Combine the chorus and flanger processing functions
commitde8c5b18248ee5d121cbd4b34b9af94f5e16df35
authorChris Robinson <chris.kcat@gmail.com>
Wed, 10 Jan 2018 07:21:16 +0000 (9 23:21 -0800)
committerChris Robinson <chris.kcat@gmail.com>
Wed, 10 Jan 2018 07:21:16 +0000 (9 23:21 -0800)
tree76e4fb32c7ca5cb795c09dbe2d612377a32b8f2d
parent9e2eb5dc231d835bf78a7225b6b0def74d0220ef
Combine the chorus and flanger processing functions

Given that they're nearly identical, it should be relatively simple to use the
same effect state to process either of them, similar to the reverbs. The big
differences seem to be the delay range (much shorter with flanger) and the
defaults.
Alc/effects/chorus.c
Alc/effects/flanger.c [deleted file]
CMakeLists.txt
OpenAL32/Include/alEffect.h
OpenAL32/alEffect.c