Hacked some input and entity commands into the engine.
commitf08a8e00f6bf35df31aca780fcb647c2bc8cef61
authorMathias Gottschlag <mathias-go@web.de>
Tue, 3 Feb 2009 17:49:06 +0000 (3 18:49 +0100)
committerMathias Gottschlag <mathias-go@web.de>
Tue, 3 Feb 2009 17:49:06 +0000 (3 18:49 +0100)
treeeb2c9a49ff79f317f3a468446325386e1edbf3b2
parentdb83bd674a9ac2c6676bad0d1c4894b33faaa3c9
Hacked some input and entity commands into the engine.
18 files changed:
CMakeLists.txt
engine/include/core/Entity.h
engine/include/core/Game.h
engine/include/core/Keycode.h [new file with mode: 0644]
engine/include/graphics/GraphicsEngine.h
engine/include/graphics/SceneNode.h [new file with mode: 0644]
engine/src/core/Entity.cpp
engine/src/core/Game.cpp
engine/src/core/GameEngine.cpp
engine/src/core/Keycode.cpp [new file with mode: 0644]
engine/src/graphics/GraphicsEngine.cpp
engine/src/graphics/SceneNode.cpp [new file with mode: 0644]
engine/src/network/NetworkClient.cpp
test/data/materials/tank.material.xml [new file with mode: 0644]
test/data/models/tank_low2.geo [new file with mode: 0644]
test/data/models/tank_low2.scene.xml [new file with mode: 0644]
test/data/textures/tank.png [new file with mode: 0644]
test/src/main.cpp