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demux:mkv: log the UIDs are hexadecimal
2018-06-05
Steve L
h
omme
de
m
ux:mkv: log the UIDs are hexadecimal
commit
|
commitdiff
|
tree
2018-06-04
Steve Lhomme
d
3
d11_fmt: alwa
y
s s
h
ow the dri
v
er found
commit
|
commitdiff
|
tree
2018-06-04
St
e
ve Lhomme
directx_
v
a: blacklist more Intel GPU that pre
t
end
t
hey
.
.
.
commit
|
commitdiff
|
tree
2018-05-31
Steve
Lh
o
mme
pic
t
ure: remov
e
the extr
a
2 li
n
es per picture for S
I
MD
commit
|
commitdiff
|
tree
2018-05-29
Steve Lh
o
mme
con
t
ri
b
: fix C/XXFLAGS
o
ve
r
r
id
i
ng missing
t
he $(PIC
.
.
.
commit
|
commitdiff
|
tree
2018-05-29
S
t
e
ve Lh
o
mme
demux:
mkv:
fa
i
l the segment c
o
mparison
if a segment
.
.
.
commit
|
commitdiff
|
tree
2018-05-29
Steve Lhom
m
e
demux: mkv: don't use the se
g
ment UI
D
if
it's NULL
commit
|
commitdiff
|
tree
2018-05-29
Steve Lh
o
mme
demu
x
:
m
kv: assume
R
ealVide
o
is
s
to
r
ed properly with
.
.
.
commit
|
commitdiff
|
tree
2018-05-28
Steve Lho
m
me
d3d11_
q
ua
d
: split D3D11_SetupQuad()
in
t
o allocate and
.
.
.
commit
|
commitdiff
|
tree
2018-05-28
Steve Lhomme
d
3
d
11_qua
d
M f
i
x UT
F
-8
commit
|
commitdiff
|
tree
2018-05-28
Steve Lhomme
d3d11va: detect when
the texture s
i
ze is not correct
commit
|
commitdiff
|
tree
2018-05-28
Steve Lhomme
d3d1
1
_shaders: compile a sa
m
pler state per shader
commit
|
commitdiff
|
tree
2018-05-28
S
t
eve
Lhomme
d
3
d
1
1_sha
d
ers: add mo
r
e
RGB/B
G
R formats render
i
ng support
commit
|
commitdiff
|
tree
2018-05-28
Steve Lhomme
d3d11_q
u
ad:
f
i
x
RGB
t
o YUV rang
e
conversio
n
commit
|
commitdiff
|
tree
2018-05-28
Steve Lhomme
d
3d11_sh
a
d
e
rs: add support for BRGA/BGRX
to NV12
commit
|
commitdiff
|
tree
2018-05-28
Steve L
h
omme
d3d11_
q
u
ad: fix Y
U
VA
vi
e
wport
on NV12/P01
0
commit
|
commitdiff
|
tree
2018-05-28
St
e
ve Lhomme
d3d11_shaders: h
a
ndle RG
B
A rend
e
ri
n
g
o
n
N
V12/P0
1
0
commit
|
commitdiff
|
tree
2018-05-28
Stev
e
Lho
m
me
d3d11_shade
r
s
:
all
o
w moving plane v
a
lues
commit
|
commitdiff
|
tree
2018-05-28
S
teve Lhom
m
e
d3d11_quad: fix
t
he
viewpor
t
f
o
r RGB di
s
played on NV12
.
.
.
commit
|
commitdiff
|
tree
2018-05-28
Steve Lhomme
d3d
1
1_
q
uad: a
l
low setting
t
he viewpor
t
d
epending o
n
.
.
.
commit
|
commitdiff
|
tree
2018-05-28
Steve L
h
omme
direct3d1
1
: clea
n
an
d
d
o
c
ument th
e
blend state
commit
|
commitdiff
|
tree
2018-05-28
Steve Lhomme
d
3d11_qu
a
d: f
i
x the corre
c
t vi
e
w
port
s
ettings for
a
ll
.
.
.
commit
|
commitdiff
|
tree
2018-05-28
Steve Lhomme
d3d11_shaders: suppor
t
custom YUVA/I
4
2
0 output
commit
|
commitdiff
|
tree
2018-05-28
Stev
e
L
homme
d3d11_
s
had
e
rs: handle shaders to render NV12
t
o NV12
commit
|
commitdiff
|
tree
2018-05-28
St
e
ve Lhomme
d3d11_quad: m
a
ke the number of pixel s
h
a
der
n
o
t fixed
commit
|
commitdiff
|
tree
2018-05-28
Steve
L
h
omme
d3d
1
1_quad: handl
e
a d
i
fferent cro
p
target for
t
h
e
.
.
.
commit
|
commitdiff
|
tree
2018-05-28
Steve Lhomm
e
direc
t
3d11: remove
useless I
D
3D11DepthStencilVie
w
commit
|
commitdiff
|
tree
2018-05-28
Steve
L
h
omme
d
3
d11: p
a
ss the render tar
g
et(s) to D3D1
1
_RenderQuad()
commit
|
commitdiff
|
tree
2018-05-28
S
t
e
ve L
h
omme
d
3d11_quad:
m
ake cr
o
pViewpor
t
a
t
abl
e
commit
|
commitdiff
|
tree
2018-05-28
S
t
eve Lhomme
di
r
ect3
d
11:
use D3D
1
1_UpdateViewport()
commit
|
commitdiff
|
tree
2018-05-28
S
t
eve L
h
omme
d3d11
_
quad:
add a func
t
ion to set the Viewport
commit
|
commitdiff
|
tree
2018-05-28
Steve Lhomme
d
i
r
ect3d1
1
: use D3
D
1
1
_C
r
eateRende
r
Targe
t
s()
commit
|
commitdiff
|
tree
2018-05-28
Steve Lh
o
mme
direct3d11: only c
l
e
ar the swapchain back buffer once
commit
|
commitdiff
|
tree
2018-05-28
Stev
e
Lhomme
d3d1
1
_sh
a
ders: add a
f
unction
t
o clea
r
a rende
r
targe
t
commit
|
commitdiff
|
tree
2018-05-28
Steve Lhomme
d3d11_fmt: a
d
d a function to create the
r
e
n
der targets
.
.
.
commit
|
commitdiff
|
tree
2018-05-28
St
e
ve
L
h
o
mme
d
3d11_quad: better n
a
m
es
f
or color
con
v
ersion matrices
commit
|
commitdiff
|
tree
2018-05-28
St
e
ve Lho
m
me
d
3d11:shader
s
:
use float3 for the coordinates
commit
|
commitdiff
|
tree
2018-05-28
Steve Lhomme
d
3d11_s
h
a
de
r
s: R10
G
10B10A2 is displayed s
a
mpled like
.
.
.
commit
|
commitdiff
|
tree
2018-05-28
Steve Lhomme
d3d11
_
q
u
ad: m
o
v
e t
h
e vert
e
x
inp
u
t layout in the Quad
commit
|
commitdiff
|
tree
2018-05-28
S
teve Lhomme
hw:d3d11:
g
et
a better text
u
re for
m
at
wh
e
n
the source
.
.
.
commit
|
commitdiff
|
tree
2018-05-28
Steve Lhom
m
e
dxg
i
_fmt: a
d
d DxgiFour
c
c
F
ormat()
commit
|
commitdiff
|
tree
2018-05-28
S
t
eve Lhomme
d3d11
_
fmt
:
simpl
i
fy Allocat
e
Textures(
)
c
all
s
commit
|
commitdiff
|
tree
2018-05-28
Steve Lhomme
d
3
d11_fmt: on
l
y list the rem
a
ining objects befo
r
e u
n
loadi
n
g
.
.
.
commit
|
commitdiff
|
tree
2018-05-28
Steve Lhomme
d3d11
_
shaders: add support for DXGI_
F
O
RMAT_A
Y
UV rendering
commit
|
commitdiff
|
tree
2018-05-28
Steve Lhom
m
e
d3d
1
1: simplify D3D11_SetupQuad()
commit
|
commitdiff
|
tree
2018-05-28
Steve Lhomm
e
direct
3
d11: only look f
o
r
a
s
uitable deco
d
er format
.
.
.
commit
|
commitdiff
|
tree
2018-05-28
St
e
ve Lhomme
direct3d11: mo
v
e the ID3
D
11PixelS
h
ader c
o
rrespo
n
d
i
ng
.
.
.
commit
|
commitdiff
|
tree
2018-05-28
Steve Lhomme
d
i
rect3d11: move the d3d
_
format
_
t c
o
rresponding
t
o
.
.
.
commit
|
commitdiff
|
tree
2018-05-28
St
e
ve L
h
omme
d
irec
t
3d11: move more Quad functions in
d
3
d11_quad
commit
|
commitdiff
|
tree
2018-05-28
Ste
v
e Lhomme
direct3d11: kee
p
track of the pixel
f
o
rmat used for
.
.
.
commit
|
commitdiff
|
tree
2018-05-28
Steve Lhomme
d
3
d11_shad
e
rs:
m
ove the v
e
rt
e
x shader so
u
rc
e
s in d3d11_shaders
commit
|
commitdiff
|
tree
2018-05-28
Stev
e
Lh
o
mm
e
d3d11: mo
v
e D3D11_CompilePixelShader
i
n
d3d
1
1_
s
ha
d
ers
.
c
commit
|
commitdiff
|
tree
2018-05-28
Steve Lhomme
direct3d11: move
D3D11_Compi
l
eS
h
ade
r
() in a s
e
parate
.
.
.
commit
|
commitdiff
|
tree
2018-05-28
Ste
v
e Lho
m
m
e
direct3d11: rename Comp
i
leShader()
commit
|
commitdiff
|
tree
2018-05-28
Steve Lhomme
d
i
rect
3
d11: m
a
ke the shader compilat
i
on
m
or
e
generic
commit
|
commitdiff
|
tree
2018-05-28
Steve Lhomme
di
r
ect3d11: move t
h
e shader DLL lo
a
din
g
i
n
l
ibd3d
1
1_co
m
mon
commit
|
commitdiff
|
tree
2018-05-28
S
t
e
ve
L
homme
direct3d1
1
:
use a st
r
u
cture to store the displ
a
y c
h
a
r
act
e
risti
c
commit
|
commitdiff
|
tree
2018-05-28
Steve Lhomme
d3d11_qu
a
d: move D3D1
1
_RenderQu
a
d i
n
a
s
eparate
f
ile
commit
|
commitdiff
|
tree
2018-05-28
Steve Lhomm
e
d3d11_quad: move
the
Q
uad strid
e
s
ize in d3d
_
quad_t
commit
|
commitdiff
|
tree
2018-05-28
Steve Lhomme
direct3d11
:
ma
k
e
the Quad rendering mo
r
e
generi
c
commit
|
commitdiff
|
tree
2018-05-28
S
t
eve Lhomme
d
i
rect
3
d11:
m
o
v
e
the Quad texture in
d
3d11_quad
.
h
commit
|
commitdiff
|
tree
2018-05-28
Steve
Lhomme
hw:d3d11
:
renam
e
AllocateShad
e
rView() to D3D11_AllocateShade
.
.
.
commit
|
commitdiff
|
tree
2018-05-28
St
e
ve Lhomme
hw:d3d1
1
:
make assert_P
r
ocessorInput() gen
e
ric
commit
|
commitdiff
|
tree
2018-05-28
S
t
e
ve
Lh
o
mme
hw:d3d11:
m
a
ke the
V
ideo
P
roces
s
or
l
o
g
ging local to
.
.
.
commit
|
commitdiff
|
tree
2018-05-28
S
teve
L
h
omme
h
w:d3d11: move the VideoPro
c
e
ssorEn
u
m
erat
o
r creatio
n
.
.
.
commit
|
commitdiff
|
tree
2018-05-28
Steve Lhomme
hw:d3d11: use
D
3D11_CreateProcessor()
commit
|
commitdiff
|
tree
2018-05-28
Steve Lhomm
e
hw:d3d11: add a basic D3D11_
C
reateP
r
ocessor()
commit
|
commitdiff
|
tree
2018-05-28
Steve Lhomme
hw:d3
d
11:
use D3D1
1
_ReleaseProce
s
s
o
r
(
)
commit
|
commitdiff
|
tree
2018-05-28
S
t
eve
Lhomme
hw:d3d11: add D3D11_R
e
l
easeProc
e
ssor()
commit
|
commitdiff
|
tree
2018-05-28
Steve
L
ho
m
me
hw:d3d11
:
u
s
e d
3
d11_processor_t instead of loca
l
v
ariables
commit
|
commitdiff
|
tree
2018-05-28
Steve Lhom
m
e
h
w
:d3d
1
1: replac
e
lo
c
al s
t
ructur
e
s
by d3d11_pro
c
essor_t
commit
|
commitdiff
|
tree
2018-05-28
Steve Lhomme
hw:d3d11
:
add d3d11_processor_t
f
or generic V
i
deoPro
c
essor
.
.
.
commit
|
commitdiff
|
tree
2018-05-28
Ste
v
e
L
homm
e
hw:d3d11:d3d11_surface: pass a d3d
1
1_de
v
ic
e
_t* to SetupProce
.
.
.
commit
|
commitdiff
|
tree
2018-05-28
Steve
Lhomme
hw:d3d
1
1: mo
v
e t
h
e code to g
e
t the D3D11
D
evi
c
eContext
.
.
.
commit
|
commitdiff
|
tree
2018-05-28
S
teve Lhomme
d3d
1
1_fmt: add helpe
r
s to
l
ock/unlock
t
he
D
3
D
11V
i
deoC
o
nte
x
t
commit
|
commitdiff
|
tree
2018-05-28
S
t
eve Lhomme
d3d11: m
o
ve the D3D11DeviceContext mutex
s
to
r
age in
.
.
.
commit
|
commitdiff
|
tree
2018-05-28
Steve Lhom
m
e
direct3d11: force _WIN32_WI
N
NT_WIN7 where it's a
c
tuall
y
.
.
.
commit
|
commitdiff
|
tree
2018-05-28
Zha
o
Zhili
demux:
mkv: s
i
mpl
i
fy string operati
o
n
Signed-off-by: Steve Lhomme <
robux4@ycbcr.xyz
>
commit
|
commitdiff
|
tree
2018-05-28
Zhao Zhili
d
emux: m
k
v: don't
u
s
e psz
prefix
with
std::str
i
ng
t
y
pe
Signed-off-by: Steve Lhomme <
robux4@ycbcr.xyz
>
commit
|
commitdiff
|
tree
2018-05-28
Zhao Zhili
de
m
u
x
: mkv: simp
l
i
f
y mat
r
oska_s
t
ream_c
Signed-off-by: Steve Lhomme <
robux4@ycbcr.xyz
>
commit
|
commitdiff
|
tree
2018-05-28
Zhao Z
h
ili
demux: mkv: remove workaroun
d
of KaxBlockVir
t
u
al
Signed-off-by: Steve Lhomme <
robux4@ycbcr.xyz
>
commit
|
commitdiff
|
tree
2018-05-28
Zhao Zhili
demux: mkv: use dynamic_cas
t
for downcastin
g
Signed-off-by: Steve Lhomme <
robux4@ycbcr.xyz
>
commit
|
commitdiff
|
tree
2018-05-28
Z
h
ao Zhili
demux: mkv: simplif
y
construct of a
EbmlSt
r
eam
Signed-off-by: Steve Lhomme <
robux4@ycbcr.xyz
>
commit
|
commitdiff
|
tree
2018-05-28
Zha
o
Zhili
demux: m
k
v
: re
m
o
ve useless include
Signed-off-by: Steve Lhomme <
robux4@ycbcr.xyz
>
commit
|
commitdiff
|
tree
2018-05-28
Zhao
Z
h
i
l
i
d
e
mux:
m
kv: onl
y
include what
'
s n
e
eded in s
t
rea
m
_io_ca
l
lback
Signed-off-by: Steve Lhomme <
robux4@ycbcr.xyz
>
commit
|
commitdiff
|
tree
2018-05-28
Zhao Zhili
demux: mk
v
: add includ
e
guard
s
Signed-off-by: Steve Lhomme <
robux4@ycbcr.xyz
>
commit
|
commitdiff
|
tree
2018-05-28
Steve L
h
omme
vide
o
_output: w
i
n32: fix recursive ca
l
l
t
o
vout_display_Send
.
.
.
commit
|
commitdiff
|
tree
2018-05-25
S
teve Lhom
m
e
contrib: mad: remove
o
u
t
dated auto
t
ools files
commit
|
commitdiff
|
tree
2018-05-25
S
teve
Lhomme
contri
b
: mad: pass the
e
x
tra flags
v
i
a
a
s
ingle va
r
iable
commit
|
commitdiff
|
tree
2018-05-25
Stev
e
Lhomme
c
o
ntri
b
: dca: link the insta
l
led lib
d
ts
to the ins
t
alled
.
.
.
commit
|
commitdiff
|
tree
2018-05-25
Steve Lhomme
R
e
vert
"contrib:
srt:
fix compilation when t
h
e CMAKE_CXX_COM
.
.
.
commit
|
commitdiff
|
tree
2018-05-25
Ste
v
e Lhomme
to
o
ls:
f
ix tar
x
v test on msys
commit
|
commitdiff
|
tree
2018-05-25
Steve Lhom
m
e
contri
b
: srt: fix
c
ompila
t
ion whe
n
th
e
CMAK
E
_
C
XX_COMPILER_ID
.
.
.
commit
|
commitdiff
|
tree
2018-05-25
Steve Lhomme
contrib: turn the verbose mode of C
M
a
k
e
w
h
en called
.
.
.
commit
|
commitdiff
|
tree
2018-05-25
Ste
v
e
Lhomme
contrib:
l
a
m
e: use a more
n
ewer ver
s
ion o
f
aut
o
tools
commit
|
commitdiff
|
tree
2018-05-25
Steve Lh
o
mme
contri
b
:
gpg-e
r
ror: gro
u
p t
h
e c
o
nfigure flags in a
.
.
.
commit
|
commitdiff
|
tree
2018-05-25
S
t
eve
L
h
omme
contrib: add a script to gener
a
te co
n
trib patches
commit
|
commitdiff
|
tree
2018-05-24
St
e
ve Lhomme
contrib: harfbuzz: don't build
t
ests o
n
win
s
to
r
e builds
commit
|
commitdiff
|
tree
2018-05-22
Steve Lhomme
cont
r
ib: ebml: fix
u
niversal Windows buil
d
commit
|
commitdiff
|
tree
2018-05-22
Steve Lhomme
con
t
rib: dca:
fix ln -s
c
alls on Windows
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