vout/opengl: fix flipped and transposed orientation
commit80bcbe8d5ff2623ff0dc9003d68e9a9e3d071688
authorAdrien Maglo <magsoft@videolan.org>
Mon, 19 Dec 2016 09:54:48 +0000 (19 10:54 +0100)
committerThomas Guillem <thomas@gllm.fr>
Mon, 19 Dec 2016 11:04:28 +0000 (19 12:04 +0100)
tree6a3fcb687ef6b4504af57ae311105c15632c8ba6
parent6ddbef9b2f7be2abbabab40567850f22a7021ab1
vout/opengl: fix flipped and transposed orientation

Now that GL_CULL_FACE is enabled (for 360 videos), it's not possible to flip or
transpose the video by touching the vertex positions. The orientation matrix
must now be applied on the textures coordinates.

Signed-off-by: Thomas Guillem <thomas@gllm.fr>
modules/video_output/opengl/vout_helper.c