pulseaudio: process audio data in smaller chunks
commit6cdc2d189cb60a9d13e2d975b3fdb12eb00885cc
authorGerd Hoffmann <kraxel@redhat.com>
Fri, 9 Nov 2018 14:20:32 +0000 (9 15:20 +0100)
committerGerd Hoffmann <kraxel@redhat.com>
Mon, 12 Nov 2018 13:15:13 +0000 (12 14:15 +0100)
treeabbc89f7b75434c52d103f2865607d5b6df71f6b
parent627c865d22d63aadcf2909fe0476768bcdeef65c
pulseaudio: process audio data in smaller chunks

The rate of pulseaudio absorbing the audio stream is used to control the
the rate of the guests audio stream.  When the emulated hardware uses
small chunks (like intel-hda does) we need small chunks on the audio
backend side too, otherwise that feedback loop doesn't work very well.

Cc: Max Ehrlich <maxehr@umiacs.umd.edu>
Cc: Martin Schrodt <martin@schrodt.org>
Buglink: https://bugs.launchpad.net/bugs/1795527
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Reviewed-by: Philippe Mathieu-Daudé <philmd@redhat.com>
Message-id: 20181109142032.1628-1-kraxel@redhat.com
audio/paaudio.c