opengl: correct vertical alignment
commitd6d8374d641a298e7db214ab8ac8956d102f553a
authorVictorien Le Couviour--Tuffet <victorien.lecouviour.tuffet@gmail.com>
Fri, 4 Aug 2017 17:41:09 +0000 (4 19:41 +0200)
committerJean-Baptiste Kempf <jb@videolan.org>
Mon, 7 Aug 2017 16:02:14 +0000 (7 18:02 +0200)
treea3eb012bcc5152eaaf76bacff41e4d865600df94
parentc4948b4240190d9d00bd2bbcfcde4d7dcdd1501d
opengl: correct vertical alignment

The GL textures are Y inverted, so we must reverse the vertical alignment.

Signed-off-by: Jean-Baptiste Kempf <jb@videolan.org>
modules/video_output/opengl/display.c