opengl: setup coords once for all
commitd23e8e33fab5be576d805d124acb5a8ccdf839a2
authorRomain Vimont <rom1v@videolabs.io>
Fri, 31 Jan 2020 12:01:52 +0000 (31 13:01 +0100)
committerJean-Baptiste Kempf <jb@videolan.org>
Mon, 23 Mar 2020 10:29:03 +0000 (23 11:29 +0100)
treee75c7e90bfb197524153edf71243cab6b520a07a
parentbf4f21b54f03e7b33c5c55d3171caf06d1482459
opengl: setup coords once for all

Now that the coordinates are independant of paddings (which are
transmitted via a separate transform matrix), there is no need to
recompute them when the paddings change.

Signed-off-by: Jean-Baptiste Kempf <jb@videolan.org>
modules/video_output/opengl/renderer.c