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5 * copy of this software and associated documentation files (the *
6 * "Software"), to deal in the Software without restriction, including *
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10 * furnished to do so, subject to the following conditions: *
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27 ****************************************************************************/
29 * Knight's Tour - a brain game
31 * The original of this game was anonymous. It had an unbelievably bogus
32 * interface, you actually had to enter square coordinates! Redesign by
33 * Eric S. Raymond <esr@snark.thyrsus.com> July 22 1995. Mouse support
34 * added September 20th 1995.
36 * $Id: knight.c,v 1.31 2010/11/13 20:44:21 tom Exp $
39 #include <test.priv.h>
45 /* where to start the instructions */
53 /* notification line */
56 /* virtual color values */
61 #define CX(x) (2 + 4 * (x))
62 #define CY(y) (1 + 2 * (y))
63 #define cellmove(y, x) wmove(boardwin, CY(y), CX(x))
64 #define CXINV(x) (((x) - 1) / 4)
65 #define CYINV(y) (((y) - 2) / 2)
71 static WINDOW
*boardwin
; /* the board window */
72 static WINDOW
*helpwin
; /* the help window */
73 static WINDOW
*msgwin
; /* the message window */
74 static cell history
[BDEPTH
* BWIDTH
+ 1]; /* choice history */
75 static chtype minus
= '-'; /* possible-move character */
77 static chtype plus
= '+'; /* cursor hot-spot character */
78 static chtype trail
= '#'; /* trail character */
79 static int movecount
; /* count of moves so far */
80 static int trialcount
; /* count of trials so far */
81 static short board
[BDEPTH
][BWIDTH
]; /* the squares */
101 setlocale(LC_ALL
, "");
103 srand((unsigned) getpid());
105 cbreak(); /* immediate char return */
106 noecho(); /* no immediate echo */
107 boardwin
= newwin(BDEPTH
* 2 + 1, BWIDTH
* 4 + 1, BOARDY
, BOARDX
);
108 helpwin
= newwin(0, 0, INSTRY
, INSTRX
);
109 msgwin
= newwin(1, INSTRX
- 1, NOTIFYY
, 0);
110 scrollok(msgwin
, TRUE
);
111 keypad(boardwin
, TRUE
);
114 int bg
= COLOR_BLACK
;
117 #if HAVE_USE_DEFAULT_COLORS
118 if (use_default_colors() == OK
)
122 (void) init_pair(TRAIL_COLOR
, (short) COLOR_CYAN
, (short) bg
);
123 (void) init_pair(PLUS_COLOR
, (short) COLOR_RED
, (short) bg
);
124 (void) init_pair(MINUS_COLOR
, (short) COLOR_GREEN
, (short) bg
);
126 trail
|= COLOR_PAIR(TRAIL_COLOR
);
127 plus
|= COLOR_PAIR(PLUS_COLOR
);
128 minus
|= COLOR_PAIR(MINUS_COLOR
);
130 #ifdef NCURSES_MOUSE_VERSION
131 (void) mousemask(BUTTON1_CLICKED
, (mmask_t
*) NULL
);
132 #endif /* NCURSES_MOUSE_VERSION */
139 /* game explanation -- initial help screen */
141 (void) waddstr(helpwin
, "Knight's move is a solitaire puzzle. Your\n");
142 (void) waddstr(helpwin
, "objective is to visit each square of the \n");
143 (void) waddstr(helpwin
, "chessboard exactly once by making knight's\n");
144 (void) waddstr(helpwin
, "moves (one square right or left followed \n");
145 (void) waddstr(helpwin
, "by two squares up or down, or two squares \n");
146 (void) waddstr(helpwin
, "right or left followed by one square up or\n");
147 (void) waddstr(helpwin
, "down). You may start anywhere.\n\n");
149 (void) waddstr(helpwin
, "Use arrow keys to move the cursor around.\n");
150 (void) waddstr(helpwin
, "When you want to move your knight to the \n");
151 (void) waddstr(helpwin
, "cursor location, press <space> or Enter.\n");
152 (void) waddstr(helpwin
, "Illegal moves will be rejected with an \n");
153 (void) waddstr(helpwin
, "audible beep.\n\n");
154 (void) waddstr(helpwin
, "The program will detect if you solve the\n");
155 (void) waddstr(helpwin
, "puzzle; also inform you when you run out\n");
156 (void) waddstr(helpwin
, "of legal moves.\n\n");
158 MvWAddStr(helpwin
, NOTIFYY
- INSTRY
, 0,
159 "Press `?' to go to keystroke help.");
164 /* keystroke help screen */
166 (void) waddstr(helpwin
, "Possible moves are shown with `-'.\n\n");
168 (void) waddstr(helpwin
, "You can move around with the arrow keys or\n");
169 (void) waddstr(helpwin
, "with the rogue/hack movement keys. Other\n");
170 (void) waddstr(helpwin
, "commands allow you to undo moves or redraw.\n");
171 (void) waddstr(helpwin
, "Your mouse may work; try left-button to\n");
172 (void) waddstr(helpwin
, "move to the square under the pointer.\n\n");
174 (void) waddstr(helpwin
, "x,q -- exit y k u 7 8 9\n");
175 (void) waddstr(helpwin
, "r -- redraw screen \\|/ \\|/ \n");
176 (void) waddstr(helpwin
, "bksp -- undo move h-+-l 4-+-6\n");
177 (void) waddstr(helpwin
, "a -- autojump /|\\ /|\\ \n");
178 (void) waddstr(helpwin
, " b j n 1 2 3\n");
180 (void) waddstr(helpwin
, "\nYou can place your knight on the selected\n");
181 (void) waddstr(helpwin
, "square with spacebar, Enter, or the keypad\n");
182 (void) waddstr(helpwin
, "center key. Use F/B to review the path.\n");
184 MvWAddStr(helpwin
, NOTIFYY
- INSTRY
, 0,
185 "Press `?' to go to game explanation");
189 show_help(bool * keyhelp
)
203 chksqr(int r1
, int c1
)
205 if ((r1
< 0) || (r1
> BDEPTH
- 1))
207 if ((c1
< 0) || (c1
> BWIDTH
- 1))
209 return ((!board
[r1
][c1
]) ? TRUE
: FALSE
);
213 chkmoves(int rw
, int col
)
214 /* check to see if valid moves are available */
218 for (n
= 0; n
< SIZEOF(offsets
); n
++)
219 if (chksqr(rw
+ offsets
[n
].y
, col
+ offsets
[n
].x
))
229 MvAddStr(0, 20, "KNIGHT'S MOVE -- a logical solitaire");
231 move(BOARDY
, BOARDX
);
232 waddch(boardwin
, ACS_ULCORNER
);
233 for (j
= 0; j
< 7; j
++) {
234 waddch(boardwin
, ACS_HLINE
);
235 waddch(boardwin
, ACS_HLINE
);
236 waddch(boardwin
, ACS_HLINE
);
237 waddch(boardwin
, ACS_TTEE
);
239 waddch(boardwin
, ACS_HLINE
);
240 waddch(boardwin
, ACS_HLINE
);
241 waddch(boardwin
, ACS_HLINE
);
242 waddch(boardwin
, ACS_URCORNER
);
244 for (i
= 1; i
< BDEPTH
; i
++) {
245 move(BOARDY
+ i
* 2 - 1, BOARDX
);
246 waddch(boardwin
, ACS_VLINE
);
247 for (j
= 0; j
< BWIDTH
; j
++) {
248 waddch(boardwin
, ' ');
249 waddch(boardwin
, ' ');
250 waddch(boardwin
, ' ');
251 waddch(boardwin
, ACS_VLINE
);
253 move(BOARDY
+ i
* 2, BOARDX
);
254 waddch(boardwin
, ACS_LTEE
);
255 for (j
= 0; j
< BWIDTH
- 1; j
++) {
256 waddch(boardwin
, ACS_HLINE
);
257 waddch(boardwin
, ACS_HLINE
);
258 waddch(boardwin
, ACS_HLINE
);
259 waddch(boardwin
, ACS_PLUS
);
261 waddch(boardwin
, ACS_HLINE
);
262 waddch(boardwin
, ACS_HLINE
);
263 waddch(boardwin
, ACS_HLINE
);
264 waddch(boardwin
, ACS_RTEE
);
267 move(BOARDY
+ i
* 2 - 1, BOARDX
);
268 waddch(boardwin
, ACS_VLINE
);
269 for (j
= 0; j
< BWIDTH
; j
++) {
270 waddch(boardwin
, ' ');
271 waddch(boardwin
, ' ');
272 waddch(boardwin
, ' ');
273 waddch(boardwin
, ACS_VLINE
);
276 move(BOARDY
+ i
* 2, BOARDX
);
277 waddch(boardwin
, ACS_LLCORNER
);
278 for (j
= 0; j
< BWIDTH
- 1; j
++) {
279 waddch(boardwin
, ACS_HLINE
);
280 waddch(boardwin
, ACS_HLINE
);
281 waddch(boardwin
, ACS_HLINE
);
282 waddch(boardwin
, ACS_BTEE
);
284 waddch(boardwin
, ACS_HLINE
);
285 waddch(boardwin
, ACS_HLINE
);
286 waddch(boardwin
, ACS_HLINE
);
287 waddch(boardwin
, ACS_LRCORNER
);
291 mark_possibles(int prow
, int pcol
, chtype mark
)
295 for (n
= 0; n
< SIZEOF(offsets
); n
++) {
296 if (chksqr(prow
+ offsets
[n
].y
, pcol
+ offsets
[n
].x
)) {
297 cellmove(prow
+ offsets
[n
].y
, pcol
+ offsets
[n
].x
);
298 waddch(boardwin
, mark
);
304 find_next_move(int *y
, int *x
)
314 oldy
= history
[movecount
- 1].y
;
315 oldx
= history
[movecount
- 1].x
;
316 for (j
= 0; j
< SIZEOF(offsets
) * 2; j
++) {
317 k
= j
% SIZEOF(offsets
);
318 newy
= oldy
+ offsets
[k
].y
;
319 newx
= oldx
+ offsets
[k
].x
;
320 if (chksqr(newy
, newx
)) {
326 } else if (found
>= 0) {
335 *y
= oldy
+ offsets
[next
].y
;
336 *x
= oldx
+ offsets
[next
].x
;
344 unmarkcell(int row
, int column
)
346 cellmove(row
, column
);
347 waddch(boardwin
, '\b');
348 waddch(boardwin
, ' ');
349 waddch(boardwin
, minus
);
350 waddch(boardwin
, ' ');
354 markcell(chtype tchar
, int row
, int column
)
356 cellmove(row
, column
);
357 waddch(boardwin
, '\b');
358 waddch(boardwin
, tchar
);
359 waddch(boardwin
, tchar
);
360 waddch(boardwin
, tchar
);
364 drawmove(chtype tchar
, int oldy
, int oldx
, int row
, int column
)
365 /* place the stars, update board & currents */
367 if (movecount
<= 1) {
370 for (i
= 0; i
< BDEPTH
; i
++) {
371 for (j
= 0; j
< BWIDTH
; j
++) {
372 if (movecount
== 0) {
376 if (winch(boardwin
) == minus
)
377 waddch(boardwin
, movecount
? ' ' : minus
);
382 markcell(tchar
, oldy
, oldx
);
383 mark_possibles(oldy
, oldx
, ' ');
386 if (row
>= 0 && column
>= 0) {
387 markcell(trail
, row
, column
);
388 mark_possibles(row
, column
, minus
);
389 board
[row
][column
] = TRUE
;
392 wprintw(msgwin
, "\nMove %d", movecount
);
393 if (trialcount
!= movecount
)
394 wprintw(msgwin
, " (%d tries)", trialcount
);
408 evalmove(int row
, int column
)
413 else if (board
[row
][column
] == TRUE
) {
414 waddstr(msgwin
, "\nYou've already been there.");
417 int rdif
= iabs(row
- history
[movecount
- 1].y
);
418 int cdif
= iabs(column
- history
[movecount
- 1].x
);
420 if (!((rdif
== 1) && (cdif
== 2)) && !((rdif
== 2) && (cdif
== 1))) {
421 waddstr(msgwin
, "\nThat's not a legal knight's move.");
434 for (i
= 0; i
< BDEPTH
; i
++)
435 for (j
= 0; j
< BWIDTH
; j
++)
436 if (board
[i
][j
] != 0)
438 return (count
== (BWIDTH
* BDEPTH
) ? -1 : count
);
442 no_previous_move(void)
444 waddstr(msgwin
, "\nNo previous move.");
452 bool keyhelp
; /* TRUE if keystroke help is up */
454 int lastcol
= 0; /* last location visited */
457 int review
= 0; /* review history */
458 int rw
= 0, col
= 0; /* current row and column */
461 /* clear screen and draw board */
467 wnoutrefresh(stdscr
);
468 wnoutrefresh(helpwin
);
469 wnoutrefresh(msgwin
);
470 wnoutrefresh(boardwin
);
474 for (i
= 0; i
< BDEPTH
; i
++) {
475 for (j
= 0; j
< BWIDTH
; j
++) {
480 memset(history
, 0, sizeof(history
));
481 history
[0].y
= history
[0].x
= -1;
482 history
[1].y
= history
[1].x
= -1;
483 lastrow
= lastcol
= -2;
490 if (rw
!= lastrow
|| col
!= lastcol
) {
491 if (lastrow
>= 0 && lastcol
>= 0) {
492 cellmove(lastrow
, lastcol
);
493 if (board
[lastrow
][lastcol
])
494 waddch(boardwin
, trail
);
496 waddch(boardwin
, oldch
);
500 oldch
= winch(boardwin
);
506 waddch(boardwin
, plus
);
511 switch (wgetch(boardwin
)) {
515 ny
= rw
+ BDEPTH
- 1;
528 nx
= col
+ BWIDTH
- 1;
539 ny
= rw
+ BDEPTH
- 1;
540 nx
= col
+ BWIDTH
- 1;
546 nx
= col
+ BWIDTH
- 1;
551 ny
= rw
+ BDEPTH
- 1;
561 #ifdef NCURSES_MOUSE_VERSION
567 if (myevent
.y
>= CY(0) && myevent
.y
<= CY(BDEPTH
)
568 && myevent
.x
>= CX(0) && myevent
.x
<= CX(BWIDTH
)) {
569 nx
= CXINV(myevent
.x
);
570 ny
= CYINV(myevent
.y
);
578 #endif /* NCURSES_MOUSE_VERSION */
584 if (evalmove(rw
, col
)) {
586 history
[movecount
- 1].y
,
587 history
[movecount
- 1].x
,
589 history
[movecount
].y
= (short) rw
;
590 history
[movecount
].x
= (short) col
;
594 if (!chkmoves(rw
, col
)) {
595 if (completed() < 0) {
596 waddstr(msgwin
, "\nYou won.");
599 "\nNo further moves are possible.");
611 if (movecount
<= 0) {
613 } else if (movecount
<= 1) {
614 ny
= history
[movecount
].y
;
615 nx
= history
[movecount
].x
;
616 if (nx
< 0 || ny
< 0) {
621 board
[ny
][nx
] = FALSE
;
623 drawmove(' ', ny
, nx
, -1, -1);
628 int oldy
= history
[movecount
- 1].y
;
629 int oldx
= history
[movecount
- 1].x
;
631 if (!board
[rw
][col
]) {
633 waddch(boardwin
, ' ');
636 board
[oldy
][oldx
] = FALSE
;
638 ny
= history
[movecount
- 1].y
;
639 nx
= history
[movecount
- 1].x
;
640 if (nx
< 0 || ny
< 0) {
644 drawmove(' ', oldy
, oldx
, ny
, nx
);
646 /* avoid problems if we just changed the current cell */
647 cellmove(lastrow
, lastcol
);
648 oldch
= winch(boardwin
);
655 find_next_move(&ny
, &nx
);
661 ny
= history
[movecount
- review
- 1].y
;
662 nx
= history
[movecount
- review
- 1].x
;
669 if (review
< movecount
- 2) {
671 ny
= history
[movecount
- review
- 1].y
;
672 nx
= history
[movecount
- review
- 1].x
;
681 clearok(curscr
, TRUE
);
682 wnoutrefresh(stdscr
);
683 wnoutrefresh(boardwin
);
684 wnoutrefresh(msgwin
);
685 wnoutrefresh(helpwin
);
707 if ((count
= completed()) < 0)
708 wprintw(msgwin
, "\nYou won. Care to try again? ");
710 wprintw(msgwin
, "\n%d squares filled. Try again? ", count
);
713 (tolower(wgetch(msgwin
)) == 'y');
717 main(int argc GCC_UNUSED
, char *argv
[]GCC_UNUSED
)
724 ExitProgram(EXIT_SUCCESS
);
727 /* knight.c ends here */