opengl: add shader build infrastructure
commitd98bc0b654b97d130338e76e0928296f84e6d6fd
authorGerd Hoffmann <kraxel@redhat.com>
Fri, 16 Jan 2015 12:59:17 +0000 (16 13:59 +0100)
committerGerd Hoffmann <kraxel@redhat.com>
Tue, 5 May 2015 07:03:32 +0000 (5 09:03 +0200)
tree50f2539275c0dd5e544152e83e274980e947db27
parent5bccbb04a4abba7af4398de992bf06d585fd1333
opengl: add shader build infrastructure

perl script to transform shader programs into c include files with
static string constands containing the shader programs, so we can
easily embed them into qemu.  Also some Makefile logic for them.

Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Reviewed-by: Max Reitz <mreitz@redhat.com>
Makefile
scripts/shaderinclude.pl [new file with mode: 0644]