1 ------------------------------------------------------------------------------
3 -- GNAT RUN-TIME COMPONENTS --
5 -- S Y S T E M . A R I T H _ 6 4 --
9 -- Copyright (C) 1992-2007, Free Software Foundation, Inc. --
11 -- GNAT is free software; you can redistribute it and/or modify it under --
12 -- terms of the GNU General Public License as published by the Free Soft- --
13 -- ware Foundation; either version 2, or (at your option) any later ver- --
14 -- sion. GNAT is distributed in the hope that it will be useful, but WITH- --
15 -- OUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY --
16 -- or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License --
17 -- for more details. You should have received a copy of the GNU General --
18 -- Public License distributed with GNAT; see file COPYING. If not, write --
19 -- to the Free Software Foundation, 51 Franklin Street, Fifth Floor, --
20 -- Boston, MA 02110-1301, USA. --
22 -- As a special exception, if other files instantiate generics from this --
23 -- unit, or you link this unit with other files to produce an executable, --
24 -- this unit does not by itself cause the resulting executable to be --
25 -- covered by the GNU General Public License. This exception does not --
26 -- however invalidate any other reasons why the executable file might be --
27 -- covered by the GNU Public License. --
29 -- GNAT was originally developed by the GNAT team at New York University. --
30 -- Extensive contributions were provided by Ada Core Technologies Inc. --
32 ------------------------------------------------------------------------------
34 with Interfaces
; use Interfaces
;
35 with Ada
.Unchecked_Conversion
;
37 package body System
.Arith_64
is
39 pragma Suppress
(Overflow_Check
);
40 pragma Suppress
(Range_Check
);
42 subtype Uns64
is Unsigned_64
;
43 function To_Uns
is new Ada
.Unchecked_Conversion
(Int64
, Uns64
);
44 function To_Int
is new Ada
.Unchecked_Conversion
(Uns64
, Int64
);
46 subtype Uns32
is Unsigned_32
;
48 -----------------------
49 -- Local Subprograms --
50 -----------------------
52 function "+" (A
, B
: Uns32
) return Uns64
;
53 function "+" (A
: Uns64
; B
: Uns32
) return Uns64
;
55 -- Length doubling additions
57 function "*" (A
, B
: Uns32
) return Uns64
;
59 -- Length doubling multiplication
61 function "/" (A
: Uns64
; B
: Uns32
) return Uns64
;
63 -- Length doubling division
65 function "rem" (A
: Uns64
; B
: Uns32
) return Uns64
;
66 pragma Inline
("rem");
67 -- Length doubling remainder
69 function "&" (Hi
, Lo
: Uns32
) return Uns64
;
71 -- Concatenate hi, lo values to form 64-bit result
73 function Le3
(X1
, X2
, X3
: Uns32
; Y1
, Y2
, Y3
: Uns32
) return Boolean;
74 -- Determines if 96 bit value X1&X2&X3 <= Y1&Y2&Y3
76 function Lo
(A
: Uns64
) return Uns32
;
78 -- Low order half of 64-bit value
80 function Hi
(A
: Uns64
) return Uns32
;
82 -- High order half of 64-bit value
84 procedure Sub3
(X1
, X2
, X3
: in out Uns32
; Y1
, Y2
, Y3
: Uns32
);
85 -- Computes X1&X2&X3 := X1&X2&X3 - Y1&Y1&Y3 with mod 2**96 wrap
87 function To_Neg_Int
(A
: Uns64
) return Int64
;
88 -- Convert to negative integer equivalent. If the input is in the range
89 -- 0 .. 2 ** 63, then the corresponding negative signed integer (obtained
90 -- by negating the given value) is returned, otherwise constraint error
93 function To_Pos_Int
(A
: Uns64
) return Int64
;
94 -- Convert to positive integer equivalent. If the input is in the range
95 -- 0 .. 2 ** 63-1, then the corresponding non-negative signed integer is
96 -- returned, otherwise constraint error is raised.
98 procedure Raise_Error
;
99 pragma No_Return
(Raise_Error
);
100 -- Raise constraint error with appropriate message
106 function "&" (Hi
, Lo
: Uns32
) return Uns64
is
108 return Shift_Left
(Uns64
(Hi
), 32) or Uns64
(Lo
);
115 function "*" (A
, B
: Uns32
) return Uns64
is
117 return Uns64
(A
) * Uns64
(B
);
124 function "+" (A
, B
: Uns32
) return Uns64
is
126 return Uns64
(A
) + Uns64
(B
);
129 function "+" (A
: Uns64
; B
: Uns32
) return Uns64
is
131 return A
+ Uns64
(B
);
138 function "/" (A
: Uns64
; B
: Uns32
) return Uns64
is
140 return A
/ Uns64
(B
);
147 function "rem" (A
: Uns64
; B
: Uns32
) return Uns64
is
149 return A
rem Uns64
(B
);
152 --------------------------
153 -- Add_With_Ovflo_Check --
154 --------------------------
156 function Add_With_Ovflo_Check
(X
, Y
: Int64
) return Int64
is
157 R
: constant Int64
:= To_Int
(To_Uns
(X
) + To_Uns
(Y
));
161 if Y
< 0 or else R
>= 0 then
166 if Y
> 0 or else R
< 0 then
172 end Add_With_Ovflo_Check
;
178 procedure Double_Divide
183 Xu
: constant Uns64
:= To_Uns
(abs X
);
184 Yu
: constant Uns64
:= To_Uns
(abs Y
);
186 Yhi
: constant Uns32
:= Hi
(Yu
);
187 Ylo
: constant Uns32
:= Lo
(Yu
);
189 Zu
: constant Uns64
:= To_Uns
(abs Z
);
190 Zhi
: constant Uns32
:= Hi
(Zu
);
191 Zlo
: constant Uns32
:= Lo
(Zu
);
198 if Yu
= 0 or else Zu
= 0 then
202 -- Compute Y * Z. Note that if the result overflows 64 bits unsigned,
203 -- then the rounded result is clearly zero (since the dividend is at
204 -- most 2**63 - 1, the extra bit of precision is nice here!)
232 Du
:= Lo
(T2
) & Lo
(T1
);
234 -- Set final signs (RM 4.5.5(27-30))
236 Den_Pos
:= (Y
< 0) = (Z
< 0);
238 -- Check overflow case of largest negative number divided by 1
240 if X
= Int64
'First and then Du
= 1 and then not Den_Pos
then
244 -- Perform the actual division
249 -- Deal with rounding case
251 if Round
and then Ru
> (Du
- Uns64
'(1)) / Uns64'(2) then
252 Qu
:= Qu
+ Uns64
'(1);
255 -- Case of dividend (X) sign positive
266 -- Case of dividend (X) sign negative
283 function Hi (A : Uns64) return Uns32 is
285 return Uns32 (Shift_Right (A, 32));
292 function Le3 (X1, X2, X3 : Uns32; Y1, Y2, Y3 : Uns32) return Boolean is
311 function Lo (A : Uns64) return Uns32 is
313 return Uns32 (A and 16#FFFF_FFFF#);
316 -------------------------------
317 -- Multiply_With_Ovflo_Check --
318 -------------------------------
320 function Multiply_With_Ovflo_Check (X, Y : Int64) return Int64 is
321 Xu : constant Uns64 := To_Uns (abs X);
322 Xhi : constant Uns32 := Hi (Xu);
323 Xlo : constant Uns32 := Lo (Xu);
325 Yu : constant Uns64 := To_Uns (abs Y);
326 Yhi : constant Uns32 := Hi (Yu);
327 Ylo : constant Uns32 := Lo (Yu);
342 else -- Yhi = Xhi = 0
346 -- Here we have T2 set to the contribution to the upper half
347 -- of the result from the upper halves of the input values.
356 T2 := Lo (T2) & Lo (T1);
360 return To_Pos_Int (T2);
362 return To_Neg_Int (T2);
366 return To_Pos_Int (T2);
368 return To_Neg_Int (T2);
372 end Multiply_With_Ovflo_Check;
378 procedure Raise_Error is
380 raise Constraint_Error with "64-bit arithmetic overflow";
387 procedure Scaled_Divide
392 Xu : constant Uns64 := To_Uns (abs X);
393 Xhi : constant Uns32 := Hi (Xu);
394 Xlo : constant Uns32 := Lo (Xu);
396 Yu : constant Uns64 := To_Uns (abs Y);
397 Yhi : constant Uns32 := Hi (Yu);
398 Ylo : constant Uns32 := Lo (Yu);
400 Zu : Uns64 := To_Uns (abs Z);
401 Zhi : Uns32 := Hi (Zu);
402 Zlo : Uns32 := Lo (Zu);
404 D : array (1 .. 4) of Uns32;
405 -- The dividend, four digits (D(1) is high order)
407 Qd : array (1 .. 2) of Uns32;
408 -- The quotient digits, two digits (Qd(1) is high order)
411 -- Value to subtract, three digits (S1 is high order)
415 -- Unsigned quotient and remainder
418 -- Scaling factor used for multiple-precision divide. Dividend and
419 -- Divisor are multiplied by 2 ** Scale, and the final remainder
420 -- is divided by the scaling factor. The reason for this scaling
421 -- is to allow more accurate estimation of quotient digits.
427 -- First do the multiplication, giving the four digit dividend
435 T2 := D (3) + Lo (T1);
437 D (2) := Hi (T1) + Hi (T2);
441 T2 := D (3) + Lo (T1);
443 T3 := D (2) + Hi (T1);
448 T1 := (D (1) & D (2)) + Uns64'(Xhi
* Yhi
);
459 T2
:= D
(3) + Lo
(T1
);
461 D
(2) := Hi
(T1
) + Hi
(T2
);
470 -- Now it is time for the dreaded multiple precision division. First
471 -- an easy case, check for the simple case of a one digit divisor.
474 if D
(1) /= 0 or else D
(2) >= Zlo
then
477 -- Here we are dividing at most three digits by one digit
481 T2
:= Lo
(T1
rem Zlo
) & D
(4);
483 Qu
:= Lo
(T1
/ Zlo
) & Lo
(T2
/ Zlo
);
487 -- If divisor is double digit and too large, raise error
489 elsif (D
(1) & D
(2)) >= Zu
then
492 -- This is the complex case where we definitely have a double digit
493 -- divisor and a dividend of at least three digits. We use the classical
494 -- multiple division algorithm (see section (4.3.1) of Knuth's "The Art
495 -- of Computer Programming", Vol. 2 for a description (algorithm D).
498 -- First normalize the divisor so that it has the leading bit on.
499 -- We do this by finding the appropriate left shift amount.
503 if (Zhi
and 16#FFFF0000#
) = 0 then
505 Zu
:= Shift_Left
(Zu
, 16);
508 if (Hi
(Zu
) and 16#FF00_0000#
) = 0 then
510 Zu
:= Shift_Left
(Zu
, 8);
513 if (Hi
(Zu
) and 16#F000_0000#
) = 0 then
515 Zu
:= Shift_Left
(Zu
, 4);
518 if (Hi
(Zu
) and 16#C000_0000#
) = 0 then
520 Zu
:= Shift_Left
(Zu
, 2);
523 if (Hi
(Zu
) and 16#
8000_0000#
) = 0 then
525 Zu
:= Shift_Left
(Zu
, 1);
531 -- Note that when we scale up the dividend, it still fits in four
532 -- digits, since we already tested for overflow, and scaling does
533 -- not change the invariant that (D (1) & D (2)) >= Zu.
535 T1
:= Shift_Left
(D
(1) & D
(2), Scale
);
537 T2
:= Shift_Left
(0 & D
(3), Scale
);
538 D
(2) := Lo
(T1
) or Hi
(T2
);
539 T3
:= Shift_Left
(0 & D
(4), Scale
);
540 D
(3) := Lo
(T2
) or Hi
(T3
);
543 -- Loop to compute quotient digits, runs twice for Qd(1) and Qd(2)
547 -- Compute next quotient digit. We have to divide three digits by
548 -- two digits. We estimate the quotient by dividing the leading
549 -- two digits by the leading digit. Given the scaling we did above
550 -- which ensured the first bit of the divisor is set, this gives
551 -- an estimate of the quotient that is at most two too high.
553 if D
(J
+ 1) = Zhi
then
554 Qd
(J
+ 1) := 2 ** 32 - 1;
556 Qd
(J
+ 1) := Lo
((D
(J
+ 1) & D
(J
+ 2)) / Zhi
);
559 -- Compute amount to subtract
561 T1
:= Qd
(J
+ 1) * Zlo
;
562 T2
:= Qd
(J
+ 1) * Zhi
;
564 T1
:= Hi
(T1
) + Lo
(T2
);
566 S1
:= Hi
(T1
) + Hi
(T2
);
568 -- Adjust quotient digit if it was too high
571 exit when Le3
(S1
, S2
, S3
, D
(J
+ 1), D
(J
+ 2), D
(J
+ 3));
572 Qd
(J
+ 1) := Qd
(J
+ 1) - 1;
573 Sub3
(S1
, S2
, S3
, 0, Zhi
, Zlo
);
576 -- Now subtract S1&S2&S3 from D1&D2&D3 ready for next step
578 Sub3
(D
(J
+ 1), D
(J
+ 2), D
(J
+ 3), S1
, S2
, S3
);
581 -- The two quotient digits are now set, and the remainder of the
582 -- scaled division is in D3&D4. To get the remainder for the
583 -- original unscaled division, we rescale this dividend.
585 -- We rescale the divisor as well, to make the proper comparison
586 -- for rounding below.
588 Qu
:= Qd
(1) & Qd
(2);
589 Ru
:= Shift_Right
(D
(3) & D
(4), Scale
);
590 Zu
:= Shift_Right
(Zu
, Scale
);
593 -- Deal with rounding case
595 if Round
and then Ru
> (Zu
- Uns64
'(1)) / Uns64'(2) then
596 Qu
:= Qu
+ Uns64
(1);
599 -- Set final signs (RM 4.5.5(27-30))
601 -- Case of dividend (X * Y) sign positive
603 if (X
>= 0 and then Y
>= 0)
604 or else (X
< 0 and then Y
< 0)
606 R
:= To_Pos_Int
(Ru
);
609 Q
:= To_Pos_Int
(Qu
);
611 Q
:= To_Neg_Int
(Qu
);
614 -- Case of dividend (X * Y) sign negative
617 R
:= To_Neg_Int
(Ru
);
620 Q
:= To_Neg_Int
(Qu
);
622 Q
:= To_Pos_Int
(Qu
);
631 procedure Sub3
(X1
, X2
, X3
: in out Uns32
; Y1
, Y2
, Y3
: Uns32
) is
651 -------------------------------
652 -- Subtract_With_Ovflo_Check --
653 -------------------------------
655 function Subtract_With_Ovflo_Check
(X
, Y
: Int64
) return Int64
is
656 R
: constant Int64
:= To_Int
(To_Uns
(X
) - To_Uns
(Y
));
660 if Y
> 0 or else R
>= 0 then
665 if Y
<= 0 or else R
< 0 then
671 end Subtract_With_Ovflo_Check
;
677 function To_Neg_Int
(A
: Uns64
) return Int64
is
678 R
: constant Int64
:= -To_Int
(A
);
692 function To_Pos_Int
(A
: Uns64
) return Int64
is
693 R
: constant Int64
:= To_Int
(A
);