comctl32/monthcal: Get rid of empty slots in cached brushes array.
[wine.git] / dlls / d3d9 / volume.c
blobebfbbbbb3606ff47643aeaff743af4f0abdd7e3d
1 /*
2 * IDirect3DVolume9 implementation
4 * Copyright 2002-2005 Jason Edmeades
5 * Raphael Junqueira
7 * This library is free software; you can redistribute it and/or
8 * modify it under the terms of the GNU Lesser General Public
9 * License as published by the Free Software Foundation; either
10 * version 2.1 of the License, or (at your option) any later version.
12 * This library is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
15 * Lesser General Public License for more details.
17 * You should have received a copy of the GNU Lesser General Public
18 * License along with this library; if not, write to the Free Software
19 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
22 #include "config.h"
23 #include "d3d9_private.h"
25 WINE_DEFAULT_DEBUG_CHANNEL(d3d9);
27 /* IDirect3DVolume9 IUnknown parts follow: */
28 static HRESULT WINAPI IDirect3DVolume9Impl_QueryInterface(LPDIRECT3DVOLUME9 iface, REFIID riid, LPVOID* ppobj) {
29 IDirect3DVolume9Impl *This = (IDirect3DVolume9Impl *)iface;
31 TRACE("iface %p, riid %s, object %p.\n", iface, debugstr_guid(riid), ppobj);
33 if (IsEqualGUID(riid, &IID_IUnknown)
34 || IsEqualGUID(riid, &IID_IDirect3DVolume9)) {
35 IDirect3DVolume9_AddRef(iface);
36 *ppobj = This;
37 return S_OK;
40 WARN("(%p)->(%s,%p),not found\n", This, debugstr_guid(riid), ppobj);
41 *ppobj = NULL;
42 return E_NOINTERFACE;
45 static ULONG WINAPI IDirect3DVolume9Impl_AddRef(LPDIRECT3DVOLUME9 iface) {
46 IDirect3DVolume9Impl *This = (IDirect3DVolume9Impl *)iface;
48 TRACE("iface %p.\n", iface);
50 if (This->forwardReference) {
51 /* Forward refcounting */
52 TRACE("(%p) : Forwarding to %p\n", This, This->forwardReference);
53 return IUnknown_AddRef(This->forwardReference);
54 } else {
55 /* No container, handle our own refcounting */
56 ULONG ref = InterlockedIncrement(&This->ref);
58 TRACE("%p increasing refcount to %u.\n", iface, ref);
60 if (ref == 1)
62 wined3d_mutex_lock();
63 IWineD3DVolume_AddRef(This->wineD3DVolume);
64 wined3d_mutex_unlock();
67 return ref;
71 static ULONG WINAPI IDirect3DVolume9Impl_Release(LPDIRECT3DVOLUME9 iface) {
72 IDirect3DVolume9Impl *This = (IDirect3DVolume9Impl *)iface;
74 TRACE("iface %p.\n", iface);
76 if (This->forwardReference) {
77 /* Forward refcounting */
78 TRACE("(%p) : Forwarding to %p\n", This, This->forwardReference);
79 return IUnknown_Release(This->forwardReference);
80 } else {
81 /* No container, handle our own refcounting */
82 ULONG ref = InterlockedDecrement(&This->ref);
84 TRACE("%p decreasing refcount to %u.\n", iface, ref);
86 if (ref == 0) {
87 wined3d_mutex_lock();
88 IWineD3DVolume_Release(This->wineD3DVolume);
89 wined3d_mutex_unlock();
92 return ref;
96 /* IDirect3DVolume9 Interface follow: */
97 static HRESULT WINAPI IDirect3DVolume9Impl_GetDevice(IDirect3DVolume9 *iface, IDirect3DDevice9 **device)
99 IDirect3DVolume9Impl *This = (IDirect3DVolume9Impl *)iface;
100 IDirect3DResource9 *resource;
101 HRESULT hr;
103 TRACE("iface %p, device %p.\n", iface, device);
105 hr = IUnknown_QueryInterface(This->forwardReference, &IID_IDirect3DResource9, (void **)&resource);
106 if (SUCCEEDED(hr))
108 hr = IDirect3DResource9_GetDevice(resource, device);
109 IDirect3DResource9_Release(resource);
111 TRACE("Returning device %p.\n", *device);
114 return hr;
117 static HRESULT WINAPI IDirect3DVolume9Impl_SetPrivateData(LPDIRECT3DVOLUME9 iface, REFGUID refguid, CONST void* pData, DWORD SizeOfData, DWORD Flags) {
118 IDirect3DVolume9Impl *This = (IDirect3DVolume9Impl *)iface;
119 HRESULT hr;
121 TRACE("iface %p, guid %s, data %p, data_size %u, flags %#x.\n",
122 iface, debugstr_guid(refguid), pData, SizeOfData, Flags);
124 wined3d_mutex_lock();
126 hr = IWineD3DVolume_SetPrivateData(This->wineD3DVolume, refguid, pData, SizeOfData, Flags);
128 wined3d_mutex_unlock();
130 return hr;
133 static HRESULT WINAPI IDirect3DVolume9Impl_GetPrivateData(LPDIRECT3DVOLUME9 iface, REFGUID refguid, void* pData, DWORD* pSizeOfData) {
134 IDirect3DVolume9Impl *This = (IDirect3DVolume9Impl *)iface;
135 HRESULT hr;
137 TRACE("iface %p, guid %s, data %p, data_size %p.\n",
138 iface, debugstr_guid(refguid), pData, pSizeOfData);
140 wined3d_mutex_lock();
142 hr = IWineD3DVolume_GetPrivateData(This->wineD3DVolume, refguid, pData, pSizeOfData);
144 wined3d_mutex_unlock();
146 return hr;
149 static HRESULT WINAPI IDirect3DVolume9Impl_FreePrivateData(LPDIRECT3DVOLUME9 iface, REFGUID refguid) {
150 IDirect3DVolume9Impl *This = (IDirect3DVolume9Impl *)iface;
151 HRESULT hr;
153 TRACE("iface %p, guid %s.\n", iface, debugstr_guid(refguid));
155 wined3d_mutex_lock();
157 hr = IWineD3DVolume_FreePrivateData(This->wineD3DVolume, refguid);
159 wined3d_mutex_unlock();
161 return hr;
164 static HRESULT WINAPI IDirect3DVolume9Impl_GetContainer(LPDIRECT3DVOLUME9 iface, REFIID riid, void** ppContainer) {
165 IDirect3DVolume9Impl *This = (IDirect3DVolume9Impl *)iface;
166 HRESULT res;
168 TRACE("iface %p, riid %s, container %p.\n", iface, debugstr_guid(riid), ppContainer);
170 if (!This->container) return E_NOINTERFACE;
172 res = IUnknown_QueryInterface(This->container, riid, ppContainer);
174 TRACE("Returning ppContainer %p, *ppContainer %p\n", ppContainer, *ppContainer);
176 return res;
179 static HRESULT WINAPI IDirect3DVolume9Impl_GetDesc(IDirect3DVolume9 *iface, D3DVOLUME_DESC *desc)
181 IDirect3DVolume9Impl *This = (IDirect3DVolume9Impl *)iface;
182 struct wined3d_resource_desc wined3d_desc;
183 struct wined3d_resource *wined3d_resource;
185 TRACE("iface %p, desc %p.\n", iface, desc);
187 wined3d_mutex_lock();
188 wined3d_resource = IWineD3DVolume_GetResource(This->wineD3DVolume);
189 wined3d_resource_get_desc(wined3d_resource, &wined3d_desc);
190 wined3d_mutex_unlock();
192 desc->Format = d3dformat_from_wined3dformat(wined3d_desc.format);
193 desc->Type = wined3d_desc.resource_type;
194 desc->Usage = wined3d_desc.usage;
195 desc->Pool = wined3d_desc.pool;
196 desc->Width = wined3d_desc.width;
197 desc->Height = wined3d_desc.height;
198 desc->Depth = wined3d_desc.depth;
200 return D3D_OK;
203 static HRESULT WINAPI IDirect3DVolume9Impl_LockBox(LPDIRECT3DVOLUME9 iface, D3DLOCKED_BOX* pLockedVolume, CONST D3DBOX* pBox, DWORD Flags) {
204 IDirect3DVolume9Impl *This = (IDirect3DVolume9Impl *)iface;
205 HRESULT hr;
207 TRACE("iface %p, locked_box %p, box %p, flags %#x.\n",
208 iface, pLockedVolume, pBox, Flags);
210 wined3d_mutex_lock();
212 hr = IWineD3DVolume_Map(This->wineD3DVolume, (WINED3DLOCKED_BOX *)pLockedVolume,
213 (const WINED3DBOX *)pBox, Flags);
215 wined3d_mutex_unlock();
217 return hr;
220 static HRESULT WINAPI IDirect3DVolume9Impl_UnlockBox(LPDIRECT3DVOLUME9 iface) {
221 IDirect3DVolume9Impl *This = (IDirect3DVolume9Impl *)iface;
222 HRESULT hr;
224 TRACE("iface %p.\n", iface);
226 wined3d_mutex_lock();
228 hr = IWineD3DVolume_Unmap(This->wineD3DVolume);
230 wined3d_mutex_unlock();
232 return hr;
235 static const IDirect3DVolume9Vtbl Direct3DVolume9_Vtbl =
237 /* IUnknown */
238 IDirect3DVolume9Impl_QueryInterface,
239 IDirect3DVolume9Impl_AddRef,
240 IDirect3DVolume9Impl_Release,
241 /* IDirect3DVolume9 */
242 IDirect3DVolume9Impl_GetDevice,
243 IDirect3DVolume9Impl_SetPrivateData,
244 IDirect3DVolume9Impl_GetPrivateData,
245 IDirect3DVolume9Impl_FreePrivateData,
246 IDirect3DVolume9Impl_GetContainer,
247 IDirect3DVolume9Impl_GetDesc,
248 IDirect3DVolume9Impl_LockBox,
249 IDirect3DVolume9Impl_UnlockBox
252 static void STDMETHODCALLTYPE volume_wined3d_object_destroyed(void *parent)
254 HeapFree(GetProcessHeap(), 0, parent);
257 static const struct wined3d_parent_ops d3d9_volume_wined3d_parent_ops =
259 volume_wined3d_object_destroyed,
262 HRESULT volume_init(IDirect3DVolume9Impl *volume, IDirect3DDevice9Impl *device, UINT width, UINT height,
263 UINT depth, DWORD usage, enum wined3d_format_id format, WINED3DPOOL pool)
265 HRESULT hr;
267 volume->lpVtbl = &Direct3DVolume9_Vtbl;
268 volume->ref = 1;
270 hr = IWineD3DDevice_CreateVolume(device->WineD3DDevice, width, height, depth, usage & WINED3DUSAGE_MASK,
271 format, pool, volume, &d3d9_volume_wined3d_parent_ops, &volume->wineD3DVolume);
272 if (FAILED(hr))
274 WARN("Failed to create wined3d volume, hr %#x.\n", hr);
275 return hr;
278 return D3D_OK;