Limit the radius ducks to their quadrant before transforming. Otherwise rotations...
commit156b5d33e3e6461bdbb0a9d64aba1e447d074e76
authordooglus <dooglus@1f10aa63-cdf2-0310-b900-c93c546f37ac>
Tue, 19 Feb 2008 23:20:56 +0000 (19 23:20 +0000)
committerdooglus <dooglus@1f10aa63-cdf2-0310-b900-c93c546f37ac>
Tue, 19 Feb 2008 23:20:56 +0000 (19 23:20 +0000)
treea0c77e1a2849f247f1d6b4d618f7f1fa8093ff0c
parentfad76b891842f65ebf6d1881a0d00859af876210
Limit the radius ducks to their quadrant before transforming.  Otherwise rotations, negative stretches, etc. can cause problems.

git-svn-id: http://svn.voria.com/code@1775 1f10aa63-cdf2-0310-b900-c93c546f37ac
synfig-studio/trunk/src/gtkmm/renderer_ducks.cpp