From 7b936a31f81bdeb8d8633b15c8f4d421a47bfba0 Mon Sep 17 00:00:00 2001 From: Paolo Capriotti Date: Mon, 9 Jul 2007 13:32:03 +0200 Subject: [PATCH] Simplified animation API. --- src/graphicalapi.h | 3 +-- src/graphicalsystem.cpp | 2 +- src/graphicalsystem.h | 2 +- 3 files changed, 3 insertions(+), 4 deletions(-) diff --git a/src/graphicalapi.h b/src/graphicalapi.h index e8c1550..f6bbffc 100644 --- a/src/graphicalapi.h +++ b/src/graphicalapi.h @@ -85,11 +85,10 @@ public: /** * Create a movement animation. * \param sprite The sprite to be animated. - * \param from The starting square of the animation. * \param to The destination square. * \return A newly created animation moving \a sprite between the specified squares. */ - virtual AnimationPtr moveAnimation(const NamedSprite& sprite, const Point& from, const Point& to) = 0; + virtual AnimationPtr moveAnimation(const NamedSprite& sprite, const Point& to) = 0; /** * Create an appear animation. diff --git a/src/graphicalsystem.cpp b/src/graphicalsystem.cpp index 988cc56..e8cf318 100644 --- a/src/graphicalsystem.cpp +++ b/src/graphicalsystem.cpp @@ -153,7 +153,7 @@ SpritePtr GraphicalSystem::insertPoolSprite(int pool, int index, const AbstractP } -AnimationPtr GraphicalSystem::moveAnimation(const NamedSprite& sprite, const Point& from, const Point& to) { +AnimationPtr GraphicalSystem::moveAnimation(const NamedSprite& sprite, const Point& to) { return AnimationPtr(); } diff --git a/src/graphicalsystem.h b/src/graphicalsystem.h index 92fa0f3..691e5de 100644 --- a/src/graphicalsystem.h +++ b/src/graphicalsystem.h @@ -109,7 +109,7 @@ private slots: */ virtual SpritePtr insertPoolSprite(int pool, int index, const AbstractPiece* piece); - virtual AnimationPtr moveAnimation(const NamedSprite& sprite, const Point& from, const Point& to); + virtual AnimationPtr moveAnimation(const NamedSprite& sprite, const Point& to); virtual AnimationPtr appearAnimation(const NamedSprite& sprite); virtual AnimationPtr disappearAnimation(const NamedSprite& sprite); public: -- 2.11.4.GIT