direct3d11: do not force the decoder padding if we're using the staging texture
commit1d162e90e1c0f6aa7634d3198bce0b0e94c85366
authorSteve Lhomme <robUx4@videolabs.io>
Wed, 27 Dec 2017 10:58:27 +0000 (27 11:58 +0100)
committerJean-Baptiste Kempf <jb@videolan.org>
Wed, 27 Dec 2017 11:08:32 +0000 (27 12:08 +0100)
treef0a167f76845c883a8df05962dab351397aba29a
parent8be62dbc7af4bb53437383d1cb01c7ef0fb36a09
direct3d11: do not force the decoder padding if we're using the staging texture

The decoder will use its own pool with its own sizes anyway

Signed-off-by: Jean-Baptiste Kempf <jb@videolan.org>
modules/video_output/win32/direct3d11.c