From 760deab30e41a98bb09f29944e977a4cda55f3c7 Mon Sep 17 00:00:00 2001 From: Nikola Pavlica Date: Sun, 24 Oct 2021 16:31:10 +0200 Subject: [PATCH] ui/gtk: Update the refresh rate for gl-area too This is a bugfix that stretches all the way back to January 2020, where I initially introduced this problem and potential solutions. A quick recap of the issue: QEMU did not sync up with the monitors refresh rate causing the VM to render frames that were NOT displayed to the user. That "fix" allowed QEMU to obtain the screen refreshrate information from the system using GDK API's and was for GTK only. Well, I'm back with the same issue again. But this time on Wayland. And I did NOT realize there was YET another screen refresh rate function, this time for Wayland specifically. Thankfully the fix was simple and without much hassle. Thanks, Nikola PS: It seems that my patch has gone missing from the mailing list, hence I'm sending it again. Sorry for any inconveniences. Signed-off-by: Nikola Pavlica Message-Id: <20211024143110.704296-1-pavlica.nikola@gmail.com> Signed-off-by: Gerd Hoffmann --- ui/gtk-gl-area.c | 3 +++ 1 file changed, 3 insertions(+) diff --git a/ui/gtk-gl-area.c b/ui/gtk-gl-area.c index b23523748e..afcb29f658 100644 --- a/ui/gtk-gl-area.c +++ b/ui/gtk-gl-area.c @@ -112,6 +112,9 @@ void gd_gl_area_refresh(DisplayChangeListener *dcl) { VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl); + vc->gfx.dcl.update_interval = gd_monitor_update_interval( + vc->window ? vc->window : vc->gfx.drawing_area); + if (!vc->gfx.gls) { if (!gtk_widget_get_realized(vc->gfx.drawing_area)) { return; -- 2.11.4.GIT