d3d10: Add the ID3D10ShaderReflectionVariable interface.
[wine.git] / dlls / wiaservc / Makefile.in
blob88eca654b2974937c6324c036648ab914e4fe9a1
1 TOPSRCDIR = @top_srcdir@
2 TOPOBJDIR = ../..
3 SRCDIR = @srcdir@
4 VPATH = @srcdir@
5 MODULE = wiaservc.dll
6 IMPORTS = uuid ole32 advapi32
8 C_SRCS = \
9 factory.c \
10 service.c \
11 wiadevmgr.c \
12 wiaservc_main.c
14 RC_SRCS = rsrc.rc
16 @MAKE_DLL_RULES@