direct3d11: add support for I420 picture pools
commite6fd647e938259eda622b5ce77cf1c9f89f00673
authorSteve Lhomme <robux4@videolabs.io>
Thu, 8 Jun 2017 15:37:04 +0000 (8 17:37 +0200)
committerJean-Baptiste Kempf <jb@videolan.org>
Thu, 10 Aug 2017 12:17:23 +0000 (10 14:17 +0200)
treebd7c55ed8155b4216e5ecedece09a864c3582c16
parentc1101fe4761e9d2c8f200a8723436abe61080150
direct3d11: add support for I420 picture pools

Allow direct rendering to I420 textures directly in the GPU memory mapped to CPU
The texture to display is copied to the staging texture just before rendering.

Signed-off-by: Jean-Baptiste Kempf <jb@videolan.org>
modules/video_chroma/d3d11_fmt.h
modules/video_chroma/dxgi_fmt.c
modules/video_output/win32/direct3d11.c