ui/console: Precautionary glBindTexture and surface->texture validation in surface_gl...
commitbfafa473ede36f95a71c46271cff07fde1854f2a
authorHOU Qiming <hqm03ster@gmail.com>
Tue, 7 May 2019 08:05:01 +0000 (7 11:05 +0300)
committerGerd Hoffmann <kraxel@redhat.com>
Fri, 17 May 2019 11:21:40 +0000 (17 13:21 +0200)
tree4f6f6d0a6c68bc40e7a0ff7e0be3035c8904b092
parent962cf8fd4faefb2d5f425abc5c988ea7ba2bbce9
ui/console: Precautionary glBindTexture and surface->texture validation in surface_gl_update_texture

In a GVT-g setup with dmabuf and GTK GUI, the current 2D texture at
surface_gl_update_texture is not necessarily
surface->texture. Adding a glBindTexture fixes related crashes and
artifacts, and is generally more secure.

Signed-off-by: HOU Qiming <hqm03ster@gmail.com>
Tested-by: Marcel Apfelbaum<marcel.apfelbaum@gmail.com>
Signed-off-by: Marcel Apfelbaum <marcel.apfelbaum@gmail.com>
Message-id: 20190507080501.26712-1-marcel.apfelbaum@gmail.com
[fixed malformed patch, rebase to master]
Signed-off-by: Marcel Apfelbaum <marcel.apfelbaum@gmail.com>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
ui/console-gl.c