I added the sprite RelaxNG schemas as well as fiddled with the
commit948e618b3951c3650e6de69ea85e3902b691a3bb
authorBrian Caine <brian@mephistopheles.(none)>
Tue, 22 Jan 2008 02:50:19 +0000 (21 21:50 -0500)
committerBrian Caine <brian@mephistopheles.(none)>
Tue, 22 Jan 2008 02:50:19 +0000 (21 21:50 -0500)
tree7e6daf2233628d478fb051004bebf1e9fa6bb211
parentde81c6c21cac4a6d31b39f8349d31cf4f3dfa1ab
I added the sprite RelaxNG schemas as well as fiddled with the
XMLParser.

Yeah...
relaxng/sprite.rnc [new file with mode: 0644]
relaxng/sprite.rng [new file with mode: 0644]
src/XMLParser.cpp
src/XMLParser.h