Rewrote PSDRV_SetDeviceClipping to use GetRegionData API.
[wine.git] / graphics / x11drv / graphics.c
blobc56fa26e3d2b7614244918f641ae7adbf4b20fe9
1 /*
2 * X11 graphics driver graphics functions
4 * Copyright 1993,1994 Alexandre Julliard
5 */
7 /*
8 * FIXME: none of these functions obey the GM_ADVANCED
9 * graphics mode
12 #include "config.h"
14 #ifndef X_DISPLAY_MISSING
16 #include <X11/Intrinsic.h>
17 #include "ts_xlib.h"
18 #include "ts_xutil.h"
20 #include <math.h>
21 #ifdef HAVE_FLOAT_H
22 # include <float.h>
23 #endif
24 #include <stdlib.h>
25 #ifndef PI
26 #define PI M_PI
27 #endif
28 #include <string.h>
30 #include "x11drv.h"
31 #include "x11font.h"
32 #include "bitmap.h"
33 #include "gdi.h"
34 #include "dc.h"
35 #include "monitor.h"
36 #include "bitmap.h"
37 #include "callback.h"
38 #include "metafile.h"
39 #include "palette.h"
40 #include "color.h"
41 #include "region.h"
42 #include "struct32.h"
43 #include "debugtools.h"
44 #include "xmalloc.h"
46 DEFAULT_DEBUG_CHANNEL(graphics)
48 #define ABS(x) ((x)<0?(-(x)):(x))
50 /* ROP code to GC function conversion */
51 const int X11DRV_XROPfunction[16] =
53 GXclear, /* R2_BLACK */
54 GXnor, /* R2_NOTMERGEPEN */
55 GXandInverted, /* R2_MASKNOTPEN */
56 GXcopyInverted, /* R2_NOTCOPYPEN */
57 GXandReverse, /* R2_MASKPENNOT */
58 GXinvert, /* R2_NOT */
59 GXxor, /* R2_XORPEN */
60 GXnand, /* R2_NOTMASKPEN */
61 GXand, /* R2_MASKPEN */
62 GXequiv, /* R2_NOTXORPEN */
63 GXnoop, /* R2_NOP */
64 GXorInverted, /* R2_MERGENOTPEN */
65 GXcopy, /* R2_COPYPEN */
66 GXorReverse, /* R2_MERGEPENNOT */
67 GXor, /* R2_MERGEPEN */
68 GXset /* R2_WHITE */
72 /***********************************************************************
73 * X11DRV_SetupGCForPatBlt
75 * Setup the GC for a PatBlt operation using current brush.
76 * If fMapColors is TRUE, X pixels are mapped to Windows colors.
77 * Return FALSE if brush is BS_NULL, TRUE otherwise.
79 BOOL X11DRV_SetupGCForPatBlt( DC * dc, GC gc, BOOL fMapColors )
81 XGCValues val;
82 unsigned long mask;
83 Pixmap pixmap = 0;
84 X11DRV_PDEVICE *physDev = (X11DRV_PDEVICE *)dc->physDev;
86 if (physDev->brush.style == BS_NULL) return FALSE;
87 if (physDev->brush.pixel == -1)
89 /* Special case used for monochrome pattern brushes.
90 * We need to swap foreground and background because
91 * Windows does it the wrong way...
93 val.foreground = physDev->backgroundPixel;
94 val.background = physDev->textPixel;
96 else
98 val.foreground = physDev->brush.pixel;
99 val.background = physDev->backgroundPixel;
101 if (fMapColors && X11DRV_PALETTE_XPixelToPalette)
103 val.foreground = X11DRV_PALETTE_XPixelToPalette[val.foreground];
104 val.background = X11DRV_PALETTE_XPixelToPalette[val.background];
107 if (dc->w.flags & DC_DIRTY) CLIPPING_UpdateGCRegion(dc);
109 val.function = X11DRV_XROPfunction[dc->w.ROPmode-1];
111 ** Let's replace GXinvert by GXxor with (black xor white)
112 ** This solves the selection color and leak problems in excel
113 ** FIXME : Let's do that only if we work with X-pixels, not with Win-pixels
115 if (val.function == GXinvert)
117 val.foreground = BlackPixelOfScreen(X11DRV_GetXScreen()) ^ WhitePixelOfScreen(X11DRV_GetXScreen());
118 val.function = GXxor;
120 val.fill_style = physDev->brush.fillStyle;
121 switch(val.fill_style)
123 case FillStippled:
124 case FillOpaqueStippled:
125 if (dc->w.backgroundMode==OPAQUE) val.fill_style = FillOpaqueStippled;
126 val.stipple = physDev->brush.pixmap;
127 mask = GCStipple;
128 break;
130 case FillTiled:
131 if (fMapColors && X11DRV_PALETTE_XPixelToPalette)
133 register int x, y;
134 XImage *image;
135 EnterCriticalSection( &X11DRV_CritSection );
136 pixmap = XCreatePixmap( display,
137 X11DRV_GetXRootWindow(),
138 8, 8,
139 MONITOR_GetDepth(&MONITOR_PrimaryMonitor) );
140 image = XGetImage( display, physDev->brush.pixmap, 0, 0, 8, 8,
141 AllPlanes, ZPixmap );
142 for (y = 0; y < 8; y++)
143 for (x = 0; x < 8; x++)
144 XPutPixel( image, x, y,
145 X11DRV_PALETTE_XPixelToPalette[XGetPixel( image, x, y)] );
146 XPutImage( display, pixmap, gc, image, 0, 0, 0, 0, 8, 8 );
147 XDestroyImage( image );
148 LeaveCriticalSection( &X11DRV_CritSection );
149 val.tile = pixmap;
151 else val.tile = physDev->brush.pixmap;
152 mask = GCTile;
153 break;
155 default:
156 mask = 0;
157 break;
159 val.ts_x_origin = dc->w.DCOrgX + dc->w.brushOrgX;
160 val.ts_y_origin = dc->w.DCOrgY + dc->w.brushOrgY;
161 val.fill_rule = (dc->w.polyFillMode==WINDING) ? WindingRule : EvenOddRule;
162 TSXChangeGC( display, gc,
163 GCFunction | GCForeground | GCBackground | GCFillStyle |
164 GCFillRule | GCTileStipXOrigin | GCTileStipYOrigin | mask,
165 &val );
166 if (pixmap) TSXFreePixmap( display, pixmap );
167 return TRUE;
171 /***********************************************************************
172 * X11DRV_SetupGCForBrush
174 * Setup physDev->gc for drawing operations using current brush.
175 * Return FALSE if brush is BS_NULL, TRUE otherwise.
177 BOOL X11DRV_SetupGCForBrush( DC * dc )
179 X11DRV_PDEVICE *physDev = (X11DRV_PDEVICE *)dc->physDev;
180 return X11DRV_SetupGCForPatBlt( dc, physDev->gc, FALSE );
184 /***********************************************************************
185 * X11DRV_SetupGCForPen
187 * Setup physDev->gc for drawing operations using current pen.
188 * Return FALSE if pen is PS_NULL, TRUE otherwise.
190 BOOL X11DRV_SetupGCForPen( DC * dc )
192 XGCValues val;
193 X11DRV_PDEVICE *physDev = (X11DRV_PDEVICE *)dc->physDev;
195 if (physDev->pen.style == PS_NULL) return FALSE;
197 if (dc->w.flags & DC_DIRTY) CLIPPING_UpdateGCRegion(dc);
199 switch (dc->w.ROPmode)
201 case R2_BLACK :
202 val.foreground = BlackPixelOfScreen( X11DRV_GetXScreen() );
203 val.function = GXcopy;
204 break;
205 case R2_WHITE :
206 val.foreground = WhitePixelOfScreen( X11DRV_GetXScreen() );
207 val.function = GXcopy;
208 break;
209 case R2_XORPEN :
210 val.foreground = physDev->pen.pixel;
211 /* It is very unlikely someone wants to XOR with 0 */
212 /* This fixes the rubber-drawings in paintbrush */
213 if (val.foreground == 0)
214 val.foreground = BlackPixelOfScreen( X11DRV_GetXScreen() )
215 ^ WhitePixelOfScreen( X11DRV_GetXScreen() );
216 val.function = GXxor;
217 break;
218 default :
219 val.foreground = physDev->pen.pixel;
220 val.function = X11DRV_XROPfunction[dc->w.ROPmode-1];
222 val.background = physDev->backgroundPixel;
223 val.fill_style = FillSolid;
224 if ((physDev->pen.width <= 1) &&
225 (physDev->pen.style != PS_SOLID) &&
226 (physDev->pen.style != PS_INSIDEFRAME))
228 TSXSetDashes( display, physDev->gc, 0, physDev->pen.dashes,
229 physDev->pen.dash_len );
230 val.line_style = (dc->w.backgroundMode == OPAQUE) ?
231 LineDoubleDash : LineOnOffDash;
233 else val.line_style = LineSolid;
234 val.line_width = physDev->pen.width;
235 if (val.line_width <= 1) {
236 val.cap_style = CapNotLast;
237 } else {
238 switch (physDev->pen.endcap)
240 case PS_ENDCAP_SQUARE:
241 val.cap_style = CapProjecting;
242 break;
243 case PS_ENDCAP_FLAT:
244 val.cap_style = CapButt;
245 break;
246 case PS_ENDCAP_ROUND:
247 default:
248 val.cap_style = CapRound;
251 switch (physDev->pen.linejoin)
253 case PS_JOIN_BEVEL:
254 val.join_style = JoinBevel;
255 break;
256 case PS_JOIN_MITER:
257 val.join_style = JoinMiter;
258 break;
259 case PS_JOIN_ROUND:
260 default:
261 val.join_style = JoinRound;
263 TSXChangeGC( display, physDev->gc,
264 GCFunction | GCForeground | GCBackground | GCLineWidth |
265 GCLineStyle | GCCapStyle | GCJoinStyle | GCFillStyle, &val );
266 return TRUE;
270 /***********************************************************************
271 * X11DRV_SetupGCForText
273 * Setup physDev->gc for text drawing operations.
274 * Return FALSE if the font is null, TRUE otherwise.
276 BOOL X11DRV_SetupGCForText( DC * dc )
278 X11DRV_PDEVICE *physDev = (X11DRV_PDEVICE *)dc->physDev;
279 XFontStruct* xfs = XFONT_GetFontStruct( physDev->font );
281 if( xfs )
283 XGCValues val;
285 if (dc->w.flags & DC_DIRTY) CLIPPING_UpdateGCRegion(dc);
287 val.function = GXcopy; /* Text is always GXcopy */
288 val.foreground = physDev->textPixel;
289 val.background = physDev->backgroundPixel;
290 val.fill_style = FillSolid;
291 val.font = xfs->fid;
293 TSXChangeGC( display, physDev->gc,
294 GCFunction | GCForeground | GCBackground | GCFillStyle |
295 GCFont, &val );
296 return TRUE;
298 WARN("Physical font failure\n" );
299 return FALSE;
303 /**********************************************************************
304 * X11DRV_MoveToEx
306 BOOL
307 X11DRV_MoveToEx(DC *dc,INT x,INT y,LPPOINT pt) {
308 if (pt)
310 pt->x = dc->w.CursPosX;
311 pt->y = dc->w.CursPosY;
313 dc->w.CursPosX = x;
314 dc->w.CursPosY = y;
315 return TRUE;
318 /***********************************************************************
319 * X11DRV_LineTo
321 BOOL
322 X11DRV_LineTo( DC *dc, INT x, INT y )
324 X11DRV_PDEVICE *physDev = (X11DRV_PDEVICE *)dc->physDev;
326 if (X11DRV_SetupGCForPen( dc ))
327 TSXDrawLine(display, physDev->drawable, physDev->gc,
328 dc->w.DCOrgX + XLPTODP( dc, dc->w.CursPosX ),
329 dc->w.DCOrgY + YLPTODP( dc, dc->w.CursPosY ),
330 dc->w.DCOrgX + XLPTODP( dc, x ),
331 dc->w.DCOrgY + YLPTODP( dc, y ) );
332 dc->w.CursPosX = x;
333 dc->w.CursPosY = y;
334 return TRUE;
339 /***********************************************************************
340 * X11DRV_DrawArc
342 * Helper functions for Arc(), Chord() and Pie().
343 * 'lines' is the number of lines to draw: 0 for Arc, 1 for Chord, 2 for Pie.
346 static BOOL
347 X11DRV_DrawArc( DC *dc, INT left, INT top, INT right,
348 INT bottom, INT xstart, INT ystart,
349 INT xend, INT yend, INT lines )
351 INT xcenter, ycenter, istart_angle, idiff_angle;
352 INT width, oldwidth, oldendcap;
353 double start_angle, end_angle;
354 XPoint points[4];
355 X11DRV_PDEVICE *physDev = (X11DRV_PDEVICE *)dc->physDev;
357 left = XLPTODP( dc, left );
358 top = YLPTODP( dc, top );
359 right = XLPTODP( dc, right );
360 bottom = YLPTODP( dc, bottom );
361 xstart = XLPTODP( dc, xstart );
362 ystart = YLPTODP( dc, ystart );
363 xend = XLPTODP( dc, xend );
364 yend = YLPTODP( dc, yend );
366 if (right < left) { INT tmp = right; right = left; left = tmp; }
367 if (bottom < top) { INT tmp = bottom; bottom = top; top = tmp; }
368 if ((left == right) || (top == bottom)
369 ||(lines && ((right-left==1)||(bottom-top==1)))) return TRUE;
371 oldwidth = width = physDev->pen.width;
372 oldendcap = physDev->pen.endcap;
373 if (!width) width = 1;
374 if(physDev->pen.style == PS_NULL) width = 0;
376 if ((physDev->pen.style == PS_INSIDEFRAME))
378 if (2*width > (right-left)) width=(right-left + 1)/2;
379 if (2*width > (bottom-top)) width=(bottom-top + 1)/2;
380 left += width / 2;
381 right -= (width - 1) / 2;
382 top += width / 2;
383 bottom -= (width - 1) / 2;
385 if(width == 0) width = 1; /* more accurate */
386 physDev->pen.width = width;
387 physDev->pen.endcap = PS_ENDCAP_SQUARE;
389 xcenter = (right + left) / 2;
390 ycenter = (bottom + top) / 2;
391 start_angle = atan2( (double)(ycenter-ystart)*(right-left),
392 (double)(xstart-xcenter)*(bottom-top) );
393 end_angle = atan2( (double)(ycenter-yend)*(right-left),
394 (double)(xend-xcenter)*(bottom-top) );
395 if ((xstart==xend)&&(ystart==yend))
396 { /* A lazy program delivers xstart=xend=ystart=yend=0) */
397 start_angle = 0;
398 end_angle = 2* PI;
400 else /* notorious cases */
401 if ((start_angle == PI)&&( end_angle <0))
402 start_angle = - PI;
403 else
404 if ((end_angle == PI)&&( start_angle <0))
405 end_angle = - PI;
406 istart_angle = (INT)(start_angle * 180 * 64 / PI + 0.5);
407 idiff_angle = (INT)((end_angle - start_angle) * 180 * 64 / PI + 0.5);
408 if (idiff_angle <= 0) idiff_angle += 360 * 64;
410 /* Fill arc with brush if Chord() or Pie() */
412 if ((lines > 0) && X11DRV_SetupGCForBrush( dc )) {
413 TSXSetArcMode( display, physDev->gc,
414 (lines==1) ? ArcChord : ArcPieSlice);
415 TSXFillArc( display, physDev->drawable, physDev->gc,
416 dc->w.DCOrgX + left, dc->w.DCOrgY + top,
417 right-left-1, bottom-top-1, istart_angle, idiff_angle );
420 /* Draw arc and lines */
422 if (X11DRV_SetupGCForPen( dc )){
423 TSXDrawArc( display, physDev->drawable, physDev->gc,
424 dc->w.DCOrgX + left, dc->w.DCOrgY + top,
425 right-left-1, bottom-top-1, istart_angle, idiff_angle );
426 if (lines) {
427 /* use the truncated values */
428 start_angle=(double)istart_angle*PI/64./180.;
429 end_angle=(double)(istart_angle+idiff_angle)*PI/64./180.;
430 /* calculate the endpoints and round correctly */
431 points[0].x = (int) floor(dc->w.DCOrgX + (right+left)/2.0 +
432 cos(start_angle) * (right-left-width*2+2) / 2. + 0.5);
433 points[0].y = (int) floor(dc->w.DCOrgY + (top+bottom)/2.0 -
434 sin(start_angle) * (bottom-top-width*2+2) / 2. + 0.5);
435 points[1].x = (int) floor(dc->w.DCOrgX + (right+left)/2.0 +
436 cos(end_angle) * (right-left-width*2+2) / 2. + 0.5);
437 points[1].y = (int) floor(dc->w.DCOrgY + (top+bottom)/2.0 -
438 sin(end_angle) * (bottom-top-width*2+2) / 2. + 0.5);
440 /* OK this stuff is optimized for Xfree86
441 * which is probably the most used server by
442 * wine users. Other X servers will not
443 * display correctly. (eXceed for instance)
444 * so if you feel you must change make sure that
445 * you either use Xfree86 or seperate your changes
446 * from these (compile switch or whatever)
448 if (lines == 2) {
449 INT dx1,dy1;
450 points[3] = points[1];
451 points[1].x = dc->w.DCOrgX + xcenter;
452 points[1].y = dc->w.DCOrgY + ycenter;
453 points[2] = points[1];
454 dx1=points[1].x-points[0].x;
455 dy1=points[1].y-points[0].y;
456 if(((top-bottom) | -2) == -2)
457 if(dy1>0) points[1].y--;
458 if(dx1<0) {
459 if (((-dx1)*64)<=ABS(dy1)*37) points[0].x--;
460 if(((-dx1*9))<(dy1*16)) points[0].y--;
461 if( dy1<0 && ((dx1*9)) < (dy1*16)) points[0].y--;
462 } else {
463 if(dy1 < 0) points[0].y--;
464 if(((right-left) | -2) == -2) points[1].x--;
466 dx1=points[3].x-points[2].x;
467 dy1=points[3].y-points[2].y;
468 if(((top-bottom) | -2 ) == -2)
469 if(dy1 < 0) points[2].y--;
470 if( dx1<0){
471 if( dy1>0) points[3].y--;
472 if(((right-left) | -2) == -2 ) points[2].x--;
473 }else {
474 points[3].y--;
475 if( dx1 * 64 < dy1 * -37 ) points[3].x--;
477 lines++;
479 TSXDrawLines( display, physDev->drawable, physDev->gc,
480 points, lines+1, CoordModeOrigin );
483 physDev->pen.width = oldwidth;
484 physDev->pen.endcap = oldendcap;
485 return TRUE;
489 /***********************************************************************
490 * X11DRV_Arc
492 BOOL
493 X11DRV_Arc( DC *dc, INT left, INT top, INT right, INT bottom,
494 INT xstart, INT ystart, INT xend, INT yend )
496 return X11DRV_DrawArc( dc, left, top, right, bottom,
497 xstart, ystart, xend, yend, 0 );
501 /***********************************************************************
502 * X11DRV_Pie
504 BOOL
505 X11DRV_Pie( DC *dc, INT left, INT top, INT right, INT bottom,
506 INT xstart, INT ystart, INT xend, INT yend )
508 return X11DRV_DrawArc( dc, left, top, right, bottom,
509 xstart, ystart, xend, yend, 2 );
512 /***********************************************************************
513 * X11DRV_Chord
515 BOOL
516 X11DRV_Chord( DC *dc, INT left, INT top, INT right, INT bottom,
517 INT xstart, INT ystart, INT xend, INT yend )
519 return X11DRV_DrawArc( dc, left, top, right, bottom,
520 xstart, ystart, xend, yend, 1 );
524 /***********************************************************************
525 * X11DRV_Ellipse
527 BOOL
528 X11DRV_Ellipse( DC *dc, INT left, INT top, INT right, INT bottom )
530 INT width, oldwidth;
531 X11DRV_PDEVICE *physDev = (X11DRV_PDEVICE *)dc->physDev;
533 left = XLPTODP( dc, left );
534 top = YLPTODP( dc, top );
535 right = XLPTODP( dc, right );
536 bottom = YLPTODP( dc, bottom );
537 if ((left == right) || (top == bottom)) return TRUE;
539 if (right < left) { INT tmp = right; right = left; left = tmp; }
540 if (bottom < top) { INT tmp = bottom; bottom = top; top = tmp; }
542 oldwidth = width = physDev->pen.width;
543 if (!width) width = 1;
544 if(physDev->pen.style == PS_NULL) width = 0;
546 if ((physDev->pen.style == PS_INSIDEFRAME))
548 if (2*width > (right-left)) width=(right-left + 1)/2;
549 if (2*width > (bottom-top)) width=(bottom-top + 1)/2;
550 left += width / 2;
551 right -= (width - 1) / 2;
552 top += width / 2;
553 bottom -= (width - 1) / 2;
555 if(width == 0) width = 1; /* more accurate */
556 physDev->pen.width = width;
558 if (X11DRV_SetupGCForBrush( dc ))
559 TSXFillArc( display, physDev->drawable, physDev->gc,
560 dc->w.DCOrgX + left, dc->w.DCOrgY + top,
561 right-left-1, bottom-top-1, 0, 360*64 );
562 if (X11DRV_SetupGCForPen( dc ))
563 TSXDrawArc( display, physDev->drawable, physDev->gc,
564 dc->w.DCOrgX + left, dc->w.DCOrgY + top,
565 right-left-1, bottom-top-1, 0, 360*64 );
566 physDev->pen.width = oldwidth;
567 return TRUE;
571 /***********************************************************************
572 * X11DRV_Rectangle
574 BOOL
575 X11DRV_Rectangle(DC *dc, INT left, INT top, INT right, INT bottom)
577 INT width, oldwidth, oldjoinstyle;
578 X11DRV_PDEVICE *physDev = (X11DRV_PDEVICE *)dc->physDev;
580 TRACE("(%d %d %d %d)\n",
581 left, top, right, bottom);
583 left = XLPTODP( dc, left );
584 top = YLPTODP( dc, top );
585 right = XLPTODP( dc, right );
586 bottom = YLPTODP( dc, bottom );
588 if ((left == right) || (top == bottom)) return TRUE;
590 if (right < left) { INT tmp = right; right = left; left = tmp; }
591 if (bottom < top) { INT tmp = bottom; bottom = top; top = tmp; }
593 oldwidth = width = physDev->pen.width;
594 if (!width) width = 1;
595 if(physDev->pen.style == PS_NULL) width = 0;
597 if ((physDev->pen.style == PS_INSIDEFRAME))
599 if (2*width > (right-left)) width=(right-left + 1)/2;
600 if (2*width > (bottom-top)) width=(bottom-top + 1)/2;
601 left += width / 2;
602 right -= (width - 1) / 2;
603 top += width / 2;
604 bottom -= (width - 1) / 2;
606 if(width == 1) width = 0;
607 physDev->pen.width = width;
608 oldjoinstyle = physDev->pen.linejoin;
609 if(physDev->pen.type != PS_GEOMETRIC)
610 physDev->pen.linejoin = PS_JOIN_MITER;
612 if ((right > left + width) && (bottom > top + width))
614 if (X11DRV_SetupGCForBrush( dc ))
615 TSXFillRectangle( display, physDev->drawable, physDev->gc,
616 dc->w.DCOrgX + left + (width + 1) / 2,
617 dc->w.DCOrgY + top + (width + 1) / 2,
618 right-left-width-1, bottom-top-width-1);
620 if (X11DRV_SetupGCForPen( dc ))
621 TSXDrawRectangle( display, physDev->drawable, physDev->gc,
622 dc->w.DCOrgX + left, dc->w.DCOrgY + top,
623 right-left-1, bottom-top-1 );
625 physDev->pen.width = oldwidth;
626 physDev->pen.linejoin = oldjoinstyle;
627 return TRUE;
630 /***********************************************************************
631 * X11DRV_RoundRect
633 BOOL
634 X11DRV_RoundRect( DC *dc, INT left, INT top, INT right,
635 INT bottom, INT ell_width, INT ell_height )
637 INT width, oldwidth, oldendcap;
638 X11DRV_PDEVICE *physDev = (X11DRV_PDEVICE *)dc->physDev;
640 TRACE("(%d %d %d %d %d %d\n",
641 left, top, right, bottom, ell_width, ell_height);
643 left = XLPTODP( dc, left );
644 top = YLPTODP( dc, top );
645 right = XLPTODP( dc, right );
646 bottom = YLPTODP( dc, bottom );
648 if ((left == right) || (top == bottom))
649 return TRUE;
651 /* Make sure ell_width and ell_height are >= 1 otherwise XDrawArc gets
652 called with width/height < 0 */
653 ell_width = MAX(abs( ell_width * dc->vportExtX / dc->wndExtX ), 1);
654 ell_height = MAX(abs( ell_height * dc->vportExtY / dc->wndExtY ), 1);
656 /* Fix the coordinates */
658 if (right < left) { INT tmp = right; right = left; left = tmp; }
659 if (bottom < top) { INT tmp = bottom; bottom = top; top = tmp; }
661 oldwidth = width = physDev->pen.width;
662 oldendcap = physDev->pen.endcap;
663 if (!width) width = 1;
664 if(physDev->pen.style == PS_NULL) width = 0;
666 if ((physDev->pen.style == PS_INSIDEFRAME))
668 if (2*width > (right-left)) width=(right-left + 1)/2;
669 if (2*width > (bottom-top)) width=(bottom-top + 1)/2;
670 left += width / 2;
671 right -= (width - 1) / 2;
672 top += width / 2;
673 bottom -= (width - 1) / 2;
675 if(width == 0) width = 1;
676 physDev->pen.width = width;
677 physDev->pen.endcap = PS_ENDCAP_SQUARE;
679 if (X11DRV_SetupGCForBrush( dc ))
681 if (ell_width > (right-left) )
682 if (ell_height > (bottom-top) )
683 TSXFillArc( display, physDev->drawable, physDev->gc,
684 dc->w.DCOrgX + left, dc->w.DCOrgY + top,
685 right - left - 1, bottom - top - 1,
686 0, 360 * 64 );
687 else{
688 TSXFillArc( display, physDev->drawable, physDev->gc,
689 dc->w.DCOrgX + left, dc->w.DCOrgY + top,
690 right - left - 1, ell_height, 0, 180 * 64 );
691 TSXFillArc( display, physDev->drawable, physDev->gc,
692 dc->w.DCOrgX + left,
693 dc->w.DCOrgY + bottom - ell_height - 1,
694 right - left - 1, ell_height, 180 * 64,
695 180 * 64 );
697 else if (ell_height > (bottom-top) ){
698 TSXFillArc( display, physDev->drawable, physDev->gc,
699 dc->w.DCOrgX + left, dc->w.DCOrgY + top,
700 ell_width, bottom - top - 1, 90 * 64, 180 * 64 );
701 TSXFillArc( display, physDev->drawable, physDev->gc,
702 dc->w.DCOrgX + right - ell_width -1, dc->w.DCOrgY + top,
703 ell_width, bottom - top - 1, 270 * 64, 180 * 64 );
704 }else{
705 TSXFillArc( display, physDev->drawable, physDev->gc,
706 dc->w.DCOrgX + left, dc->w.DCOrgY + top,
707 ell_width, ell_height, 90 * 64, 90 * 64 );
708 TSXFillArc( display, physDev->drawable, physDev->gc,
709 dc->w.DCOrgX + left,
710 dc->w.DCOrgY + bottom - ell_height - 1,
711 ell_width, ell_height, 180 * 64, 90 * 64 );
712 TSXFillArc( display, physDev->drawable, physDev->gc,
713 dc->w.DCOrgX + right - ell_width - 1,
714 dc->w.DCOrgY + bottom - ell_height - 1,
715 ell_width, ell_height, 270 * 64, 90 * 64 );
716 TSXFillArc( display, physDev->drawable, physDev->gc,
717 dc->w.DCOrgX + right - ell_width - 1,
718 dc->w.DCOrgY + top,
719 ell_width, ell_height, 0, 90 * 64 );
721 if (ell_width < right - left)
723 TSXFillRectangle( display, physDev->drawable, physDev->gc,
724 dc->w.DCOrgX + left + (ell_width + 1) / 2,
725 dc->w.DCOrgY + top + 1,
726 right - left - ell_width - 1,
727 (ell_height + 1) / 2 - 1);
728 TSXFillRectangle( display, physDev->drawable, physDev->gc,
729 dc->w.DCOrgX + left + (ell_width + 1) / 2,
730 dc->w.DCOrgY + bottom - (ell_height) / 2 - 1,
731 right - left - ell_width - 1,
732 (ell_height) / 2 );
734 if (ell_height < bottom - top)
736 TSXFillRectangle( display, physDev->drawable, physDev->gc,
737 dc->w.DCOrgX + left + 1,
738 dc->w.DCOrgY + top + (ell_height + 1) / 2,
739 right - left - 2,
740 bottom - top - ell_height - 1);
743 /* FIXME: this could be done with on X call
744 * more efficient and probably more correct
745 * on any X server: XDrawArcs will draw
746 * straight horizontal and vertical lines
747 * if width or height are zero.
749 * BTW this stuff is optimized for an Xfree86 server
750 * read the comments inside the X11DRV_DrawArc function
752 if (X11DRV_SetupGCForPen(dc)) {
753 if (ell_width > (right-left) )
754 if (ell_height > (bottom-top) )
755 TSXDrawArc( display, physDev->drawable, physDev->gc,
756 dc->w.DCOrgX + left, dc->w.DCOrgY + top,
757 right - left - 1, bottom -top - 1, 0 , 360 * 64 );
758 else{
759 TSXDrawArc( display, physDev->drawable, physDev->gc,
760 dc->w.DCOrgX + left, dc->w.DCOrgY + top,
761 right - left - 1, ell_height - 1, 0 , 180 * 64 );
762 TSXDrawArc( display, physDev->drawable, physDev->gc,
763 dc->w.DCOrgX + left,
764 dc->w.DCOrgY + bottom - ell_height,
765 right - left - 1, ell_height - 1, 180 * 64 , 180 * 64 );
767 else if (ell_height > (bottom-top) ){
768 TSXDrawArc( display, physDev->drawable, physDev->gc,
769 dc->w.DCOrgX + left, dc->w.DCOrgY + top,
770 ell_width - 1 , bottom - top - 1, 90 * 64 , 180 * 64 );
771 TSXDrawArc( display, physDev->drawable, physDev->gc,
772 dc->w.DCOrgX + right - ell_width,
773 dc->w.DCOrgY + top,
774 ell_width - 1 , bottom - top - 1, 270 * 64 , 180 * 64 );
775 }else{
776 TSXDrawArc( display, physDev->drawable, physDev->gc,
777 dc->w.DCOrgX + left, dc->w.DCOrgY + top,
778 ell_width - 1, ell_height - 1, 90 * 64, 90 * 64 );
779 TSXDrawArc( display, physDev->drawable, physDev->gc,
780 dc->w.DCOrgX + left, dc->w.DCOrgY + bottom - ell_height,
781 ell_width - 1, ell_height - 1, 180 * 64, 90 * 64 );
782 TSXDrawArc( display, physDev->drawable, physDev->gc,
783 dc->w.DCOrgX + right - ell_width,
784 dc->w.DCOrgY + bottom - ell_height,
785 ell_width - 1, ell_height - 1, 270 * 64, 90 * 64 );
786 TSXDrawArc( display, physDev->drawable, physDev->gc,
787 dc->w.DCOrgX + right - ell_width, dc->w.DCOrgY + top,
788 ell_width - 1, ell_height - 1, 0, 90 * 64 );
790 if (ell_width < right - left)
792 TSXDrawLine( display, physDev->drawable, physDev->gc,
793 dc->w.DCOrgX + left + ell_width / 2,
794 dc->w.DCOrgY + top,
795 dc->w.DCOrgX + right - (ell_width+1) / 2,
796 dc->w.DCOrgY + top);
797 TSXDrawLine( display, physDev->drawable, physDev->gc,
798 dc->w.DCOrgX + left + ell_width / 2 ,
799 dc->w.DCOrgY + bottom - 1,
800 dc->w.DCOrgX + right - (ell_width+1)/ 2,
801 dc->w.DCOrgY + bottom - 1);
803 if (ell_height < bottom - top)
805 TSXDrawLine( display, physDev->drawable, physDev->gc,
806 dc->w.DCOrgX + right - 1,
807 dc->w.DCOrgY + top + ell_height / 2,
808 dc->w.DCOrgX + right - 1,
809 dc->w.DCOrgY + bottom - (ell_height+1) / 2);
810 TSXDrawLine( display, physDev->drawable, physDev->gc,
811 dc->w.DCOrgX + left,
812 dc->w.DCOrgY + top + ell_height / 2,
813 dc->w.DCOrgX + left,
814 dc->w.DCOrgY + bottom - (ell_height+1) / 2);
817 physDev->pen.width = oldwidth;
818 physDev->pen.endcap = oldendcap;
819 return TRUE;
823 /***********************************************************************
824 * X11DRV_SetPixel
826 COLORREF
827 X11DRV_SetPixel( DC *dc, INT x, INT y, COLORREF color )
829 Pixel pixel;
830 X11DRV_PDEVICE *physDev = (X11DRV_PDEVICE *)dc->physDev;
832 x = dc->w.DCOrgX + XLPTODP( dc, x );
833 y = dc->w.DCOrgY + YLPTODP( dc, y );
834 pixel = X11DRV_PALETTE_ToPhysical( dc, color );
836 TSXSetForeground( display, physDev->gc, pixel );
837 TSXSetFunction( display, physDev->gc, GXcopy );
838 TSXDrawPoint( display, physDev->drawable, physDev->gc, x, y );
840 /* inefficient but simple... */
842 return X11DRV_PALETTE_ToLogical(pixel);
846 /***********************************************************************
847 * X11DRV_GetPixel
849 COLORREF
850 X11DRV_GetPixel( DC *dc, INT x, INT y )
852 static Pixmap pixmap = 0;
853 XImage * image;
854 int pixel;
855 X11DRV_PDEVICE *physDev = (X11DRV_PDEVICE *)dc->physDev;
857 x = dc->w.DCOrgX + XLPTODP( dc, x );
858 y = dc->w.DCOrgY + YLPTODP( dc, y );
859 EnterCriticalSection( &X11DRV_CritSection );
860 if (dc->w.flags & DC_MEMORY)
862 image = XGetImage( display, physDev->drawable, x, y, 1, 1,
863 AllPlanes, ZPixmap );
865 else
867 /* If we are reading from the screen, use a temporary copy */
868 /* to avoid a BadMatch error */
869 if (!pixmap) pixmap = XCreatePixmap( display, X11DRV_GetXRootWindow(),
870 1, 1, dc->w.bitsPerPixel );
871 XCopyArea( display, physDev->drawable, pixmap, BITMAP_colorGC,
872 x, y, 1, 1, 0, 0 );
873 image = XGetImage( display, pixmap, 0, 0, 1, 1, AllPlanes, ZPixmap );
875 pixel = XGetPixel( image, 0, 0 );
876 XDestroyImage( image );
877 LeaveCriticalSection( &X11DRV_CritSection );
879 return X11DRV_PALETTE_ToLogical(pixel);
883 /***********************************************************************
884 * X11DRV_PaintRgn
886 BOOL
887 X11DRV_PaintRgn( DC *dc, HRGN hrgn )
889 RECT box;
890 HRGN tmpVisRgn, prevVisRgn;
891 HDC hdc = dc->hSelf; /* FIXME: should not mix dc/hdc this way */
892 X11DRV_PDEVICE *physDev = (X11DRV_PDEVICE *)dc->physDev;
894 if (!(tmpVisRgn = CreateRectRgn( 0, 0, 0, 0 ))) return FALSE;
896 /* Transform region into device co-ords */
897 if ( !REGION_LPTODP( hdc, tmpVisRgn, hrgn )
898 || OffsetRgn( tmpVisRgn, dc->w.DCOrgX, dc->w.DCOrgY ) == ERROR) {
899 DeleteObject( tmpVisRgn );
900 return FALSE;
903 /* Modify visible region */
904 if (!(prevVisRgn = SaveVisRgn16( hdc ))) {
905 DeleteObject( tmpVisRgn );
906 return FALSE;
908 CombineRgn( tmpVisRgn, prevVisRgn, tmpVisRgn, RGN_AND );
909 SelectVisRgn16( hdc, tmpVisRgn );
910 DeleteObject( tmpVisRgn );
912 /* Fill the region */
914 GetRgnBox( dc->w.hGCClipRgn, &box );
915 if (X11DRV_SetupGCForBrush( dc ))
916 TSXFillRectangle( display, physDev->drawable, physDev->gc,
917 box.left, box.top,
918 box.right-box.left, box.bottom-box.top );
920 /* Restore the visible region */
922 RestoreVisRgn16( hdc );
923 return TRUE;
926 /**********************************************************************
927 * X11DRV_Polyline
929 BOOL
930 X11DRV_Polyline( DC *dc, const POINT* pt, INT count )
932 INT oldwidth;
933 register int i;
934 XPoint *points;
935 X11DRV_PDEVICE *physDev = (X11DRV_PDEVICE *)dc->physDev;
937 if((oldwidth = physDev->pen.width) == 0) physDev->pen.width = 1;
939 points = (XPoint *) xmalloc (sizeof (XPoint) * (count));
940 for (i = 0; i < count; i++)
942 points[i].x = dc->w.DCOrgX + XLPTODP( dc, pt[i].x );
943 points[i].y = dc->w.DCOrgY + YLPTODP( dc, pt[i].y );
946 if (X11DRV_SetupGCForPen ( dc ))
947 TSXDrawLines( display, physDev->drawable, physDev->gc,
948 points, count, CoordModeOrigin );
950 free( points );
951 physDev->pen.width = oldwidth;
952 return TRUE;
956 /**********************************************************************
957 * X11DRV_Polygon
959 BOOL
960 X11DRV_Polygon( DC *dc, const POINT* pt, INT count )
962 register int i;
963 XPoint *points;
964 X11DRV_PDEVICE *physDev = (X11DRV_PDEVICE *)dc->physDev;
966 points = (XPoint *) xmalloc (sizeof (XPoint) * (count+1));
967 for (i = 0; i < count; i++)
969 points[i].x = dc->w.DCOrgX + XLPTODP( dc, pt[i].x );
970 points[i].y = dc->w.DCOrgY + YLPTODP( dc, pt[i].y );
972 points[count] = points[0];
974 if (X11DRV_SetupGCForBrush( dc ))
975 TSXFillPolygon( display, physDev->drawable, physDev->gc,
976 points, count+1, Complex, CoordModeOrigin);
978 if (X11DRV_SetupGCForPen ( dc ))
979 TSXDrawLines( display, physDev->drawable, physDev->gc,
980 points, count+1, CoordModeOrigin );
982 free( points );
983 return TRUE;
987 /**********************************************************************
988 * X11DRV_PolyPolygon
990 BOOL
991 X11DRV_PolyPolygon( DC *dc, const POINT* pt, const INT* counts, UINT polygons)
993 HRGN hrgn;
994 X11DRV_PDEVICE *physDev = (X11DRV_PDEVICE *)dc->physDev;
996 /* FIXME: The points should be converted to device coords before */
997 /* creating the region. */
999 hrgn = CreatePolyPolygonRgn( pt, counts, polygons, dc->w.polyFillMode );
1000 X11DRV_PaintRgn( dc, hrgn );
1001 DeleteObject( hrgn );
1003 /* Draw the outline of the polygons */
1005 if (X11DRV_SetupGCForPen ( dc ))
1007 int i, j, max = 0;
1008 XPoint *points;
1010 for (i = 0; i < polygons; i++) if (counts[i] > max) max = counts[i];
1011 points = (XPoint *) xmalloc( sizeof(XPoint) * (max+1) );
1013 for (i = 0; i < polygons; i++)
1015 for (j = 0; j < counts[i]; j++)
1017 points[j].x = dc->w.DCOrgX + XLPTODP( dc, pt->x );
1018 points[j].y = dc->w.DCOrgY + YLPTODP( dc, pt->y );
1019 pt++;
1021 points[j] = points[0];
1022 TSXDrawLines( display, physDev->drawable, physDev->gc,
1023 points, j + 1, CoordModeOrigin );
1025 free( points );
1027 return TRUE;
1031 /**********************************************************************
1032 * X11DRV_PolyPolyline
1034 BOOL
1035 X11DRV_PolyPolyline( DC *dc, const POINT* pt, const DWORD* counts, DWORD polylines )
1037 X11DRV_PDEVICE *physDev = (X11DRV_PDEVICE *)dc->physDev;
1038 if (X11DRV_SetupGCForPen ( dc ))
1040 int i, j, max = 0;
1041 XPoint *points;
1043 for (i = 0; i < polylines; i++) if (counts[i] > max) max = counts[i];
1044 points = (XPoint *) xmalloc( sizeof(XPoint) * (max+1) );
1046 for (i = 0; i < polylines; i++)
1048 for (j = 0; j < counts[i]; j++)
1050 points[j].x = dc->w.DCOrgX + XLPTODP( dc, pt->x );
1051 points[j].y = dc->w.DCOrgY + YLPTODP( dc, pt->y );
1052 pt++;
1054 points[j] = points[0];
1055 TSXDrawLines( display, physDev->drawable, physDev->gc,
1056 points, j + 1, CoordModeOrigin );
1058 free( points );
1060 return TRUE;
1064 /**********************************************************************
1065 * X11DRV_InternalFloodFill
1067 * Internal helper function for flood fill.
1068 * (xorg,yorg) is the origin of the X image relative to the drawable.
1069 * (x,y) is relative to the origin of the X image.
1071 static void X11DRV_InternalFloodFill(XImage *image, DC *dc,
1072 int x, int y,
1073 int xOrg, int yOrg,
1074 Pixel pixel, WORD fillType )
1076 X11DRV_PDEVICE *physDev = (X11DRV_PDEVICE *)dc->physDev;
1077 int left, right;
1079 #define TO_FLOOD(x,y) ((fillType == FLOODFILLBORDER) ? \
1080 (XGetPixel(image,x,y) != pixel) : \
1081 (XGetPixel(image,x,y) == pixel))
1083 if (!TO_FLOOD(x,y)) return;
1085 /* Find left and right boundaries */
1087 left = right = x;
1088 while ((left > 0) && TO_FLOOD( left-1, y )) left--;
1089 while ((right < image->width) && TO_FLOOD( right, y )) right++;
1090 XFillRectangle( display, physDev->drawable, physDev->gc,
1091 xOrg + left, yOrg + y, right-left, 1 );
1093 /* Set the pixels of this line so we don't fill it again */
1095 for (x = left; x < right; x++)
1097 if (fillType == FLOODFILLBORDER) XPutPixel( image, x, y, pixel );
1098 else XPutPixel( image, x, y, ~pixel );
1101 /* Fill the line above */
1103 if (--y >= 0)
1105 x = left;
1106 while (x < right)
1108 while ((x < right) && !TO_FLOOD(x,y)) x++;
1109 if (x >= right) break;
1110 while ((x < right) && TO_FLOOD(x,y)) x++;
1111 X11DRV_InternalFloodFill(image, dc, x-1, y,
1112 xOrg, yOrg, pixel, fillType );
1116 /* Fill the line below */
1118 if ((y += 2) < image->height)
1120 x = left;
1121 while (x < right)
1123 while ((x < right) && !TO_FLOOD(x,y)) x++;
1124 if (x >= right) break;
1125 while ((x < right) && TO_FLOOD(x,y)) x++;
1126 X11DRV_InternalFloodFill(image, dc, x-1, y,
1127 xOrg, yOrg, pixel, fillType );
1130 #undef TO_FLOOD
1134 /**********************************************************************
1135 * X11DRV_DoFloodFill
1137 * Main flood-fill routine.
1139 * The Xlib critical section must be entered before calling this function.
1142 struct FloodFill_params
1144 DC *dc;
1145 INT x;
1146 INT y;
1147 COLORREF color;
1148 UINT fillType;
1151 static BOOL X11DRV_DoFloodFill( const struct FloodFill_params *params )
1153 XImage *image;
1154 RECT rect;
1155 DC *dc = params->dc;
1156 X11DRV_PDEVICE *physDev = (X11DRV_PDEVICE *)dc->physDev;
1158 if (GetRgnBox( dc->w.hGCClipRgn, &rect ) == ERROR) return FALSE;
1160 if (!(image = XGetImage( display, physDev->drawable,
1161 rect.left,
1162 rect.top,
1163 rect.right - rect.left,
1164 rect.bottom - rect.top,
1165 AllPlanes, ZPixmap ))) return FALSE;
1167 if (X11DRV_SetupGCForBrush( dc ))
1169 /* ROP mode is always GXcopy for flood-fill */
1170 XSetFunction( display, physDev->gc, GXcopy );
1171 X11DRV_InternalFloodFill(image, dc,
1172 XLPTODP(dc,params->x) + dc->w.DCOrgX - rect.left,
1173 YLPTODP(dc,params->y) + dc->w.DCOrgY - rect.top,
1174 rect.left,
1175 rect.top,
1176 X11DRV_PALETTE_ToPhysical( dc, params->color ),
1177 params->fillType );
1180 XDestroyImage( image );
1181 return TRUE;
1185 /**********************************************************************
1186 * X11DRV_ExtFloodFill
1188 BOOL
1189 X11DRV_ExtFloodFill( DC *dc, INT x, INT y, COLORREF color,
1190 UINT fillType )
1192 BOOL result;
1193 struct FloodFill_params params;
1195 TRACE("X11DRV_ExtFloodFill %d,%d %06lx %d\n",
1196 x, y, color, fillType );
1198 params.dc = dc;
1199 params.x = x;
1200 params.y = y;
1201 params.color = color;
1202 params.fillType = fillType;
1204 if (!PtVisible( dc->hSelf, x, y )) return FALSE;
1205 EnterCriticalSection( &X11DRV_CritSection );
1206 result = CALL_LARGE_STACK( X11DRV_DoFloodFill, &params );
1207 LeaveCriticalSection( &X11DRV_CritSection );
1208 return result;
1211 /******************************************************************
1213 * *Very* simple bezier drawing code,
1215 * It uses a recursive algorithm to divide the curve in a series
1216 * of straight line segements. Not ideal but for me sufficient.
1217 * If you are in need for something better look for some incremental
1218 * algorithm.
1220 * 7 July 1998 Rein Klazes
1224 * some macro definitions for bezier drawing
1226 * to avoid trucation errors the coordinates are
1227 * shifted upwards. When used in drawing they are
1228 * shifted down again, including correct rounding
1229 * and avoiding floating point arithmatic
1230 * 4 bits should allow 27 bits coordinates which I saw
1231 * somewere in the win32 doc's
1235 #define BEZIERSHIFTBITS 4
1236 #define BEZIERSHIFTUP(x) ((x)<<BEZIERSHIFTBITS)
1237 #define BEZIERPIXEL BEZIERSHIFTUP(1)
1238 #define BEZIERSHIFTDOWN(x) (((x)+(1<<(BEZIERSHIFTBITS-1)))>>BEZIERSHIFTBITS)
1239 /* maximum depth of recursion */
1240 #define BEZIERMAXDEPTH 8
1242 /* size of array to store points on */
1243 /* enough for one curve */
1244 #define BEZMAXPOINTS (150)
1246 /* calculate Bezier average, in this case the middle
1247 * correctly rounded...
1248 * */
1250 #define BEZIERMIDDLE(Mid, P1, P2) \
1251 (Mid).x=((P1).x+(P2).x + 1)/2;\
1252 (Mid).y=((P1).y+(P2).y + 1)/2;
1254 /**********************************************************
1255 * BezierCheck helper function to check
1256 * that recursion can be terminated
1257 * Points[0] and Points[3] are begin and endpoint
1258 * Points[1] and Points[2] are control points
1259 * level is the recursion depth
1260 * returns true if the recusion can be terminated
1262 static BOOL BezierCheck( int level, POINT *Points)
1264 INT dx, dy;
1265 dx=Points[3].x-Points[0].x;
1266 dy=Points[3].y-Points[0].y;
1267 if(ABS(dy)<=ABS(dx)){/* shallow line */
1268 /* check that control points are between begin and end */
1269 if(Points[1].x < Points[0].x){
1270 if(Points[1].x < Points[3].x)
1271 return FALSE;
1272 }else
1273 if(Points[1].x > Points[3].x)
1274 return FALSE;
1275 if(Points[2].x < Points[0].x){
1276 if(Points[2].x < Points[3].x)
1277 return FALSE;
1278 }else
1279 if(Points[2].x > Points[3].x)
1280 return FALSE;
1281 dx=BEZIERSHIFTDOWN(dx);
1282 if(!dx) return TRUE;
1283 if(abs(Points[1].y-Points[0].y-(dy/dx)*
1284 BEZIERSHIFTDOWN(Points[1].x-Points[0].x)) > BEZIERPIXEL ||
1285 abs(Points[2].y-Points[0].y-(dy/dx)*
1286 BEZIERSHIFTDOWN(Points[2].x-Points[0].x)) > BEZIERPIXEL )
1287 return FALSE;
1288 else
1289 return TRUE;
1290 }else{ /* steep line */
1291 /* check that control points are between begin and end */
1292 if(Points[1].y < Points[0].y){
1293 if(Points[1].y < Points[3].y)
1294 return FALSE;
1295 }else
1296 if(Points[1].y > Points[3].y)
1297 return FALSE;
1298 if(Points[2].y < Points[0].y){
1299 if(Points[2].y < Points[3].y)
1300 return FALSE;
1301 }else
1302 if(Points[2].y > Points[3].y)
1303 return FALSE;
1304 dy=BEZIERSHIFTDOWN(dy);
1305 if(!dy) return TRUE;
1306 if(abs(Points[1].x-Points[0].x-(dx/dy)*
1307 BEZIERSHIFTDOWN(Points[1].y-Points[0].y)) > BEZIERPIXEL ||
1308 abs(Points[2].x-Points[0].x-(dx/dy)*
1309 BEZIERSHIFTDOWN(Points[2].y-Points[0].y)) > BEZIERPIXEL )
1310 return FALSE;
1311 else
1312 return TRUE;
1316 /***********************************************************************
1317 * X11DRV_Bezier
1318 * Draw a -what microsoft calls- bezier curve
1319 * The routine recursively devides the curve
1320 * in two parts until a straight line can be drawn
1322 * level recusion depth counted backwards
1323 * dc device context
1324 * Points array of begin(0), end(3) and control points(1 and 2)
1325 * XPoints array with points calculated sofar
1326 * *pIx nr points calculated sofar
1329 static void X11DRV_Bezier(int level, DC * dc, POINT *Points,
1330 XPoint* xpoints, unsigned int* pIx)
1332 X11DRV_PDEVICE *physDev = (X11DRV_PDEVICE *)dc->physDev;
1334 if(*pIx == BEZMAXPOINTS){
1335 if (X11DRV_SetupGCForPen( dc ))
1336 TSXDrawLines( display, physDev->drawable, physDev->gc,
1337 xpoints, *pIx, CoordModeOrigin );
1338 *pIx=0;
1340 if(!level || BezierCheck(level, Points)) {
1341 if(*pIx == 0){
1342 xpoints[*pIx].x= dc->w.DCOrgX + BEZIERSHIFTDOWN(Points[0].x);
1343 xpoints[*pIx].y= dc->w.DCOrgY + BEZIERSHIFTDOWN(Points[0].y);
1344 *pIx=1;
1346 xpoints[*pIx].x= dc->w.DCOrgX + BEZIERSHIFTDOWN(Points[3].x);
1347 xpoints[*pIx].y= dc->w.DCOrgY + BEZIERSHIFTDOWN(Points[3].y);
1348 (*pIx) ++;
1349 } else {
1350 POINT Points2[4]; /* for the second recursive call */
1351 Points2[3]=Points[3];
1352 BEZIERMIDDLE(Points2[2], Points[2], Points[3]);
1353 BEZIERMIDDLE(Points2[0], Points[1], Points[2]);
1354 BEZIERMIDDLE(Points2[1],Points2[0],Points2[2]);
1356 BEZIERMIDDLE(Points[1], Points[0], Points[1]);
1357 BEZIERMIDDLE(Points[2], Points[1], Points2[0]);
1358 BEZIERMIDDLE(Points[3], Points[2], Points2[1]);
1360 Points2[0]=Points[3];
1362 /* do the two halves */
1363 X11DRV_Bezier(level-1, dc, Points, xpoints, pIx);
1364 X11DRV_Bezier(level-1, dc, Points2, xpoints, pIx);
1368 /***********************************************************************
1369 * X11DRV_PolyBezier
1370 * Implement functionality for PolyBezier and PolyBezierTo
1371 * calls.
1372 * [i] dc pointer to device context
1373 * [i] start, first point in curve
1374 * [i] BezierPoints , array of point filled with rest of the points
1375 * [i] count, number of points in BezierPoints, must be a
1376 * multiple of 3.
1378 BOOL
1379 X11DRV_PolyBezier(DC *dc, POINT start, const POINT* BezierPoints, DWORD count)
1381 POINT Points[4];
1382 int i;
1383 unsigned int ix=0;
1384 XPoint* xpoints;
1385 X11DRV_PDEVICE *physDev = (X11DRV_PDEVICE *)dc->physDev;
1387 TRACE("dc=%p count=%ld %ld,%ld - %ld,%ld - %ld,%ld - %ld,%ld\n",
1388 dc, count,
1389 start.x, start.y,
1390 (Points+0)->x, (Points+0)->y,
1391 (Points+1)->x, (Points+1)->y,
1392 (Points+2)->x, (Points+2)->y);
1393 if(!count || count % 3){/* paranoid */
1394 WARN(" bad value for count : %ld\n", count);
1395 return FALSE;
1397 xpoints=(XPoint*) xmalloc( sizeof(XPoint)*BEZMAXPOINTS);
1398 Points[3].x=BEZIERSHIFTUP(XLPTODP(dc,start.x));
1399 Points[3].y=BEZIERSHIFTUP(YLPTODP(dc,start.y));
1400 while(count){
1401 Points[0]=Points[3];
1402 for(i=1;i<4;i++) {
1403 Points[i].x= BEZIERSHIFTUP(XLPTODP(dc,BezierPoints->x));
1404 Points[i].y= BEZIERSHIFTUP(YLPTODP(dc,BezierPoints->y));
1405 BezierPoints++;
1407 X11DRV_Bezier(BEZIERMAXDEPTH , dc, Points, xpoints, &ix );
1408 count -=3;
1410 if (ix && X11DRV_SetupGCForPen( dc ))
1411 TSXDrawLines( display, physDev->drawable, physDev->gc,
1412 xpoints, ix, CoordModeOrigin );
1413 free(xpoints);
1414 return TRUE;
1417 /**********************************************************************
1418 * X11DRV_SetBkColor
1420 COLORREF
1421 X11DRV_SetBkColor( DC *dc, COLORREF color )
1423 X11DRV_PDEVICE *physDev = (X11DRV_PDEVICE *)dc->physDev;
1424 COLORREF oldColor;
1426 oldColor = dc->w.backgroundColor;
1427 dc->w.backgroundColor = color;
1429 physDev->backgroundPixel = X11DRV_PALETTE_ToPhysical( dc, color );
1431 return oldColor;
1434 /**********************************************************************
1435 * X11DRV_SetTextColor
1437 COLORREF
1438 X11DRV_SetTextColor( DC *dc, COLORREF color )
1440 X11DRV_PDEVICE *physDev = (X11DRV_PDEVICE *)dc->physDev;
1441 COLORREF oldColor;
1443 oldColor = dc->w.textColor;
1444 dc->w.textColor = color;
1446 physDev->textPixel = X11DRV_PALETTE_ToPhysical( dc, color );
1448 return oldColor;
1451 #endif /* !defined(X_DISPLAY_MISSING) */