virtio-gpu: add a FIXME for virtio_gpu_load()
commit529969b8d03970bae5feef8c69ebf5e0f521131c
authorMarc-André Lureau <marcandre.lureau@redhat.com>
Mon, 15 May 2023 13:25:18 +0000 (15 17:25 +0400)
committerMarc-André Lureau <marcandre.lureau@redhat.com>
Sun, 28 May 2023 09:08:25 +0000 (28 13:08 +0400)
treeab98da9d1703efbc58763eafcfdf7e7a325c7c30
parentd89f30b4df13dfe389a4d6cf8a30b2f87c4c166e
virtio-gpu: add a FIXME for virtio_gpu_load()

It looks like the virtio_gpu_load() does not compute and set the offset,
the same way virtio_gpu_set_scanout() does. This probably results in
incorrect display until the scanout/framebuffer is updated again, I
guess we should fix it, although I haven't checked this yet.

Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-Id: <20230515132518.1025853-1-marcandre.lureau@redhat.com>
hw/display/virtio-gpu.c