From af21479bc1fc3797761ff6550c4e82bc496217db Mon Sep 17 00:00:00 2001 From: cora Date: Wed, 6 Jan 2021 17:22:08 +0100 Subject: [PATCH] goddessmode: add shulker bullet --- clientmods/goddessmode/init.lua | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) diff --git a/clientmods/goddessmode/init.lua b/clientmods/goddessmode/init.lua index 435bf8e1a..16e83eef8 100644 --- a/clientmods/goddessmode/init.lua +++ b/clientmods/goddessmode/init.lua @@ -39,8 +39,11 @@ end local function checkprojectile() for k, v in ipairs(minetest.localplayer.get_nearby_objects(karange)) do - if ( v:get_item_textures():sub(-9) == "arrow_box") or ( v:get_item_textures():sub(-7) == "_splash") then + if ( v:get_item_textures():sub(-9) == "arrow_box") or ( v:get_item_textures():sub(-7) == "_splash") or v:get_item_textures():sub(-17) == "shulkerbullet.png" then + local lp=minetest.localplayer:get_pos() local vel=v:get_velocity() + local dst=vector.distance(lp,v:get_pos()) + if dst > 2 then return false end if (vel.x == 0 and vel.y == 0 and vel.z ==0 ) then return false end return true end -- 2.11.4.GIT