get rid of private bitmap functions in block/sheepdog.c, use generic ones
qemu now has generic bitmap functions,
so don't redefine them in sheepdog.c,
use common header instead. A small cleanup.
Here's only one function which is actually
used in sheepdog and gets replaced with
a generic one (simplified):
- static inline int test_bit(int nr, const volatile unsigned long *addr)
+ static inline int test_bit(int nr, const unsigned long *addr)
{
- return ((1UL << (nr % BITS_PER_LONG))
& ((unsigned long*)addr)[nr / BITS_PER_LONG])) != 0;
+ return 1UL & (addr[nr / BITS_PER_LONG] >> (nr & (BITS_PER_LONG-1)));
}
The body is equivalent, but the argument is not: there's
"volatile" in there. Why it is used for - I'm not sure.
Signed-off-by: Michael Tokarev <mjt@tls.msk.ru>
Acked-by: MORITA Kazutaka <morita.kazutaka@lab.ntt.co.jp>
Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>