Support RGB48NE format in OpenGL vos (only really useful once they are modified
commit597c92ff7fc51392562b4985a145b2682b5758c7
authorreimar <reimar@b3059339-0415-0410-9bf9-f77b7e298cf2>
Sat, 21 Nov 2009 18:59:52 +0000 (21 18:59 +0000)
committerreimar <reimar@b3059339-0415-0410-9bf9-f77b7e298cf2>
Sat, 21 Nov 2009 18:59:52 +0000 (21 18:59 +0000)
tree8f868a7e8adb3393658504124c9329d328d3406f
parent6fa77ca503a5fa4b4a47c232a9459bc4a931c110
Support RGB48NE format in OpenGL vos (only really useful once they are modified
to actually use GLX/WGL visuals with more than 8 bits per component if available).

git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@29944 b3059339-0415-0410-9bf9-f77b7e298cf2
libvo/gl_common.c