OpenGL: use more accurate YUV->RGB matrixes
commita712e052fbba82c04c3d5f193dfe625bb5b242be
authorJean-Baptiste Kempf <jb@videolan.org>
Tue, 20 Mar 2012 23:54:00 +0000 (21 00:54 +0100)
committerJean-Baptiste Kempf <jb@videolan.org>
Tue, 20 Mar 2012 23:54:00 +0000 (21 00:54 +0100)
treeecb1f7e066a0d358cb76fb6e7d082e41831576d6
parent58875422e979c17e507f7295be552e308e4ba812
OpenGL: use more accurate YUV->RGB matrixes

Coeffs have been recomputed.

Close #6132
modules/video_output/opengl.c