Well, I wrote a function to take the parsed results of a sprite xml file
commitb01433b38b39ea6dc7f26c9b9223d211bff6b053
authorBrian Caine <brian@mephistopheles.(none)>
Fri, 25 Jan 2008 00:57:22 +0000 (24 19:57 -0500)
committerBrian Caine <brian@mephistopheles.(none)>
Fri, 25 Jan 2008 00:57:22 +0000 (24 19:57 -0500)
tree9d13b57308ad69f77d7638d8dfd7482ec5930178
parent36fcacdd524da7c1c4167fe032da1af0900855f4
Well, I wrote a function to take the parsed results of a sprite xml file
and create a sprite.

It doesn't work quite yet, and I know why.

But before I fix it, I'd like to preserve, for posterity, why your stubs
should print something:

std::vector<Frame> XMLParser::parseSpriteFrames(xmlNode* top)
{
  std::vector<Frame> results;

  return results;
}
src/test_suite/ImageLoader.cpp
src/test_suite/ImageLoader.h
src/test_suite/SConstruct
src/test_suite/battle_knucklessheet [new file with mode: 0644]
src/test_suite/battle_knucklessheet.png [new file with mode: 0644]
src/test_suite/knuckles_sprite.xml [new file with mode: 0644]
src/test_suite/main.cpp