ui/sdl2: start in full screen with grab enabled
commit7dafc6793a5b1806bec4b1f233561b809c5cc649
authorVolker Rümelin <vr_qemu@t-online.de>
Sat, 16 May 2020 07:20:10 +0000 (16 09:20 +0200)
committerGerd Hoffmann <kraxel@redhat.com>
Tue, 19 May 2020 07:06:44 +0000 (19 09:06 +0200)
tree5e0fecc7b6a93b90345d3b88a9b4fc6b5ebcc5d8
parent830473455fb94e7362c464a9b7667dca1004a5a4
ui/sdl2: start in full screen with grab enabled

QEMU with SDL 1.2 display used to enable keyboard and mouse grab-
bing when started in full screen. The SDL 2.0 code tries to do
the same but fails to enable grabbing because sdl_grab_start(0)
returns early. To do it's work the sdl_grab_start() function
needs a pointer to a sdl2_console structure.

Signed-off-by: Volker Rümelin <vr_qemu@t-online.de>
Message-id: 20200516072014.7766-7-vr_qemu@t-online.de
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
ui/sdl2.c