2 * Direct3D shader library utility routines
4 * Copyright 2008 Stefan Dösinger
5 * Copyright 2009 Matteo Bruni
7 * This library is free software; you can redistribute it and/or
8 * modify it under the terms of the GNU Lesser General Public
9 * License as published by the Free Software Foundation; either
10 * version 2.1 of the License, or (at your option) any later version.
12 * This library is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
15 * Lesser General Public License for more details.
17 * You should have received a copy of the GNU Lesser General Public
18 * License along with this library; if not, write to the Free Software
19 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
24 #include "wine/debug.h"
26 #include "d3dx9_36_private.h"
28 WINE_DEFAULT_DEBUG_CHANNEL(asmshader
);
30 /* bwriter -> d3d9 conversion functions */
31 DWORD
d3d9_swizzle(DWORD bwriter_swizzle
) {
32 /* Currently a NOP, but this allows changing the internal definitions
33 * without side effects
37 if((bwriter_swizzle
& BWRITERVS_X_X
) == BWRITERVS_X_X
) ret
|= D3DVS_X_X
;
38 if((bwriter_swizzle
& BWRITERVS_X_Y
) == BWRITERVS_X_Y
) ret
|= D3DVS_X_Y
;
39 if((bwriter_swizzle
& BWRITERVS_X_Z
) == BWRITERVS_X_Z
) ret
|= D3DVS_X_Z
;
40 if((bwriter_swizzle
& BWRITERVS_X_W
) == BWRITERVS_X_W
) ret
|= D3DVS_X_W
;
42 if((bwriter_swizzle
& BWRITERVS_Y_X
) == BWRITERVS_Y_X
) ret
|= D3DVS_Y_X
;
43 if((bwriter_swizzle
& BWRITERVS_Y_Y
) == BWRITERVS_Y_Y
) ret
|= D3DVS_Y_Y
;
44 if((bwriter_swizzle
& BWRITERVS_Y_Z
) == BWRITERVS_Y_Z
) ret
|= D3DVS_Y_Z
;
45 if((bwriter_swizzle
& BWRITERVS_Y_W
) == BWRITERVS_Y_W
) ret
|= D3DVS_Y_W
;
47 if((bwriter_swizzle
& BWRITERVS_Z_X
) == BWRITERVS_Z_X
) ret
|= D3DVS_Z_X
;
48 if((bwriter_swizzle
& BWRITERVS_Z_Y
) == BWRITERVS_Z_Y
) ret
|= D3DVS_Z_Y
;
49 if((bwriter_swizzle
& BWRITERVS_Z_Z
) == BWRITERVS_Z_Z
) ret
|= D3DVS_Z_Z
;
50 if((bwriter_swizzle
& BWRITERVS_Z_W
) == BWRITERVS_Z_W
) ret
|= D3DVS_Z_W
;
52 if((bwriter_swizzle
& BWRITERVS_W_X
) == BWRITERVS_W_X
) ret
|= D3DVS_W_X
;
53 if((bwriter_swizzle
& BWRITERVS_W_Y
) == BWRITERVS_W_Y
) ret
|= D3DVS_W_Y
;
54 if((bwriter_swizzle
& BWRITERVS_W_Z
) == BWRITERVS_W_Z
) ret
|= D3DVS_W_Z
;
55 if((bwriter_swizzle
& BWRITERVS_W_W
) == BWRITERVS_W_W
) ret
|= D3DVS_W_W
;
60 DWORD
d3d9_writemask(DWORD bwriter_writemask
) {
63 if(bwriter_writemask
& BWRITERSP_WRITEMASK_0
) ret
|= D3DSP_WRITEMASK_0
;
64 if(bwriter_writemask
& BWRITERSP_WRITEMASK_1
) ret
|= D3DSP_WRITEMASK_1
;
65 if(bwriter_writemask
& BWRITERSP_WRITEMASK_2
) ret
|= D3DSP_WRITEMASK_2
;
66 if(bwriter_writemask
& BWRITERSP_WRITEMASK_3
) ret
|= D3DSP_WRITEMASK_3
;
71 DWORD
d3d9_srcmod(DWORD bwriter_srcmod
) {
72 switch(bwriter_srcmod
) {
73 case BWRITERSPSM_NONE
: return D3DSPSM_NONE
;
74 case BWRITERSPSM_NEG
: return D3DSPSM_NEG
;
75 case BWRITERSPSM_ABS
: return D3DSPSM_ABS
;
76 case BWRITERSPSM_ABSNEG
: return D3DSPSM_ABSNEG
;
78 FIXME("Unhandled BWRITERSPSM token %u\n", bwriter_srcmod
);
83 DWORD
d3d9_dstmod(DWORD bwriter_mod
) {
86 if(bwriter_mod
& BWRITERSPDM_SATURATE
) ret
|= D3DSPDM_SATURATE
;
87 if(bwriter_mod
& BWRITERSPDM_PARTIALPRECISION
) ret
|= D3DSPDM_PARTIALPRECISION
;
88 if(bwriter_mod
& BWRITERSPDM_MSAMPCENTROID
) ret
|= D3DSPDM_MSAMPCENTROID
;
93 DWORD
d3d9_register(DWORD bwriter_register
) {
94 if(bwriter_register
== BWRITERSPR_TEMP
) return D3DSPR_TEMP
;
95 if(bwriter_register
== BWRITERSPR_INPUT
) return D3DSPR_INPUT
;
96 if(bwriter_register
== BWRITERSPR_CONST
) return D3DSPR_CONST
;
97 if(bwriter_register
== BWRITERSPR_ADDR
) return D3DSPR_ADDR
;
98 if(bwriter_register
== BWRITERSPR_TEXTURE
) return D3DSPR_TEXTURE
;
99 if(bwriter_register
== BWRITERSPR_RASTOUT
) return D3DSPR_RASTOUT
;
100 if(bwriter_register
== BWRITERSPR_ATTROUT
) return D3DSPR_ATTROUT
;
101 if(bwriter_register
== BWRITERSPR_TEXCRDOUT
) return D3DSPR_TEXCRDOUT
;
102 if(bwriter_register
== BWRITERSPR_OUTPUT
) return D3DSPR_OUTPUT
;
103 if(bwriter_register
== BWRITERSPR_CONSTINT
) return D3DSPR_CONSTINT
;
104 if(bwriter_register
== BWRITERSPR_COLOROUT
) return D3DSPR_COLOROUT
;
105 if(bwriter_register
== BWRITERSPR_DEPTHOUT
) return D3DSPR_DEPTHOUT
;
106 if(bwriter_register
== BWRITERSPR_SAMPLER
) return D3DSPR_SAMPLER
;
107 if(bwriter_register
== BWRITERSPR_CONSTBOOL
) return D3DSPR_CONSTBOOL
;
108 if(bwriter_register
== BWRITERSPR_LOOP
) return D3DSPR_LOOP
;
109 if(bwriter_register
== BWRITERSPR_MISCTYPE
) return D3DSPR_MISCTYPE
;
110 if(bwriter_register
== BWRITERSPR_LABEL
) return D3DSPR_LABEL
;
111 if(bwriter_register
== BWRITERSPR_PREDICATE
) return D3DSPR_PREDICATE
;
113 FIXME("Unexpected BWRITERSPR %u\n", bwriter_register
);
117 DWORD
d3d9_opcode(DWORD bwriter_opcode
) {
118 switch(bwriter_opcode
) {
119 case BWRITERSIO_MOV
: return D3DSIO_MOV
;
121 case BWRITERSIO_COMMENT
: return D3DSIO_COMMENT
;
122 case BWRITERSIO_END
: return D3DSIO_END
;
125 FIXME("Unhandled BWRITERSIO token %u\n", bwriter_opcode
);
130 /* Debug print functions */
131 const char *debug_print_srcmod(DWORD mod
) {
133 case BWRITERSPSM_NEG
: return "D3DSPSM_NEG";
134 case BWRITERSPSM_ABS
: return "D3DSPSM_ABS";
135 case BWRITERSPSM_ABSNEG
: return "D3DSPSM_ABSNEG";
136 default: return "Unknown source modifier\n";
140 const char *debug_print_dstmod(DWORD mod
) {
145 case BWRITERSPDM_SATURATE
:
147 case BWRITERSPDM_PARTIALPRECISION
:
149 case BWRITERSPDM_MSAMPCENTROID
:
152 case BWRITERSPDM_SATURATE
| BWRITERSPDM_PARTIALPRECISION
:
154 case BWRITERSPDM_SATURATE
| BWRITERSPDM_MSAMPCENTROID
:
155 return "_sat_centroid";
156 case BWRITERSPDM_PARTIALPRECISION
| BWRITERSPDM_MSAMPCENTROID
:
157 return "_pp_centroid";
159 case BWRITERSPDM_SATURATE
| BWRITERSPDM_PARTIALPRECISION
| BWRITERSPDM_MSAMPCENTROID
:
160 return "_sat_pp_centroid";
163 return "Unexpected modifier\n";
167 static const char *get_regname(const struct shader_reg
*reg
, shader_type st
) {
169 case BWRITERSPR_TEMP
:
170 return wine_dbg_sprintf("r%u", reg
->regnum
);
171 case BWRITERSPR_INPUT
:
172 return wine_dbg_sprintf("v%u", reg
->regnum
);
173 case BWRITERSPR_CONST
:
174 return wine_dbg_sprintf("c%u", reg
->regnum
);
175 /* case BWRITERSPR_ADDR: */
176 case BWRITERSPR_TEXTURE
:
177 if(st
== ST_VERTEX
) {
178 return wine_dbg_sprintf("a%u", reg
->regnum
);
180 return wine_dbg_sprintf("t%u", reg
->regnum
);
182 case BWRITERSPR_RASTOUT
:
183 switch(reg
->regnum
) {
184 case BWRITERSRO_POSITION
: return "oPos";
185 case BWRITERSRO_FOG
: return "oFog";
186 case BWRITERSRO_POINT_SIZE
: return "oPts";
187 default: return "Unexpected RASTOUT";
189 case BWRITERSPR_ATTROUT
:
190 return wine_dbg_sprintf("oD%u", reg
->regnum
);
191 /* case BWRITERSPR_TEXCRDOUT: */
192 case BWRITERSPR_OUTPUT
:
193 return wine_dbg_sprintf("o[T]%u", reg
->regnum
);
194 case BWRITERSPR_CONSTINT
:
195 return wine_dbg_sprintf("i%u", reg
->regnum
);
196 case BWRITERSPR_COLOROUT
:
197 return wine_dbg_sprintf("oC%u", reg
->regnum
);
198 case BWRITERSPR_DEPTHOUT
:
200 case BWRITERSPR_SAMPLER
:
201 return wine_dbg_sprintf("s%u", reg
->regnum
);
202 case BWRITERSPR_CONSTBOOL
:
203 return wine_dbg_sprintf("b%u", reg
->regnum
);
204 case BWRITERSPR_LOOP
:
206 case BWRITERSPR_MISCTYPE
:
207 switch(reg
->regnum
) {
208 case 0: return "vPos";
209 case 1: return "vFace";
210 case 2: return "unexpected misctype";
212 case BWRITERSPR_LABEL
:
213 return wine_dbg_sprintf("l%u", reg
->regnum
);
214 case BWRITERSPR_PREDICATE
:
215 return wine_dbg_sprintf("p%u", reg
->regnum
);
216 default: return "unknown regname";
220 const char *debug_print_writemask(DWORD mask
) {
222 unsigned char pos
= 1;
224 if(mask
== BWRITERSP_WRITEMASK_ALL
) return "";
226 if(mask
& BWRITERSP_WRITEMASK_0
) ret
[pos
++] = 'x';
227 if(mask
& BWRITERSP_WRITEMASK_1
) ret
[pos
++] = 'y';
228 if(mask
& BWRITERSP_WRITEMASK_2
) ret
[pos
++] = 'z';
229 if(mask
& BWRITERSP_WRITEMASK_3
) ret
[pos
++] = 'w';
231 return wine_dbg_sprintf("%s", ret
);
234 const char *debug_print_relarg(const struct shader_reg
*reg
) {
235 const char *short_swizzle
;
236 if(!reg
->rel_reg
) return "";
238 short_swizzle
= debug_print_swizzle(reg
->rel_reg
->swizzle
);
240 if(reg
->rel_reg
->type
== BWRITERSPR_ADDR
) {
241 return wine_dbg_sprintf("[a%u%s]", reg
->rel_reg
->regnum
, short_swizzle
);
242 } else if(reg
->rel_reg
->type
== BWRITERSPR_LOOP
&& reg
->rel_reg
->regnum
== 0) {
243 return wine_dbg_sprintf("[aL%s]", short_swizzle
);
245 return "Unexpected relative addressing argument";
249 const char *debug_print_dstreg(const struct shader_reg
*reg
, shader_type st
) {
250 return wine_dbg_sprintf("%s%s%s", get_regname(reg
, st
),
251 debug_print_relarg(reg
),
252 debug_print_writemask(reg
->writemask
));
255 const char *debug_print_swizzle(DWORD arg
) {
261 case BWRITERVS_NOSWIZZLE
:
263 case BWRITERVS_SWIZZLE_X
:
265 case BWRITERVS_SWIZZLE_Y
:
267 case BWRITERVS_SWIZZLE_Z
:
269 case BWRITERVS_SWIZZLE_W
:
273 swizzle
[0] = (arg
>> (BWRITERVS_SWIZZLE_SHIFT
+ 0)) & 0x03;
274 swizzle
[1] = (arg
>> (BWRITERVS_SWIZZLE_SHIFT
+ 2)) & 0x03;
275 swizzle
[2] = (arg
>> (BWRITERVS_SWIZZLE_SHIFT
+ 4)) & 0x03;
276 swizzle
[3] = (arg
>> (BWRITERVS_SWIZZLE_SHIFT
+ 6)) & 0x03;
279 for(i
= 0; i
< 4; i
++) {
281 case 0: ret
[1 + i
] = 'x'; break;
282 case 1: ret
[1 + i
] = 'y'; break;
283 case 2: ret
[1 + i
] = 'z'; break;
284 case 3: ret
[1 + i
] = 'w'; break;
288 return wine_dbg_sprintf("%s", ret
);
291 const char *debug_print_srcreg(const struct shader_reg
*reg
, shader_type st
) {
292 switch(reg
->srcmod
) {
293 case BWRITERSPSM_NONE
:
294 return wine_dbg_sprintf("%s%s%s", get_regname(reg
, st
),
295 debug_print_relarg(reg
),
296 debug_print_swizzle(reg
->swizzle
));
297 case BWRITERSPSM_NEG
:
298 return wine_dbg_sprintf("-%s%s%s", get_regname(reg
, st
),
299 debug_print_relarg(reg
),
300 debug_print_swizzle(reg
->swizzle
));
301 case BWRITERSPSM_ABS
:
302 return wine_dbg_sprintf("%s%s_abs%s", get_regname(reg
, st
),
303 debug_print_relarg(reg
),
304 debug_print_swizzle(reg
->swizzle
));
305 case BWRITERSPSM_ABSNEG
:
306 return wine_dbg_sprintf("-%s%s_abs%s", get_regname(reg
, st
),
307 debug_print_relarg(reg
),
308 debug_print_swizzle(reg
->swizzle
));
310 return "Unknown modifier";
313 const char *debug_print_opcode(DWORD opcode
) {
315 case BWRITERSIO_MOV
: return "mov";
317 default: return "unknown";