Handle invalid strings from game scripts more leniently
commitf012271c541e127aab3fe11f6e912192149931bb
authorrubidium <rubidium@openttd.org>
Sat, 16 Nov 2013 09:54:22 +0000 (16 09:54 +0000)
committercirdan <cirdansw@gmail.com>
Sat, 30 Nov 2013 22:15:03 +0000 (30 23:15 +0100)
treea87fc1bca04da6aff8f9b3b8d375c8bf3496cfb3
parent65f9b6610bf4c79709d71a604e30ca593d45e0d5
Handle invalid strings from game scripts more leniently

(openttd r26007) -Change: make handling strings coming from game
scripts slightly more lenient, i.e. less 'fatal error... must quit'
src/strings.cpp