From d40cd8ad9e75ffc52f3a9a3a36e278ec65557341 Mon Sep 17 00:00:00 2001 From: Petr Baudis Date: Sun, 25 Sep 2011 16:17:49 +0200 Subject: [PATCH] t-regress/TODO: Consistent formatting --- t-regress/TODO | 45 +++++++++++++++++++++++---------------------- 1 file changed, 23 insertions(+), 22 deletions(-) diff --git a/t-regress/TODO b/t-regress/TODO index b22d8ec..e6c6ac4 100644 --- a/t-regress/TODO +++ b/t-regress/TODO @@ -11,7 +11,8 @@ Here is my current list of good candidates to put in a regression suite. * http://files.gokgs.com/games/2011/6/5/pachi2-SimpleBot.sgf pachi shouldn't play the broken ladders up to move 53 -* http://files.gokgs.com/games/2011/6/5/Zen19-pachi2.sgf should have won +* http://files.gokgs.com/games/2011/6/5/Zen19-pachi2.sgf + should have won . move 185 S15 very dubious . move 211 T18 pachi still thinks the semeai is undecided. @@ -99,18 +100,18 @@ kills above) * http://files.gokgs.com/games/2011/2/18/pachi2-tf-3.sgf lost because of unrecognized seki -- http://files.gokgs.com/games/2011/6/9/botkiller2-pachi30s.sgf +* http://files.gokgs.com/games/2011/6/9/botkiller2-pachi30s.sgf threw away a won game. pachi thought until the end that top left white group was dead, so it made silly moves elsewhere. The playouts must be prevented from filling the eye at A17. -- http://files.gokgs.com/games/2011/6/10/pachi30s-samba-2.sgf +* http://files.gokgs.com/games/2011/6/10/pachi30s-samba-2.sgf exactly the same problem as botkiller2-pachi30s.sgf: pachi considers the top left black group as unsettled although it is clearly alive. So it makes silly moves elsewhere. We have to fix this bug, it is too frequent. -- http://files.gokgs.com/games/2011/6/9/jinen-pachi30s-2.sgf +* http://files.gokgs.com/games/2011/6/9/jinen-pachi30s-2.sgf move 165 G5 again playing the ko threat before the ko. move 187 R18 is not a ko threat move 215: @@ -118,18 +119,18 @@ kills above) unsetled, although it is is clearly lost for B. So pachi's estimate of winning by 61% is way too optimistic. -- http://files.gokgs.com/games/2011/6/14/pachi2-Regenbogen.sgf +* http://files.gokgs.com/games/2011/6/14/pachi2-Regenbogen.sgf pachi doesn't see that bent four in top left corner is dead. Still thinks it is winning 79% at move 250 G4. -- http://files.gokgs.com/games/2011/6/14/pachi2-cdocdo-3.sgf +* http://files.gokgs.com/games/2011/6/14/pachi2-cdocdo-3.sgf pachi loses every semai by a large number of liberties but still considers itself winning 57% up to move 222 G16. -- http://files.gokgs.com/games/2011/6/13/pachi30s-Jep.sgf +* http://files.gokgs.com/games/2011/6/13/pachi30s-Jep.sgf moves 102..108 playing a broken ladder -- http://files.gokgs.com/games/2011/6/18/dorabon-pachi2-4.sgf +* http://files.gokgs.com/games/2011/6/18/dorabon-pachi2-4.sgf pachi considers the bottom left semeai won by black (but black loses it) and the bottom right as undecided (white is clearly alive). At move 270 L4 it still thinks it is leading by 80% @@ -139,28 +140,28 @@ kills above) and http://files.gokgs.com/games/2011/6/9/botkiller2-pachi30s.sgf This corner shape is very frequent and pachi always gets it wrong. -- http://files.gokgs.com/games/2011/6/18/pachi2-ultimakang-4.sgf +* http://files.gokgs.com/games/2011/6/18/pachi2-ultimakang-4.sgf pachi was winning up to move 230 Q14 big mistake. Win ratio dropped from 60% to 25% at next move. -- http://files.gokgs.com/games/2011/6/18/akkannbee-pachi2.sgf +* http://files.gokgs.com/games/2011/6/18/akkannbee-pachi2.sgf pachi totally confused by very simple seki. - * http://files.gokgs.com/games/2011/7/6/xiaosugi-pachi2.sgf - pachi thinks until the end that it wins by 80% because it - doesn't understand the seki in lower right. It should have lost - by 42.5 points but white mistakenly agreed to treat the seki as dead. +* http://files.gokgs.com/games/2011/7/6/xiaosugi-pachi2.sgf + pachi thinks until the end that it wins by 80% because it + doesn't understand the seki in lower right. It should have lost + by 42.5 points but white mistakenly agreed to treat the seki as dead. - * http://files.gokgs.com/games/2011/7/5/pachi2-azlan7-2.sgf - move 84 E10 & 86 F10 big mistakes, leave white group dead. - (amazingly pachi recovered and azlan7 escaped in the end). +* http://files.gokgs.com/games/2011/7/5/pachi2-azlan7-2.sgf + move 84 E10 & 86 F10 big mistakes, leave white group dead. + (amazingly pachi recovered and azlan7 escaped in the end). - * http://files.gokgs.com/games/2011/7/5/fafahhhh-pachi2.sgf - threw away won game, probably because of complex corner situations - won by time but game was lost on board +* http://files.gokgs.com/games/2011/7/5/fafahhhh-pachi2.sgf + threw away won game, probably because of complex corner situations + won by time but game was lost on board - * http://files.gokgs.com/games/2011/7/3/pachi2-oasis7.sgf - Passed even though a dead opponent group was marked alive. +* http://files.gokgs.com/games/2011/7/3/pachi2-oasis7.sgf + Passed even though a dead opponent group was marked alive. * http://files.gokgs.com/games/2011/7/28/pachi2-Novicer.sgf Pachi makes many stupid moves because it thinks the top left -- 2.11.4.GIT