != TIMEOUT_INFINITE) async->timeout = add_timeout_user( timeout, async_timeout, async );
231 else async->timeout = NULL;
232 async->timeout_status = status;
235 /* store the result of the client-side async callback */
236 void async_set_result( struct object *obj, unsigned int status, unsigned long total )
238 struct async *async = (struct async *)obj;
240 if (obj->ops != &async_ops) return; /* in case the client messed up the APC results */
242 assert( async->status != STATUS_PENDING ); /* it must have been woken up if we get a result */
244 if (status == STATUS_PENDING) /* restart it */
246 status = async->status;
247 async->status = STATUS_PENDING;
248 grab_object( async );
250 if (status != STATUS_ALERTED) /* it was terminated in the meantime */
251 async_terminate( async, status );
252 else
253 async_reselect( async );
255 else
257 if (async->timeout) remove_timeout_user( async->timeout );
258 async->timeout = NULL;
259 async->status = status;
260 if (async->data.cvalue && async->queue->fd)
261 fd_add_completion( async->queue->fd, async->data.cvalue, status, total );
262 if (async->data.apc)
264 apc_call_t data;
265 data.type = APC_USER;
266 data.user.func = async->data.apc;
267 data.user.args[0] = (unsigned long)async->data.arg;
268 data.user.args[1] = (unsigned long)async->data.iosb;
269 data.user.args[2] = 0;
270 thread_queue_apc( async->thread, NULL, &data );
272 if (async->event) set_event( async->event );
273 else if (async->queue->fd) set_fd_signaled( async->queue->fd, 1 );
277 /* check if an async operation is waiting to be alerted */
278 int async_waiting( struct async_queue *queue )
280 struct list *ptr;
281 struct async *async;
283 if (!queue) return 0;
284 if (!(ptr = list_head( &queue->queue ))) return 0;
285 async = LIST_ENTRY( ptr, struct async, queue_entry );
286 return async->status == STATUS_PENDING;
289 /* wake up async operations on the queue */
290 void async_wake_up( struct async_queue *queue, unsigned int status )
292 struct list *ptr, *next;
294 if (!queue) return;
296 LIST_FOR_EACH_SAFE( ptr, next, &queue->queue )
298 struct async *async = LIST_ENTRY( ptr, struct async, queue_entry );
299 async_terminate( async, status );
300 if (status == STATUS_ALERTED) break; /* only wake up the first one */