opengl: apply transform matrix on all planes
commit9a086543cb941654135db5d52382597a6757be74
authorRomain Vimont <rom1v@videolabs.io>
Wed, 29 Jan 2020 10:04:37 +0000 (29 11:04 +0100)
committerJean-Baptiste Kempf <jb@videolan.org>
Thu, 13 Feb 2020 22:11:21 +0000 (13 23:11 +0100)
tree4c475cf29bc9fd249a43bfe4300fd3f545d7a973
parent9c3d668dab876b2e31940a6207b41989d8a2f8a4
opengl: apply transform matrix on all planes

The transform matrix provided by Android was applied only on the first
plane.

Signed-off-by: Jean-Baptiste Kempf <jb@videolan.org>
modules/video_output/opengl/vout_helper.c