tcg: Check for overflow via highwater mark
commitb125f9dc7bd68cd4c57189db4da83b0620b28a72
authorRichard Henderson <rth@twiddle.net>
Tue, 22 Sep 2015 20:01:15 +0000 (22 13:01 -0700)
committerRichard Henderson <rth@twiddle.net>
Wed, 7 Oct 2015 09:36:53 +0000 (7 20:36 +1100)
tree8d2b7a06e64121738343a3abebb5070b64f4ff21
parentf293709c6af7a65a9bcec09cdba7a60183657a3e
tcg: Check for overflow via highwater mark

We currently pre-compute an worst case code size for any TB, which
works out to be 122kB.  Since the average TB size is near 1kB, this
wastes quite a lot of storage.

Instead, check for overflow in between generating code for each opcode.
The overhead of the check isn't measurable and wastage is minimized.

Reviewed-by: Peter Maydell <peter.maydell@linaro.org>
Signed-off-by: Richard Henderson <rth@twiddle.net>
include/exec/exec-all.h
tcg/tcg.c
tcg/tcg.h
translate-all.c