msvcp140: Add task_continuation_context constructor implementation.
[wine.git] / dlls / d3d9 / d3d9_private.h
blobdc15df690bd342d473e9843e143743d2fcd311a8
1 /*
2 * Direct3D 9 private include file
4 * Copyright 2002-2003 Jason Edmeades
5 * Copyright 2002-2003 Raphael Junqueira
6 * Copyright 2005 Oliver Stieber
8 * This library is free software; you can redistribute it and/or
9 * modify it under the terms of the GNU Lesser General Public
10 * License as published by the Free Software Foundation; either
11 * version 2.1 of the License, or (at your option) any later version.
13 * This library is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
16 * Lesser General Public License for more details.
18 * You should have received a copy of the GNU Lesser General Public
19 * License along with this library; if not, write to the Free Software
20 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
23 #ifndef __WINE_D3D9_PRIVATE_H
24 #define __WINE_D3D9_PRIVATE_H
26 #include <assert.h>
27 #include <stdarg.h>
29 #define NONAMELESSUNION
30 #define NONAMELESSSTRUCT
31 #define COBJMACROS
32 #include "windef.h"
33 #include "winbase.h"
34 #include "wingdi.h"
35 #include "winuser.h"
36 #include "wine/debug.h"
37 #include "wine/unicode.h"
39 #include "d3d9.h"
40 #include "wine/wined3d.h"
42 #define D3DPRESENTFLAGS_MASK 0x00000fffu
44 extern HRESULT vdecl_convert_fvf(DWORD FVF, D3DVERTEXELEMENT9 **ppVertexElements) DECLSPEC_HIDDEN;
45 D3DFORMAT d3dformat_from_wined3dformat(enum wined3d_format_id format) DECLSPEC_HIDDEN;
46 BOOL is_gdi_compat_wined3dformat(enum wined3d_format_id format) DECLSPEC_HIDDEN;
47 enum wined3d_format_id wined3dformat_from_d3dformat(D3DFORMAT format) DECLSPEC_HIDDEN;
48 void present_parameters_from_wined3d_swapchain_desc(D3DPRESENT_PARAMETERS *present_parameters,
49 const struct wined3d_swapchain_desc *swapchain_desc) DECLSPEC_HIDDEN;
50 void d3dcaps_from_wined3dcaps(D3DCAPS9 *caps, const WINED3DCAPS *wined3d_caps) DECLSPEC_HIDDEN;
52 struct d3d9
54 IDirect3D9Ex IDirect3D9Ex_iface;
55 LONG refcount;
56 struct wined3d *wined3d;
57 BOOL extended;
60 BOOL d3d9_init(struct d3d9 *d3d9, BOOL extended) DECLSPEC_HIDDEN;
62 struct fvf_declaration
64 struct wined3d_vertex_declaration *decl;
65 DWORD fvf;
68 enum d3d9_device_state
70 D3D9_DEVICE_STATE_OK,
71 D3D9_DEVICE_STATE_LOST,
72 D3D9_DEVICE_STATE_NOT_RESET,
75 struct d3d9_device
77 IDirect3DDevice9Ex IDirect3DDevice9Ex_iface;
78 struct wined3d_device_parent device_parent;
79 LONG refcount;
80 struct wined3d_device *wined3d_device;
81 struct d3d9 *d3d_parent;
83 struct fvf_declaration *fvf_decls;
84 UINT fvf_decl_count, fvf_decl_size;
86 struct wined3d_buffer *vertex_buffer;
87 UINT vertex_buffer_size;
88 UINT vertex_buffer_pos;
89 struct wined3d_buffer *index_buffer;
90 UINT index_buffer_size;
91 UINT index_buffer_pos;
93 LONG device_state;
94 BOOL in_destruction;
95 BOOL in_scene;
96 BOOL has_vertex_declaration;
98 UINT implicit_swapchain_count;
99 struct d3d9_swapchain **implicit_swapchains;
102 HRESULT device_init(struct d3d9_device *device, struct d3d9 *parent, struct wined3d *wined3d,
103 UINT adapter, D3DDEVTYPE device_type, HWND focus_window, DWORD flags,
104 D3DPRESENT_PARAMETERS *parameters, D3DDISPLAYMODEEX *mode) DECLSPEC_HIDDEN;
106 struct d3d9_resource
108 LONG refcount;
109 struct wined3d_private_store private_store;
112 void d3d9_resource_cleanup(struct d3d9_resource *resource) DECLSPEC_HIDDEN;
113 HRESULT d3d9_resource_free_private_data(struct d3d9_resource *resource, const GUID *guid) DECLSPEC_HIDDEN;
114 HRESULT d3d9_resource_get_private_data(struct d3d9_resource *resource, const GUID *guid,
115 void *data, DWORD *data_size) DECLSPEC_HIDDEN;
116 void d3d9_resource_init(struct d3d9_resource *resource) DECLSPEC_HIDDEN;
117 HRESULT d3d9_resource_set_private_data(struct d3d9_resource *resource, const GUID *guid,
118 const void *data, DWORD data_size, DWORD flags) DECLSPEC_HIDDEN;
120 struct d3d9_volume
122 IDirect3DVolume9 IDirect3DVolume9_iface;
123 struct d3d9_resource resource;
124 struct wined3d_texture *wined3d_texture;
125 unsigned int sub_resource_idx;
126 struct d3d9_texture *texture;
129 void volume_init(struct d3d9_volume *volume, struct wined3d_texture *wined3d_texture,
130 unsigned int sub_resource_idx, const struct wined3d_parent_ops **parent_ops) DECLSPEC_HIDDEN;
132 struct d3d9_swapchain
134 IDirect3DSwapChain9Ex IDirect3DSwapChain9Ex_iface;
135 LONG refcount;
136 struct wined3d_swapchain *wined3d_swapchain;
137 IDirect3DDevice9Ex *parent_device;
140 HRESULT d3d9_swapchain_create(struct d3d9_device *device, struct wined3d_swapchain_desc *desc,
141 struct d3d9_swapchain **swapchain) DECLSPEC_HIDDEN;
143 struct d3d9_surface
145 IDirect3DSurface9 IDirect3DSurface9_iface;
146 struct d3d9_resource resource;
147 struct wined3d_texture *wined3d_texture;
148 unsigned int sub_resource_idx;
149 struct list rtv_entry;
150 struct wined3d_rendertarget_view *wined3d_rtv;
151 IDirect3DDevice9Ex *parent_device;
152 IUnknown *container;
153 struct d3d9_texture *texture;
156 struct wined3d_rendertarget_view *d3d9_surface_acquire_rendertarget_view(struct d3d9_surface *surface) DECLSPEC_HIDDEN;
157 struct d3d9_device *d3d9_surface_get_device(const struct d3d9_surface *surface) DECLSPEC_HIDDEN;
158 void d3d9_surface_release_rendertarget_view(struct d3d9_surface *surface,
159 struct wined3d_rendertarget_view *rtv) DECLSPEC_HIDDEN;
160 void surface_init(struct d3d9_surface *surface, struct wined3d_texture *wined3d_texture,
161 unsigned int sub_resource_idx, const struct wined3d_parent_ops **parent_ops) DECLSPEC_HIDDEN;
162 struct d3d9_surface *unsafe_impl_from_IDirect3DSurface9(IDirect3DSurface9 *iface) DECLSPEC_HIDDEN;
164 struct d3d9_vertexbuffer
166 IDirect3DVertexBuffer9 IDirect3DVertexBuffer9_iface;
167 struct d3d9_resource resource;
168 struct wined3d_buffer *wined3d_buffer;
169 IDirect3DDevice9Ex *parent_device;
170 DWORD fvf;
173 HRESULT vertexbuffer_init(struct d3d9_vertexbuffer *buffer, struct d3d9_device *device,
174 UINT size, UINT usage, DWORD fvf, D3DPOOL pool) DECLSPEC_HIDDEN;
175 struct d3d9_vertexbuffer *unsafe_impl_from_IDirect3DVertexBuffer9(IDirect3DVertexBuffer9 *iface) DECLSPEC_HIDDEN;
177 struct d3d9_indexbuffer
179 IDirect3DIndexBuffer9 IDirect3DIndexBuffer9_iface;
180 struct d3d9_resource resource;
181 struct wined3d_buffer *wined3d_buffer;
182 IDirect3DDevice9Ex *parent_device;
183 enum wined3d_format_id format;
186 HRESULT indexbuffer_init(struct d3d9_indexbuffer *buffer, struct d3d9_device *device,
187 UINT size, DWORD usage, D3DFORMAT format, D3DPOOL pool) DECLSPEC_HIDDEN;
188 struct d3d9_indexbuffer *unsafe_impl_from_IDirect3DIndexBuffer9(IDirect3DIndexBuffer9 *iface) DECLSPEC_HIDDEN;
190 struct d3d9_texture
192 IDirect3DBaseTexture9 IDirect3DBaseTexture9_iface;
193 struct d3d9_resource resource;
194 struct wined3d_texture *wined3d_texture;
195 IDirect3DDevice9Ex *parent_device;
196 struct list rtv_list;
199 HRESULT cubetexture_init(struct d3d9_texture *texture, struct d3d9_device *device,
200 UINT edge_length, UINT levels, DWORD usage, D3DFORMAT format, D3DPOOL pool) DECLSPEC_HIDDEN;
201 HRESULT texture_init(struct d3d9_texture *texture, struct d3d9_device *device,
202 UINT width, UINT height, UINT levels, DWORD usage, D3DFORMAT format, D3DPOOL pool) DECLSPEC_HIDDEN;
203 HRESULT volumetexture_init(struct d3d9_texture *texture, struct d3d9_device *device,
204 UINT width, UINT height, UINT depth, UINT levels, DWORD usage, D3DFORMAT format, D3DPOOL pool) DECLSPEC_HIDDEN;
205 struct d3d9_texture *unsafe_impl_from_IDirect3DBaseTexture9(IDirect3DBaseTexture9 *iface) DECLSPEC_HIDDEN;
207 struct d3d9_stateblock
209 IDirect3DStateBlock9 IDirect3DStateBlock9_iface;
210 LONG refcount;
211 struct wined3d_stateblock *wined3d_stateblock;
212 IDirect3DDevice9Ex *parent_device;
215 HRESULT stateblock_init(struct d3d9_stateblock *stateblock, struct d3d9_device *device,
216 D3DSTATEBLOCKTYPE type, struct wined3d_stateblock *wined3d_stateblock) DECLSPEC_HIDDEN;
218 struct d3d9_vertex_declaration
220 IDirect3DVertexDeclaration9 IDirect3DVertexDeclaration9_iface;
221 LONG refcount;
222 D3DVERTEXELEMENT9 *elements;
223 UINT element_count;
224 struct wined3d_vertex_declaration *wined3d_declaration;
225 DWORD fvf;
226 IDirect3DDevice9Ex *parent_device;
229 HRESULT d3d9_vertex_declaration_create(struct d3d9_device *device,
230 const D3DVERTEXELEMENT9 *elements, struct d3d9_vertex_declaration **declaration) DECLSPEC_HIDDEN;
231 struct d3d9_vertex_declaration *unsafe_impl_from_IDirect3DVertexDeclaration9(
232 IDirect3DVertexDeclaration9 *iface) DECLSPEC_HIDDEN;
234 struct d3d9_vertexshader
236 IDirect3DVertexShader9 IDirect3DVertexShader9_iface;
237 LONG refcount;
238 struct wined3d_shader *wined3d_shader;
239 IDirect3DDevice9Ex *parent_device;
242 HRESULT vertexshader_init(struct d3d9_vertexshader *shader,
243 struct d3d9_device *device, const DWORD *byte_code) DECLSPEC_HIDDEN;
244 struct d3d9_vertexshader *unsafe_impl_from_IDirect3DVertexShader9(IDirect3DVertexShader9 *iface) DECLSPEC_HIDDEN;
246 #define D3D9_MAX_VERTEX_SHADER_CONSTANTF 256
247 #define D3D9_MAX_SIMULTANEOUS_RENDERTARGETS 4
249 struct d3d9_pixelshader
251 IDirect3DPixelShader9 IDirect3DPixelShader9_iface;
252 LONG refcount;
253 struct wined3d_shader *wined3d_shader;
254 IDirect3DDevice9Ex *parent_device;
257 HRESULT pixelshader_init(struct d3d9_pixelshader *shader,
258 struct d3d9_device *device, const DWORD *byte_code) DECLSPEC_HIDDEN;
259 struct d3d9_pixelshader *unsafe_impl_from_IDirect3DPixelShader9(IDirect3DPixelShader9 *iface) DECLSPEC_HIDDEN;
261 struct d3d9_query
263 IDirect3DQuery9 IDirect3DQuery9_iface;
264 LONG refcount;
265 struct wined3d_query *wined3d_query;
266 IDirect3DDevice9Ex *parent_device;
267 DWORD data_size;
270 HRESULT query_init(struct d3d9_query *query, struct d3d9_device *device, D3DQUERYTYPE type) DECLSPEC_HIDDEN;
272 static inline struct d3d9_device *impl_from_IDirect3DDevice9Ex(IDirect3DDevice9Ex *iface)
274 return CONTAINING_RECORD(iface, struct d3d9_device, IDirect3DDevice9Ex_iface);
277 #endif /* __WINE_D3D9_PRIVATE_H */