From 942abab8f9779c81b65b4c8c676b59482adadc78 Mon Sep 17 00:00:00 2001 From: Chris Robinson Date: Tue, 13 Mar 2018 03:45:24 -0700 Subject: [PATCH] Move a loop into a function --- Alc/effects/reverb.c | 12 +++++++----- 1 file changed, 7 insertions(+), 5 deletions(-) diff --git a/Alc/effects/reverb.c b/Alc/effects/reverb.c index f9650c8b..6861e967 100644 --- a/Alc/effects/reverb.c +++ b/Alc/effects/reverb.c @@ -1301,9 +1301,12 @@ static inline ALfloat FadedDelayLineOut(const DelayLineI *Delay, const ALsizei o } #define UnfadedDelayLineOut(d, o0, o1, c, mu) DelayLineOut(d, o0, c) -static inline ALvoid DelayLineIn(DelayLineI *Delay, const ALsizei offset, const ALsizei c, const ALfloat in) +static inline ALvoid DelayLineIn(DelayLineI *Delay, ALsizei offset, const ALsizei c, + const ALfloat *restrict in, ALsizei count) { - Delay->Line[offset&Delay->Mask][c] = in; + ALsizei i; + for(i = 0;i < count;i++) + Delay->Line[(offset++)&Delay->Mask][c] = *(in++); } static inline ALvoid DelayLineIn4(DelayLineI *Delay, ALsizei offset, const ALfloat in[NUM_LINES]) @@ -1603,7 +1606,7 @@ static ALvoid ALreverbState_process(ALreverbState *State, ALsizei SamplesToDo, c ALfloat (*restrict late)[MAX_UPDATE_SAMPLES] = State->ReverbSamples; ALsizei fadeCount = State->FadeCount; ALfloat fade = (ALfloat)fadeCount / FADE_SAMPLES; - ALsizei base, c, i; + ALsizei base, c; /* Process reverb for these samples. */ for(base = 0;base < SamplesToDo;) @@ -1630,8 +1633,7 @@ static ALvoid ALreverbState_process(ALreverbState *State, ALsizei SamplesToDo, c ALfilterState_process(&State->Filter[c].Hp, early[1], early[0], todo); /* Feed the initial delay line. */ - for(i = 0;i < todo;i++) - DelayLineIn(&State->Delay, State->Offset+i, c, early[1][i]); + DelayLineIn(&State->Delay, State->Offset, c, early[1], todo); } if(UNLIKELY(fadeCount < FADE_SAMPLES)) -- 2.11.4.GIT