Simplify Blitter::Surface::scroll signature
commit20a8f08d8754d38ef98381330ac2c39751d4e69b
authorcirdan <cirdansw@gmail.com>
Fri, 28 Apr 2017 17:02:54 +0000 (28 19:02 +0200)
committercirdan <cirdansw@gmail.com>
Fri, 28 Apr 2017 17:02:54 +0000 (28 19:02 +0200)
treee23c3d9dfebc7b977c0922bd5e3e8cd2283a1034
parente46e09d1cfb03c3e5128ee599fb6ef69b1606851
Simplify Blitter::Surface::scroll signature

Blitter::Surface::scroll no longer needs the rectangle coordinates
passed by reference, and the pointer to video memory passed in its
only call was the surface pointer itself. While at it, inline
GfxScroll at its only call site, as it was only needed to protect
the arguments passed by reference to Blitter::Surface::scroll.
src/blitter/32bpp_anim.cpp
src/blitter/32bpp_anim.hpp
src/blitter/32bpp_base.cpp
src/blitter/32bpp_base.hpp
src/blitter/8bpp_base.cpp
src/blitter/8bpp_base.hpp
src/blitter/blitter.h
src/blitter/null.hpp
src/gfx.cpp