From 336aba6f1f9bc21d900435a264c048a36bca0fc8 Mon Sep 17 00:00:00 2001 From: Chris Robinson Date: Fri, 31 Oct 2014 17:24:46 -0700 Subject: [PATCH] Rename the source's Orientation to Direction --- Alc/ALu.c | 6 +++--- OpenAL32/Include/alSource.h | 2 +- OpenAL32/alSource.c | 18 +++++++++--------- 3 files changed, 13 insertions(+), 13 deletions(-) diff --git a/Alc/ALu.c b/Alc/ALu.c index a55fc485..9d7653a5 100644 --- a/Alc/ALu.c +++ b/Alc/ALu.c @@ -609,9 +609,9 @@ ALvoid CalcSourceParams(ALvoice *voice, const ALsource *ALSource, const ALCconte Position[0] = ALSource->Position[0]; Position[1] = ALSource->Position[1]; Position[2] = ALSource->Position[2]; - Direction[0] = ALSource->Orientation[0]; - Direction[1] = ALSource->Orientation[1]; - Direction[2] = ALSource->Orientation[2]; + Direction[0] = ALSource->Direction[0]; + Direction[1] = ALSource->Direction[1]; + Direction[2] = ALSource->Direction[2]; Velocity[0] = ALSource->Velocity[0]; Velocity[1] = ALSource->Velocity[1]; Velocity[2] = ALSource->Velocity[2]; diff --git a/OpenAL32/Include/alSource.h b/OpenAL32/Include/alSource.h index 39bb8185..34d01e19 100644 --- a/OpenAL32/Include/alSource.h +++ b/OpenAL32/Include/alSource.h @@ -59,7 +59,7 @@ typedef struct ALsource { volatile ALfloat RollOffFactor; volatile ALfloat Position[3]; volatile ALfloat Velocity[3]; - volatile ALfloat Orientation[3]; + volatile ALfloat Direction[3]; volatile ALboolean HeadRelative; volatile ALboolean Looping; volatile enum DistanceModel DistanceModel; diff --git a/OpenAL32/alSource.c b/OpenAL32/alSource.c index e47008c5..a148a21a 100644 --- a/OpenAL32/alSource.c +++ b/OpenAL32/alSource.c @@ -523,9 +523,9 @@ static ALboolean SetSourcefv(ALsource *Source, ALCcontext *Context, SrcFloatProp CHECKVAL(isfinite(values[0]) && isfinite(values[1]) && isfinite(values[2])); LockContext(Context); - Source->Orientation[0] = values[0]; - Source->Orientation[1] = values[1]; - Source->Orientation[2] = values[2]; + Source->Direction[0] = values[0]; + Source->Direction[1] = values[1]; + Source->Direction[2] = values[2]; UnlockContext(Context); ATOMIC_STORE(&Source->NeedsUpdate, AL_TRUE); return AL_TRUE; @@ -1019,9 +1019,9 @@ static ALboolean GetSourcedv(ALsource *Source, ALCcontext *Context, SrcFloatProp case AL_DIRECTION: LockContext(Context); - values[0] = Source->Orientation[0]; - values[1] = Source->Orientation[1]; - values[2] = Source->Orientation[2]; + values[0] = Source->Direction[0]; + values[1] = Source->Direction[1]; + values[2] = Source->Direction[2]; UnlockContext(Context); return AL_TRUE; @@ -2381,9 +2381,9 @@ static ALvoid InitSourceParams(ALsource *Source) Source->Position[0] = 0.0f; Source->Position[1] = 0.0f; Source->Position[2] = 0.0f; - Source->Orientation[0] = 0.0f; - Source->Orientation[1] = 0.0f; - Source->Orientation[2] = 0.0f; + Source->Direction[0] = 0.0f; + Source->Direction[1] = 0.0f; + Source->Direction[2] = 0.0f; Source->Velocity[0] = 0.0f; Source->Velocity[1] = 0.0f; Source->Velocity[2] = 0.0f; -- 2.11.4.GIT