From e01f4f472678ffd0ac344196d92eff9bf885d640 Mon Sep 17 00:00:00 2001 From: lordmulder Date: Sun, 2 Nov 2014 16:15:36 +0100 Subject: [PATCH] Bump x265 version to 1.4. --- README.md | 4 ++-- src/encoder_x265.cpp | 4 ++-- src/version.h | 4 ++-- 3 files changed, 6 insertions(+), 6 deletions(-) diff --git a/README.md b/README.md index fa0c77c..748e7ee 100644 --- a/README.md +++ b/README.md @@ -108,9 +108,9 @@ All third-party binaries included in this distribution package are redistributed 6. Portable Mode ------------------------------------------------------------------------------- -Simple x264/x265 Launcher can be run in a "portable" mode. This may be helpful, for example, if you want to run the application directly from your USB stick on different machines. In order to trigger the *portable* mode, simply rename the EXE file to x264_launcher_portable.exe. In that mode, *all* configuration files will be saved in the same folder where the EXE file resides – instead of the user's %APPDATA% folder. Note, however, that in portable mode, the "install" folder (i.e. the folder where the EXE file resides) must always be writeable! +Simple x264/x265 Launcher can be run in a "portable" mode. This may be helpful, for example, if you want to run the application directly from your USB stick, and on different machines. There is **no** separate *portable* version though, since *all* binaries of Simple x264/x265 Launcher support the *portable* mode. In order to trigger the *portable* mode, simply rename the EXE file to x264_launcher_portable.exe. Once the *portable* mode has been enabled, *all* configuration files will be saved to (and loaded from) the same folder where the EXE file resides. Otherwise, they are stored in the user's %LOCALAPPDATA% folder. Note, however, that in *portable* mode, the program folder (i.e. the folder where the EXE file resides) must always be writeable. If the program folder happens to *not* be writeable, your settings can *not* and will *not* be saved, in *portable* mode! -***Note:*** Regardless of whether you enable the *portable* mode or not, the Simple x264/x265 Launcher application is **always** "portable" in the sense that it is fully self-contained and does *not* require any "external" libraries or frameworks to be installed on the computer. The only exceptions here are Avisynth and VapourSynth, which have to be installed *separately*, if that is desired. The *sole* purpose of the "portable" mode is to control where the configuration files will be stored. There is **no** such thing as a separate "portable" version (or edition) of Simple x264/x265 Launcher! +***Note:*** Regardless of whether you enable the *portable* mode or not, the Simple x264/x265 Launcher application is **always** "portable", in the sense that the program is fully self-contained. It does *not* require any "external" libraries or frameworks to be installed on the computer. The only exceptions here are Avisynth and VapourSynth, which have to be installed *separately*, if they are needed. The *sole* purpose of the *portable* mode is to control where the configuration files will be stored. There is **no** such thing as a separate "portable" version of Simple x264/x265 Launcher. 7. Updating Your Encoder Binaries diff --git a/src/encoder_x265.cpp b/src/encoder_x265.cpp index e062685..c0e645c 100644 --- a/src/encoder_x265.cpp +++ b/src/encoder_x265.cpp @@ -32,8 +32,8 @@ #include //x265 version info -static const unsigned int VERSION_X265_MINIMUM_VER = 12; -static const unsigned int VERSION_X265_MINIMUM_REV = 514; +static const unsigned int VERSION_X265_MINIMUM_VER = 14; +static const unsigned int VERSION_X265_MINIMUM_REV = 0; // ------------------------------------------------------------ // Helper Macros diff --git a/src/version.h b/src/version.h index 62ba7bc..6a2786f 100644 --- a/src/version.h +++ b/src/version.h @@ -25,8 +25,8 @@ #define VER_X264_MAJOR 2 #define VER_X264_MINOR 4 -#define VER_X264_PATCH 3 -#define VER_X264_BUILD 888 +#define VER_X264_PATCH 4 +#define VER_X264_BUILD 890 #define VER_X264_PORTABLE_EDITION (0) -- 2.11.4.GIT