Do not run mandoc for lintmanpages if MANPAGES is empty.
[netbsd-mini2440.git] / games / sail / array.h
blobefbaf99a3d7526e68b34f90486b3dcb7867a8fce
1 /*-
2 * Copyright (c) 2009 The NetBSD Foundation, Inc.
3 * All rights reserved.
5 * This code is derived from software contributed to The NetBSD Foundation
6 * by David A. Holland.
8 * Redistribution and use in source and binary forms, with or without
9 * modification, are permitted provided that the following conditions
10 * are met:
11 * 1. Redistributions of source code must retain the above copyright
12 * notice, this list of conditions and the following disclaimer.
13 * 2. Redistributions in binary form must reproduce the above copyright
14 * notice, this list of conditions and the following disclaimer in the
15 * documentation and/or other materials provided with the distribution.
17 * THIS SOFTWARE IS PROVIDED BY THE NETBSD FOUNDATION, INC. AND CONTRIBUTORS
18 * ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
19 * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
20 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE FOUNDATION OR CONTRIBUTORS
21 * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
22 * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
23 * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
24 * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
25 * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
26 * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
27 * POSSIBILITY OF SUCH DAMAGE.
30 #ifndef ARRAY_H
31 #define ARRAY_H
33 #include "inlinedefs.h"
35 #define ARRAYS_CHECKED
37 #ifdef ARRAYS_CHECKED
38 #include <assert.h>
39 #define arrayassert assert
40 #else
41 #define arrayassert(x) ((void)(x))
42 #endif
44 ////////////////////////////////////////////////////////////
45 // type and base operations
47 struct array {
48 void **v;
49 unsigned num, max;
52 struct array *array_create(void);
53 void array_destroy(struct array *);
54 void array_init(struct array *);
55 void array_cleanup(struct array *);
56 unsigned array_num(const struct array *);
57 void *array_get(const struct array *, unsigned index_);
58 void array_set(const struct array *, unsigned index_, void *val);
59 int array_setsize(struct array *, unsigned num);
60 int array_add(struct array *, void *val, unsigned *index_ret);
61 int array_insert(struct array *a, unsigned index_);
62 void array_remove(struct array *a, unsigned index_);
64 ////////////////////////////////////////////////////////////
65 // inlining for base operations
67 #ifndef ARRAYINLINE
68 #define ARRAYINLINE INLINE
69 #endif
71 ARRAYINLINE unsigned
72 array_num(const struct array *a)
74 return a->num;
77 ARRAYINLINE void *
78 array_get(const struct array *a, unsigned index_)
80 arrayassert(index_ < a->num);
81 return a->v[index_];
84 ARRAYINLINE void
85 array_set(const struct array *a, unsigned index_, void *val)
87 arrayassert(index_ < a->num);
88 a->v[index_] = val;
91 ARRAYINLINE int
92 array_add(struct array *a, void *val, unsigned *index_ret)
94 unsigned index_ = a->num;
95 if (array_setsize(a, index_+1)) {
96 return -1;
98 a->v[index_] = val;
99 if (index_ret != NULL) {
100 *index_ret = index_;
102 return 0;
105 ////////////////////////////////////////////////////////////
106 // bits for declaring and defining typed arrays
109 * Usage:
111 * DECLARRAY_BYTYPE(foo, bar) declares "struct foo", which is
112 * an array of pointers to "bar", plus the operations on it.
114 * DECLARRAY(foo) is equivalent to DECLARRAY_BYTYPE(fooarray, struct foo).
116 * DEFARRAY_BYTYPE and DEFARRAY are the same as DECLARRAY except that
117 * they define the operations, and both take an extra argument INLINE.
118 * For C99 this should be INLINE in header files and empty in the
119 * master source file, the same as the usage of ARRAYINLINE above and
120 * in array.c.
122 * Example usage in e.g. item.h of some game:
124 * DECLARRAY_BYTYPE(stringarray, char);
125 * DECLARRAY(potion);
126 * DECLARRAY(sword);
128 * #ifndef ITEMINLINE
129 * #define ITEMINLINE INLINE
130 * #endif
132 * DEFARRAY_BYTYPE(stringarray, char, ITEMINLINE);
133 * DEFARRAY(potion, ITEMINLINE);
134 * DEFARRAY(sword, ITEMINLINE);
136 * Then item.c would do "#define ITEMINLINE" before including item.h.
139 #define DECLARRAY_BYTYPE(ARRAY, T) \
140 struct ARRAY { \
141 struct array arr; \
142 }; \
144 struct ARRAY *ARRAY##_create(void); \
145 void ARRAY##_destroy(struct ARRAY *a); \
146 void ARRAY##_init(struct ARRAY *a); \
147 void ARRAY##_cleanup(struct ARRAY *a); \
148 unsigned ARRAY##_num(const struct ARRAY *a); \
149 T *ARRAY##_get(const struct ARRAY *a, unsigned index_); \
150 void ARRAY##_set(struct ARRAY *a, unsigned index_, T *val); \
151 int ARRAY##_setsize(struct ARRAY *a, unsigned num); \
152 int ARRAY##_add(struct ARRAY *a, T *val, unsigned *index_ret); \
153 int ARRAY##_insert(struct ARRAY *a, unsigned index_); \
154 void ARRAY##_remove(struct ARRAY *a, unsigned index_)
157 #define DEFARRAY_BYTYPE(ARRAY, T, INLINE) \
158 INLINE void \
159 ARRAY##_init(struct ARRAY *a) \
161 array_init(&a->arr); \
164 INLINE void \
165 ARRAY##_cleanup(struct ARRAY *a) \
167 array_cleanup(&a->arr); \
170 INLINE struct \
171 ARRAY *ARRAY##_create(void) \
173 struct ARRAY *a; \
175 a = malloc(sizeof(*a)); \
176 if (a == NULL) { \
177 return NULL; \
179 ARRAY##_init(a); \
180 return a; \
183 INLINE void \
184 ARRAY##_destroy(struct ARRAY *a) \
186 ARRAY##_cleanup(a); \
187 free(a); \
190 INLINE unsigned \
191 ARRAY##_num(const struct ARRAY *a) \
193 return array_num(&a->arr); \
196 INLINE T * \
197 ARRAY##_get(const struct ARRAY *a, unsigned index_) \
199 return (T *)array_get(&a->arr, index_); \
202 INLINE void \
203 ARRAY##_set(struct ARRAY *a, unsigned index_, T *val) \
205 array_set(&a->arr, index_, (void *)val); \
208 INLINE int \
209 ARRAY##_setsize(struct ARRAY *a, unsigned num) \
211 return array_setsize(&a->arr, num); \
214 INLINE int \
215 ARRAY##_add(struct ARRAY *a, T *val, unsigned *ret) \
217 return array_add(&a->arr, (void *)val, ret); \
220 INLINE int \
221 ARRAY##_insert(struct ARRAY *a, unsigned index_) \
223 return array_insert(&a->arr, index_); \
226 INLINE void \
227 ARRAY##_remove(struct ARRAY *a, unsigned index_) \
229 return array_remove(&a->arr, index_); \
232 #define DECLARRAY(T) DECLARRAY_BYTYPE(T##array, struct T)
233 #define DEFARRAY(T, INLINE) DEFARRAY_BYTYPE(T##array, struct T, INLINE)
235 ////////////////////////////////////////////////////////////
236 // basic array types
238 DECLARRAY_BYTYPE(stringarray, char);
239 DEFARRAY_BYTYPE(stringarray, char, ARRAYINLINE);
241 #endif /* ARRAY_H */