Add hppa-openbsd target
[official-gcc.git] / gcc / ada / s-wwdwch.adb
blob2b3db305b68e9531ec08dc9c246bd1fa960d3486
1 ------------------------------------------------------------------------------
2 -- --
3 -- GNAT RUNTIME COMPONENTS --
4 -- --
5 -- S Y S T E M . W W D _ W C H A R --
6 -- --
7 -- B o d y --
8 -- --
9 -- --
10 -- Copyright (C) 1992-2000, Free Software Foundation, Inc. --
11 -- --
12 -- GNAT is free software; you can redistribute it and/or modify it under --
13 -- terms of the GNU General Public License as published by the Free Soft- --
14 -- ware Foundation; either version 2, or (at your option) any later ver- --
15 -- sion. GNAT is distributed in the hope that it will be useful, but WITH- --
16 -- OUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY --
17 -- or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License --
18 -- for more details. You should have received a copy of the GNU General --
19 -- Public License distributed with GNAT; see file COPYING. If not, write --
20 -- to the Free Software Foundation, 59 Temple Place - Suite 330, Boston, --
21 -- MA 02111-1307, USA. --
22 -- --
23 -- As a special exception, if other files instantiate generics from this --
24 -- unit, or you link this unit with other files to produce an executable, --
25 -- this unit does not by itself cause the resulting executable to be --
26 -- covered by the GNU General Public License. This exception does not --
27 -- however invalidate any other reasons why the executable file might be --
28 -- covered by the GNU Public License. --
29 -- --
30 -- GNAT was originally developed by the GNAT team at New York University. --
31 -- It is now maintained by Ada Core Technologies Inc (http://www.gnat.com). --
32 -- --
33 ------------------------------------------------------------------------------
35 package body System.Wwd_WChar is
37 -------------------------------
38 -- Wide_Width_Wide_Character --
39 -------------------------------
41 function Wide_Width_Wide_Character
42 (Lo, Hi : Wide_Character)
43 return Natural
45 W : Natural;
46 P : Natural;
48 begin
49 W := 0;
51 for C in Lo .. Hi loop
52 P := Wide_Character'Pos (C);
54 -- If we are in wide character range, the length is always 3
55 -- and we are done, since all remaining characters are the same.
57 if P > 255 then
58 return Natural'Max (W, 3);
60 -- If we are in character range then use length of character image
61 -- Is this right, what about wide char encodings of 80-FF???
63 else
64 declare
65 S : Wide_String := Character'Wide_Image (Character'Val (P));
67 begin
68 W := Natural'Max (W, S'Length);
69 end;
70 end if;
71 end loop;
73 return W;
74 end Wide_Width_Wide_Character;
76 end System.Wwd_WChar;