remove audio_skip usage
commit3fee77f35d137e0c993f65c38e8b6a50d582fce7
authorBenjamin Otte <otte@gnome.org>
Tue, 2 Oct 2007 15:13:13 +0000 (2 17:13 +0200)
committerBenjamin Otte <otte@gnome.org>
Tue, 2 Oct 2007 15:13:13 +0000 (2 17:13 +0200)
tree116c206a4edb0efb5dfafe990a6e87a0c0b9a9a4
parent4d874f548be91f42e004d696c1f2fa359c9ccea0
remove audio_skip usage

The code was all audio add the beginning of a swfdec_player_advance() call.
However, this causes issues with sound already gone when "only start one
sound" StartSound events were issued halfway through the advancement.
And: it makes the code easier.
libswfdec/swfdec_audio.c
libswfdec/swfdec_player.c
libswfdec/swfdec_player_internal.h