d3d10: Add the ID3D10ShaderReflectionVariable interface.
[wine.git] / dlls / d3dx9_31 / Makefile.in
blob5f7dd4122b5ee9e18155c53b852bd498d6e3ef9d
1 TOPSRCDIR = @top_srcdir@
2 TOPOBJDIR = ../..
3 SRCDIR = @srcdir@
4 VPATH = @srcdir@
5 MODULE = d3dx9_31.dll
6 IMPORTS = d3d9
8 C_SRCS = \
9 d3dx9_31_main.c
11 RC_SRCS = version.rc
13 @MAKE_DLL_RULES@