rewrite audio event handling
commit3a028e4e9b200a56bc9a2906e30fb8cb1718fd7a
authorBenjamin Otte <otte@gnome.org>
Wed, 3 Oct 2007 12:04:42 +0000 (3 14:04 +0200)
committerBenjamin Otte <otte@gnome.org>
Wed, 3 Oct 2007 12:04:42 +0000 (3 14:04 +0200)
treef062a245fd193c25c44e4c80ffeb3e789bebf260
parentb34524ffef45b9be0ad075b9c1f325dc05b586b7
rewrite audio event handling

The new code fixes a cutoff bug I still don't understand, it's easier to read
(at least for me), but it has an issue that needs to be resolved:
It does always decode the sample, even when no audio renderer is present
libswfdec/swfdec_audio.c
libswfdec/swfdec_audio_event.c
libswfdec/swfdec_audio_event.h
libswfdec/swfdec_audio_internal.h
libswfdec/swfdec_sound.c
libswfdec/swfdec_sound.h