Merge svn changes up to r28403
[mplayer.git] / libass / ass_render.c
blobda01caf1191e1bfe6a59a00cc436c31517f15496
1 // -*- c-basic-offset: 8; indent-tabs-mode: t -*-
2 // vim:ts=8:sw=8:noet:ai:
3 /*
4 * Copyright (C) 2006 Evgeniy Stepanov <eugeni.stepanov@gmail.com>
6 * This file is part of libass.
8 * libass is free software; you can redistribute it and/or modify
9 * it under the terms of the GNU General Public License as published by
10 * the Free Software Foundation; either version 2 of the License, or
11 * (at your option) any later version.
13 * libass is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * GNU General Public License for more details.
18 * You should have received a copy of the GNU General Public License along
19 * with libass; if not, write to the Free Software Foundation, Inc.,
20 * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
23 #include "config.h"
25 #include <assert.h>
26 #include <math.h>
27 #include <inttypes.h>
28 #include <ft2build.h>
29 #include FT_FREETYPE_H
30 #include FT_STROKER_H
31 #include FT_GLYPH_H
32 #include FT_SYNTHESIS_H
34 #include "mputils.h"
36 #include "ass.h"
37 #include "ass_font.h"
38 #include "ass_bitmap.h"
39 #include "ass_cache.h"
40 #include "ass_utils.h"
41 #include "ass_fontconfig.h"
42 #include "ass_library.h"
44 #define MAX_GLYPHS 3000
45 #define MAX_LINES 300
47 static int last_render_id = 0;
49 typedef struct ass_settings_s {
50 int frame_width;
51 int frame_height;
52 double font_size_coeff; // font size multiplier
53 double line_spacing; // additional line spacing (in frame pixels)
54 int top_margin; // height of top margin. Everything except toptitles is shifted down by top_margin.
55 int bottom_margin; // height of bottom margin. (frame_height - top_margin - bottom_margin) is original video height.
56 int left_margin;
57 int right_margin;
58 int use_margins; // 0 - place all subtitles inside original frame
59 // 1 - use margins for placing toptitles and subtitles
60 double aspect; // frame aspect ratio, d_width / d_height.
61 ass_hinting_t hinting;
63 char* default_font;
64 char* default_family;
65 } ass_settings_t;
67 // a rendered event
68 typedef struct event_images_s {
69 ass_image_t* imgs;
70 int top, height;
71 int detect_collisions;
72 int shift_direction;
73 ass_event_t* event;
74 } event_images_t;
76 struct ass_renderer_s {
77 ass_library_t* library;
78 FT_Library ftlibrary;
79 fc_instance_t* fontconfig_priv;
80 ass_settings_t settings;
81 int render_id;
82 ass_synth_priv_t* synth_priv;
84 ass_image_t* images_root; // rendering result is stored here
85 ass_image_t* prev_images_root;
87 event_images_t* eimg; // temporary buffer for sorting rendered events
88 int eimg_size; // allocated buffer size
91 typedef enum {EF_NONE = 0, EF_KARAOKE, EF_KARAOKE_KF, EF_KARAOKE_KO} effect_t;
93 // describes a glyph
94 // glyph_info_t and text_info_t are used for text centering and word-wrapping operations
95 typedef struct glyph_info_s {
96 unsigned symbol;
97 FT_Glyph glyph;
98 FT_Glyph outline_glyph;
99 bitmap_t* bm; // glyph bitmap
100 bitmap_t* bm_o; // outline bitmap
101 bitmap_t* bm_s; // shadow bitmap
102 FT_BBox bbox;
103 FT_Vector pos;
104 char linebreak; // the first (leading) glyph of some line ?
105 uint32_t c[4]; // colors
106 FT_Vector advance; // 26.6
107 effect_t effect_type;
108 int effect_timing; // time duration of current karaoke word
109 // after process_karaoke_effects: distance in pixels from the glyph origin.
110 // part of the glyph to the left of it is displayed in a different color.
111 int effect_skip_timing; // delay after the end of last karaoke word
112 int asc, desc; // font max ascender and descender
113 // int height;
114 int be; // blur edges
115 int shadow;
116 double frx, fry, frz; // rotation
118 bitmap_hash_key_t hash_key;
119 } glyph_info_t;
121 typedef struct line_info_s {
122 int asc, desc;
123 } line_info_t;
125 typedef struct text_info_s {
126 glyph_info_t* glyphs;
127 int length;
128 line_info_t lines[MAX_LINES];
129 int n_lines;
130 int height;
131 } text_info_t;
134 // Renderer state.
135 // Values like current font face, color, screen position, clipping and so on are stored here.
136 typedef struct render_context_s {
137 ass_event_t* event;
138 ass_style_t* style;
140 ass_font_t* font;
141 char* font_path;
142 double font_size;
144 FT_Stroker stroker;
145 int alignment; // alignment overrides go here; if zero, style value will be used
146 double frx, fry, frz;
147 enum { EVENT_NORMAL, // "normal" top-, sub- or mid- title
148 EVENT_POSITIONED, // happens after pos(,), margins are ignored
149 EVENT_HSCROLL, // "Banner" transition effect, text_width is unlimited
150 EVENT_VSCROLL // "Scroll up", "Scroll down" transition effects
151 } evt_type;
152 double pos_x, pos_y; // position
153 double org_x, org_y; // origin
154 char have_origin; // origin is explicitly defined; if 0, get_base_point() is used
155 double scale_x, scale_y;
156 double hspacing; // distance between letters, in pixels
157 double border; // outline width
158 uint32_t c[4]; // colors(Primary, Secondary, so on) in RGBA
159 int clip_x0, clip_y0, clip_x1, clip_y1;
160 char detect_collisions;
161 uint32_t fade; // alpha from \fad
162 char be; // blur edges
163 int shadow;
164 int drawing_mode; // not implemented; when != 0 text is discarded, except for style override tags
166 effect_t effect_type;
167 int effect_timing;
168 int effect_skip_timing;
170 enum { SCROLL_LR, // left-to-right
171 SCROLL_RL,
172 SCROLL_TB, // top-to-bottom
173 SCROLL_BT
174 } scroll_direction; // for EVENT_HSCROLL, EVENT_VSCROLL
175 int scroll_shift;
177 // face properties
178 char* family;
179 unsigned bold;
180 unsigned italic;
182 } render_context_t;
184 // frame-global data
185 typedef struct frame_context_s {
186 ass_renderer_t* ass_priv;
187 int width, height; // screen dimensions
188 int orig_height; // frame height ( = screen height - margins )
189 int orig_width; // frame width ( = screen width - margins )
190 int orig_height_nocrop; // frame height ( = screen height - margins + cropheight)
191 int orig_width_nocrop; // frame width ( = screen width - margins + cropwidth)
192 ass_track_t* track;
193 long long time; // frame's timestamp, ms
194 double font_scale;
195 double font_scale_x; // x scale applied to all glyphs to preserve text aspect ratio
196 double border_scale;
197 } frame_context_t;
199 static ass_renderer_t* ass_renderer;
200 static ass_settings_t* global_settings;
201 static text_info_t text_info;
202 static render_context_t render_context;
203 static frame_context_t frame_context;
205 struct render_priv_s {
206 int top, height;
207 int render_id;
210 static void ass_lazy_track_init(void)
212 ass_track_t* track = frame_context.track;
213 if (track->PlayResX && track->PlayResY)
214 return;
215 if (!track->PlayResX && !track->PlayResY) {
216 mp_msg(MSGT_ASS, MSGL_WARN, MSGTR_LIBASS_NeitherPlayResXNorPlayResYDefined);
217 track->PlayResX = 384;
218 track->PlayResY = 288;
219 } else {
220 double orig_aspect = (global_settings->aspect * frame_context.height * frame_context.orig_width) /
221 frame_context.orig_height / frame_context.width;
222 if (!track->PlayResY) {
223 track->PlayResY = track->PlayResX / orig_aspect + .5;
224 mp_msg(MSGT_ASS, MSGL_WARN, MSGTR_LIBASS_PlayResYUndefinedSettingY, track->PlayResY);
225 } else if (!track->PlayResX) {
226 track->PlayResX = track->PlayResY * orig_aspect + .5;
227 mp_msg(MSGT_ASS, MSGL_WARN, MSGTR_LIBASS_PlayResXUndefinedSettingX, track->PlayResX);
232 ass_renderer_t* ass_renderer_init(ass_library_t* library)
234 int error;
235 FT_Library ft;
236 ass_renderer_t* priv = 0;
237 int vmajor, vminor, vpatch;
239 memset(&render_context, 0, sizeof(render_context));
240 memset(&frame_context, 0, sizeof(frame_context));
241 memset(&text_info, 0, sizeof(text_info));
243 error = FT_Init_FreeType( &ft );
244 if ( error ) {
245 mp_msg(MSGT_ASS, MSGL_FATAL, MSGTR_LIBASS_FT_Init_FreeTypeFailed);
246 goto ass_init_exit;
249 FT_Library_Version(ft, &vmajor, &vminor, &vpatch);
250 mp_msg(MSGT_ASS, MSGL_V, "FreeType library version: %d.%d.%d\n",
251 vmajor, vminor, vpatch);
252 mp_msg(MSGT_ASS, MSGL_V, "FreeType headers version: %d.%d.%d\n",
253 FREETYPE_MAJOR, FREETYPE_MINOR, FREETYPE_PATCH);
255 priv = calloc(1, sizeof(ass_renderer_t));
256 if (!priv) {
257 FT_Done_FreeType(ft);
258 goto ass_init_exit;
261 priv->synth_priv = ass_synth_init();
263 priv->library = library;
264 priv->ftlibrary = ft;
265 // images_root and related stuff is zero-filled in calloc
267 ass_font_cache_init();
268 ass_bitmap_cache_init();
269 ass_glyph_cache_init();
271 text_info.glyphs = calloc(MAX_GLYPHS, sizeof(glyph_info_t));
273 ass_init_exit:
274 if (priv) mp_msg(MSGT_ASS, MSGL_INFO, MSGTR_LIBASS_Init);
275 else mp_msg(MSGT_ASS, MSGL_ERR, MSGTR_LIBASS_InitFailed);
277 return priv;
280 void ass_renderer_done(ass_renderer_t* priv)
282 ass_font_cache_done();
283 ass_bitmap_cache_done();
284 ass_glyph_cache_done();
285 if (render_context.stroker) {
286 FT_Stroker_Done(render_context.stroker);
287 render_context.stroker = 0;
289 if (priv && priv->ftlibrary) FT_Done_FreeType(priv->ftlibrary);
290 if (priv && priv->fontconfig_priv) fontconfig_done(priv->fontconfig_priv);
291 if (priv && priv->synth_priv) ass_synth_done(priv->synth_priv);
292 if (priv && priv->eimg) free(priv->eimg);
293 if (priv) free(priv);
294 if (text_info.glyphs) free(text_info.glyphs);
298 * \brief Create a new ass_image_t
299 * Parameters are the same as ass_image_t fields.
301 static ass_image_t* my_draw_bitmap(unsigned char* bitmap, int bitmap_w, int bitmap_h, int stride, int dst_x, int dst_y, uint32_t color)
303 ass_image_t* img = calloc(1, sizeof(ass_image_t));
305 img->w = bitmap_w;
306 img->h = bitmap_h;
307 img->stride = stride;
308 img->bitmap = bitmap;
309 img->color = color;
310 img->dst_x = dst_x;
311 img->dst_y = dst_y;
313 return img;
317 * \brief convert bitmap glyph into ass_image_t struct(s)
318 * \param bit freetype bitmap glyph, FT_PIXEL_MODE_GRAY
319 * \param dst_x bitmap x coordinate in video frame
320 * \param dst_y bitmap y coordinate in video frame
321 * \param color first color, RGBA
322 * \param color2 second color, RGBA
323 * \param brk x coordinate relative to glyph origin, color is used to the left of brk, color2 - to the right
324 * \param tail pointer to the last image's next field, head of the generated list should be stored here
325 * \return pointer to the new list tail
326 * Performs clipping. Uses my_draw_bitmap for actual bitmap convertion.
328 static ass_image_t** render_glyph(bitmap_t* bm, int dst_x, int dst_y, uint32_t color, uint32_t color2, int brk, ass_image_t** tail)
330 // brk is relative to dst_x
331 // color = color left of brk
332 // color2 = color right of brk
333 int b_x0, b_y0, b_x1, b_y1; // visible part of the bitmap
334 int clip_x0, clip_y0, clip_x1, clip_y1;
335 int tmp;
336 ass_image_t* img;
338 dst_x += bm->left;
339 dst_y += bm->top;
340 brk -= bm->left;
342 // clipping
343 clip_x0 = render_context.clip_x0;
344 clip_y0 = render_context.clip_y0;
345 clip_x1 = render_context.clip_x1;
346 clip_y1 = render_context.clip_y1;
347 b_x0 = 0;
348 b_y0 = 0;
349 b_x1 = bm->w;
350 b_y1 = bm->h;
352 tmp = dst_x - clip_x0;
353 if (tmp < 0) {
354 mp_msg(MSGT_ASS, MSGL_DBG2, "clip left\n");
355 b_x0 = - tmp;
357 tmp = dst_y - clip_y0;
358 if (tmp < 0) {
359 mp_msg(MSGT_ASS, MSGL_DBG2, "clip top\n");
360 b_y0 = - tmp;
362 tmp = clip_x1 - dst_x - bm->w;
363 if (tmp < 0) {
364 mp_msg(MSGT_ASS, MSGL_DBG2, "clip right\n");
365 b_x1 = bm->w + tmp;
367 tmp = clip_y1 - dst_y - bm->h;
368 if (tmp < 0) {
369 mp_msg(MSGT_ASS, MSGL_DBG2, "clip bottom\n");
370 b_y1 = bm->h + tmp;
373 if ((b_y0 >= b_y1) || (b_x0 >= b_x1))
374 return tail;
376 if (brk > b_x0) { // draw left part
377 if (brk > b_x1) brk = b_x1;
378 img = my_draw_bitmap(bm->buffer + bm->w * b_y0 + b_x0,
379 brk - b_x0, b_y1 - b_y0, bm->w,
380 dst_x + b_x0, dst_y + b_y0, color);
381 *tail = img;
382 tail = &img->next;
384 if (brk < b_x1) { // draw right part
385 if (brk < b_x0) brk = b_x0;
386 img = my_draw_bitmap(bm->buffer + bm->w * b_y0 + brk,
387 b_x1 - brk, b_y1 - b_y0, bm->w,
388 dst_x + brk, dst_y + b_y0, color2);
389 *tail = img;
390 tail = &img->next;
392 return tail;
396 * \brief Convert text_info_t struct to ass_image_t list
397 * Splits glyphs in halves when needed (for \kf karaoke).
399 static ass_image_t* render_text(text_info_t* text_info, int dst_x, int dst_y)
401 int pen_x, pen_y;
402 int i;
403 bitmap_t* bm;
404 ass_image_t* head;
405 ass_image_t** tail = &head;
407 for (i = 0; i < text_info->length; ++i) {
408 glyph_info_t* info = text_info->glyphs + i;
409 if ((info->symbol == 0) || (info->symbol == '\n') || !info->bm_s || (info->shadow == 0))
410 continue;
412 pen_x = dst_x + info->pos.x + info->shadow;
413 pen_y = dst_y + info->pos.y + info->shadow;
414 bm = info->bm_s;
416 tail = render_glyph(bm, pen_x, pen_y, info->c[3], 0, 1000000, tail);
419 for (i = 0; i < text_info->length; ++i) {
420 glyph_info_t* info = text_info->glyphs + i;
421 if ((info->symbol == 0) || (info->symbol == '\n') || !info->bm_o)
422 continue;
424 pen_x = dst_x + info->pos.x;
425 pen_y = dst_y + info->pos.y;
426 bm = info->bm_o;
428 if ((info->effect_type == EF_KARAOKE_KO) && (info->effect_timing <= info->bbox.xMax)) {
429 // do nothing
430 } else
431 tail = render_glyph(bm, pen_x, pen_y, info->c[2], 0, 1000000, tail);
433 for (i = 0; i < text_info->length; ++i) {
434 glyph_info_t* info = text_info->glyphs + i;
435 if ((info->symbol == 0) || (info->symbol == '\n') || !info->bm)
436 continue;
438 pen_x = dst_x + info->pos.x;
439 pen_y = dst_y + info->pos.y;
440 bm = info->bm;
442 if ((info->effect_type == EF_KARAOKE) || (info->effect_type == EF_KARAOKE_KO)) {
443 if (info->effect_timing > info->bbox.xMax)
444 tail = render_glyph(bm, pen_x, pen_y, info->c[0], 0, 1000000, tail);
445 else
446 tail = render_glyph(bm, pen_x, pen_y, info->c[1], 0, 1000000, tail);
447 } else if (info->effect_type == EF_KARAOKE_KF) {
448 tail = render_glyph(bm, pen_x, pen_y, info->c[0], info->c[1], info->effect_timing, tail);
449 } else
450 tail = render_glyph(bm, pen_x, pen_y, info->c[0], 0, 1000000, tail);
453 *tail = 0;
454 return head;
458 * \brief Mapping between script and screen coordinates
460 static int x2scr(double x) {
461 return x*frame_context.orig_width_nocrop / frame_context.track->PlayResX +
462 FFMAX(global_settings->left_margin, 0);
465 * \brief Mapping between script and screen coordinates
467 static int y2scr(double y) {
468 return y * frame_context.orig_height_nocrop / frame_context.track->PlayResY +
469 FFMAX(global_settings->top_margin, 0);
471 // the same for toptitles
472 static int y2scr_top(double y) {
473 if (global_settings->use_margins)
474 return y * frame_context.orig_height_nocrop / frame_context.track->PlayResY;
475 else
476 return y * frame_context.orig_height_nocrop / frame_context.track->PlayResY +
477 FFMAX(global_settings->top_margin, 0);
479 // the same for subtitles
480 static int y2scr_sub(double y) {
481 if (global_settings->use_margins)
482 return y * frame_context.orig_height_nocrop / frame_context.track->PlayResY +
483 FFMAX(global_settings->top_margin, 0) +
484 FFMAX(global_settings->bottom_margin, 0);
485 else
486 return y * frame_context.orig_height_nocrop / frame_context.track->PlayResY +
487 FFMAX(global_settings->top_margin, 0);
490 static void compute_string_bbox( text_info_t* info, FT_BBox *abbox ) {
491 FT_BBox bbox;
492 int i;
494 if (text_info.length > 0) {
495 bbox.xMin = 32000;
496 bbox.xMax = -32000;
497 bbox.yMin = - d6_to_int(text_info.lines[0].asc) + text_info.glyphs[0].pos.y;
498 bbox.yMax = d6_to_int(text_info.height - text_info.lines[0].asc) + text_info.glyphs[0].pos.y;
500 for (i = 0; i < text_info.length; ++i) {
501 int s = text_info.glyphs[i].pos.x;
502 int e = s + d6_to_int(text_info.glyphs[i].advance.x);
503 bbox.xMin = FFMIN(bbox.xMin, s);
504 bbox.xMax = FFMAX(bbox.xMax, e);
506 } else
507 bbox.xMin = bbox.xMax = bbox.yMin = bbox.yMax = 0;
509 /* return string bbox */
510 *abbox = bbox;
515 * \brief Check if starting part of (*p) matches sample. If true, shift p to the first symbol after the matching part.
517 static inline int mystrcmp(char** p, const char* sample) {
518 int len = strlen(sample);
519 if (strncmp(*p, sample, len) == 0) {
520 (*p) += len;
521 return 1;
522 } else
523 return 0;
526 static void change_font_size(double sz)
528 double size = sz * frame_context.font_scale;
530 if (size < 1)
531 size = 1;
532 else if (size > frame_context.height * 2)
533 size = frame_context.height * 2;
535 ass_font_set_size(render_context.font, size);
537 render_context.font_size = sz;
541 * \brief Change current font, using setting from render_context.
543 static void update_font(void)
545 unsigned val;
546 ass_renderer_t* priv = frame_context.ass_priv;
547 ass_font_desc_t desc;
548 desc.family = strdup(render_context.family);
550 val = render_context.bold;
551 // 0 = normal, 1 = bold, >1 = exact weight
552 if (val == 0) val = 80; // normal
553 else if (val == 1) val = 200; // bold
554 desc.bold = val;
556 val = render_context.italic;
557 if (val == 0) val = 0; // normal
558 else if (val == 1) val = 110; //italic
559 desc.italic = val;
561 render_context.font = ass_font_new(priv->library, priv->ftlibrary, priv->fontconfig_priv, &desc);
562 free(desc.family);
564 if (render_context.font)
565 change_font_size(render_context.font_size);
569 * \brief Change border width
570 * negative value resets border to style value
572 static void change_border(double border)
574 int b;
575 if (!render_context.font) return;
577 if (border < 0) {
578 if (render_context.style->BorderStyle == 1) {
579 if (render_context.style->Outline == 0 && render_context.style->Shadow > 0)
580 border = 1.;
581 else
582 border = render_context.style->Outline;
583 } else
584 border = 1.;
586 render_context.border = border;
588 b = 64 * border * frame_context.border_scale;
589 if (b > 0) {
590 if (!render_context.stroker) {
591 int error;
592 #if (FREETYPE_MAJOR > 2) || ((FREETYPE_MAJOR == 2) && (FREETYPE_MINOR > 1))
593 error = FT_Stroker_New( ass_renderer->ftlibrary, &render_context.stroker );
594 #else // < 2.2
595 error = FT_Stroker_New( render_context.font->faces[0]->memory, &render_context.stroker );
596 #endif
597 if (error) {
598 mp_msg(MSGT_ASS, MSGL_V, "failed to get stroker\n");
599 render_context.stroker = 0;
602 if (render_context.stroker)
603 FT_Stroker_Set( render_context.stroker, b,
604 FT_STROKER_LINECAP_ROUND,
605 FT_STROKER_LINEJOIN_ROUND,
606 0 );
607 } else {
608 FT_Stroker_Done(render_context.stroker);
609 render_context.stroker = 0;
613 #define _r(c) ((c)>>24)
614 #define _g(c) (((c)>>16)&0xFF)
615 #define _b(c) (((c)>>8)&0xFF)
616 #define _a(c) ((c)&0xFF)
619 * \brief Calculate a weighted average of two colors
620 * calculates c1*(1-a) + c2*a, but separately for each component except alpha
622 static void change_color(uint32_t* var, uint32_t new, double pwr)
624 (*var)= ((uint32_t)(_r(*var) * (1 - pwr) + _r(new) * pwr) << 24) +
625 ((uint32_t)(_g(*var) * (1 - pwr) + _g(new) * pwr) << 16) +
626 ((uint32_t)(_b(*var) * (1 - pwr) + _b(new) * pwr) << 8) +
627 _a(*var);
630 // like change_color, but for alpha component only
631 static void change_alpha(uint32_t* var, uint32_t new, double pwr)
633 *var = (_r(*var) << 24) + (_g(*var) << 16) + (_b(*var) << 8) + (_a(*var) * (1 - pwr) + _a(new) * pwr);
637 * \brief Multiply two alpha values
638 * \param a first value
639 * \param b second value
640 * \return result of multiplication
641 * Parameters and result are limited by 0xFF.
643 static uint32_t mult_alpha(uint32_t a, uint32_t b)
645 return 0xFF - (0xFF - a) * (0xFF - b) / 0xFF;
649 * \brief Calculate alpha value by piecewise linear function
650 * Used for \fad, \fade implementation.
652 static unsigned interpolate_alpha(long long now,
653 long long t1, long long t2, long long t3, long long t4,
654 unsigned a1, unsigned a2, unsigned a3)
656 unsigned a;
657 double cf;
658 if (now <= t1) {
659 a = a1;
660 } else if (now >= t4) {
661 a = a3;
662 } else if (now < t2) { // and > t1
663 cf = ((double)(now - t1)) / (t2 - t1);
664 a = a1 * (1 - cf) + a2 * cf;
665 } else if (now > t3) {
666 cf = ((double)(now - t3)) / (t4 - t3);
667 a = a2 * (1 - cf) + a3 * cf;
668 } else { // t2 <= now <= t3
669 a = a2;
672 return a;
675 static void reset_render_context(void);
678 * \brief Parse style override tag.
679 * \param p string to parse
680 * \param pwr multiplier for some tag effects (comes from \t tags)
682 static char* parse_tag(char* p, double pwr) {
683 #define skip_to(x) while ((*p != (x)) && (*p != '}') && (*p != 0)) { ++p;}
684 #define skip(x) if (*p == (x)) ++p; else { return p; }
686 skip_to('\\');
687 skip('\\');
688 if ((*p == '}') || (*p == 0))
689 return p;
691 if (mystrcmp(&p, "fsc")) {
692 char tp = *p++;
693 double val;
694 if (tp == 'x') {
695 if (mystrtod(&p, &val)) {
696 val /= 100;
697 render_context.scale_x = render_context.scale_x * ( 1 - pwr) + val * pwr;
698 } else
699 render_context.scale_x = render_context.style->ScaleX;
700 } else if (tp == 'y') {
701 if (mystrtod(&p, &val)) {
702 val /= 100;
703 render_context.scale_y = render_context.scale_y * ( 1 - pwr) + val * pwr;
704 } else
705 render_context.scale_y = render_context.style->ScaleY;
707 } else if (mystrcmp(&p, "fsp")) {
708 double val;
709 if (mystrtod(&p, &val))
710 render_context.hspacing = render_context.hspacing * ( 1 - pwr ) + val * pwr;
711 else
712 render_context.hspacing = render_context.style->Spacing;
713 } else if (mystrcmp(&p, "fs")) {
714 double val;
715 if (mystrtod(&p, &val))
716 val = render_context.font_size * ( 1 - pwr ) + val * pwr;
717 else
718 val = render_context.style->FontSize;
719 if (render_context.font)
720 change_font_size(val);
721 } else if (mystrcmp(&p, "bord")) {
722 double val;
723 if (mystrtod(&p, &val))
724 val = render_context.border * ( 1 - pwr ) + val * pwr;
725 else
726 val = -1.; // reset to default
727 change_border(val);
728 } else if (mystrcmp(&p, "move")) {
729 int x1, x2, y1, y2;
730 long long t1, t2, delta_t, t;
731 double x, y;
732 double k;
733 skip('(');
734 x1 = strtol(p, &p, 10);
735 skip(',');
736 y1 = strtol(p, &p, 10);
737 skip(',');
738 x2 = strtol(p, &p, 10);
739 skip(',');
740 y2 = strtol(p, &p, 10);
741 if (*p == ',') {
742 skip(',');
743 t1 = strtoll(p, &p, 10);
744 skip(',');
745 t2 = strtoll(p, &p, 10);
746 mp_msg(MSGT_ASS, MSGL_DBG2, "movement6: (%d, %d) -> (%d, %d), (%" PRId64 " .. %" PRId64 ")\n",
747 x1, y1, x2, y2, (int64_t)t1, (int64_t)t2);
748 } else {
749 t1 = 0;
750 t2 = render_context.event->Duration;
751 mp_msg(MSGT_ASS, MSGL_DBG2, "movement: (%d, %d) -> (%d, %d)\n", x1, y1, x2, y2);
753 skip(')');
754 delta_t = t2 - t1;
755 t = frame_context.time - render_context.event->Start;
756 if (t < t1)
757 k = 0.;
758 else if (t > t2)
759 k = 1.;
760 else k = ((double)(t - t1)) / delta_t;
761 x = k * (x2 - x1) + x1;
762 y = k * (y2 - y1) + y1;
763 render_context.pos_x = x;
764 render_context.pos_y = y;
765 render_context.detect_collisions = 0;
766 render_context.evt_type = EVENT_POSITIONED;
767 } else if (mystrcmp(&p, "frx")) {
768 double val;
769 if (mystrtod(&p, &val)) {
770 val *= M_PI / 180;
771 render_context.frx = val * pwr + render_context.frx * (1-pwr);
772 } else
773 render_context.frx = 0.;
774 } else if (mystrcmp(&p, "fry")) {
775 double val;
776 if (mystrtod(&p, &val)) {
777 val *= M_PI / 180;
778 render_context.fry = val * pwr + render_context.fry * (1-pwr);
779 } else
780 render_context.fry = 0.;
781 } else if (mystrcmp(&p, "frz") || mystrcmp(&p, "fr")) {
782 double val;
783 if (mystrtod(&p, &val)) {
784 val *= M_PI / 180;
785 render_context.frz = val * pwr + render_context.frz * (1-pwr);
786 } else
787 render_context.frz = M_PI * render_context.style->Angle / 180.;
788 } else if (mystrcmp(&p, "fn")) {
789 char* start = p;
790 char* family;
791 skip_to('\\');
792 if (p > start) {
793 family = malloc(p - start + 1);
794 strncpy(family, start, p - start);
795 family[p - start] = '\0';
796 } else
797 family = strdup(render_context.style->FontName);
798 if (render_context.family)
799 free(render_context.family);
800 render_context.family = family;
801 update_font();
802 } else if (mystrcmp(&p, "alpha")) {
803 uint32_t val;
804 int i;
805 if (strtocolor(&p, &val)) {
806 unsigned char a = val >> 24;
807 for (i = 0; i < 4; ++i)
808 change_alpha(&render_context.c[i], a, pwr);
809 } else {
810 change_alpha(&render_context.c[0], render_context.style->PrimaryColour, pwr);
811 change_alpha(&render_context.c[1], render_context.style->SecondaryColour, pwr);
812 change_alpha(&render_context.c[2], render_context.style->OutlineColour, pwr);
813 change_alpha(&render_context.c[3], render_context.style->BackColour, pwr);
815 // FIXME: simplify
816 } else if (mystrcmp(&p, "an")) {
817 int val;
818 if (mystrtoi(&p, 10, &val) && val) {
819 int v = (val - 1) / 3; // 0, 1 or 2 for vertical alignment
820 mp_msg(MSGT_ASS, MSGL_DBG2, "an %d\n", val);
821 if (v != 0) v = 3 - v;
822 val = ((val - 1) % 3) + 1; // horizontal alignment
823 val += v*4;
824 mp_msg(MSGT_ASS, MSGL_DBG2, "align %d\n", val);
825 render_context.alignment = val;
826 } else
827 render_context.alignment = render_context.style->Alignment;
828 } else if (mystrcmp(&p, "a")) {
829 int val;
830 if (mystrtoi(&p, 10, &val) && val)
831 render_context.alignment = val;
832 else
833 render_context.alignment = render_context.style->Alignment;
834 } else if (mystrcmp(&p, "pos")) {
835 int v1, v2;
836 skip('(');
837 v1 = strtol(p, &p, 10);
838 skip(',');
839 v2 = strtol(p, &p, 10);
840 skip(')');
841 mp_msg(MSGT_ASS, MSGL_DBG2, "pos(%d, %d)\n", v1, v2);
842 if (render_context.evt_type == EVENT_POSITIONED) {
843 mp_msg(MSGT_ASS, MSGL_V, "Subtitle has a new \\pos "
844 "after \\move or \\pos, ignoring\n");
845 } else {
846 render_context.evt_type = EVENT_POSITIONED;
847 render_context.detect_collisions = 0;
848 render_context.pos_x = v1;
849 render_context.pos_y = v2;
851 } else if (mystrcmp(&p, "fad")) {
852 int a1, a2, a3;
853 long long t1, t2, t3, t4;
854 if (*p == 'e') ++p; // either \fad or \fade
855 skip('(');
856 a1 = strtol(p, &p, 10);
857 skip(',');
858 a2 = strtol(p, &p, 10);
859 if (*p == ')') {
860 // 2-argument version (\fad, according to specs)
861 // a1 and a2 are fade-in and fade-out durations
862 t1 = 0;
863 t4 = render_context.event->Duration;
864 t2 = a1;
865 t3 = t4 - a2;
866 a1 = 0xFF;
867 a2 = 0;
868 a3 = 0xFF;
869 } else {
870 // 6-argument version (\fade)
871 // a1 and a2 (and a3) are opacity values
872 skip(',');
873 a3 = strtol(p, &p, 10);
874 skip(',');
875 t1 = strtoll(p, &p, 10);
876 skip(',');
877 t2 = strtoll(p, &p, 10);
878 skip(',');
879 t3 = strtoll(p, &p, 10);
880 skip(',');
881 t4 = strtoll(p, &p, 10);
883 skip(')');
884 render_context.fade = interpolate_alpha(frame_context.time - render_context.event->Start, t1, t2, t3, t4, a1, a2, a3);
885 } else if (mystrcmp(&p, "org")) {
886 int v1, v2;
887 skip('(');
888 v1 = strtol(p, &p, 10);
889 skip(',');
890 v2 = strtol(p, &p, 10);
891 skip(')');
892 mp_msg(MSGT_ASS, MSGL_DBG2, "org(%d, %d)\n", v1, v2);
893 // render_context.evt_type = EVENT_POSITIONED;
894 render_context.org_x = v1;
895 render_context.org_y = v2;
896 render_context.have_origin = 1;
897 render_context.detect_collisions = 0;
898 } else if (mystrcmp(&p, "t")) {
899 double v[3];
900 int v1, v2;
901 double v3;
902 int cnt;
903 long long t1, t2, t, delta_t;
904 double k;
905 skip('(');
906 for (cnt = 0; cnt < 3; ++cnt) {
907 if (*p == '\\')
908 break;
909 v[cnt] = strtod(p, &p);
910 skip(',');
912 if (cnt == 3) {
913 v1 = v[0]; v2 = v[1]; v3 = v[2];
914 } else if (cnt == 2) {
915 v1 = v[0]; v2 = v[1]; v3 = 1.;
916 } else if (cnt == 1) {
917 v1 = 0; v2 = render_context.event->Duration; v3 = v[0];
918 } else { // cnt == 0
919 v1 = 0; v2 = render_context.event->Duration; v3 = 1.;
921 render_context.detect_collisions = 0;
922 t1 = v1;
923 t2 = v2;
924 delta_t = v2 - v1;
925 if (v3 < 0.)
926 v3 = 0.;
927 t = frame_context.time - render_context.event->Start; // FIXME: move to render_context
928 if (t <= t1)
929 k = 0.;
930 else if (t >= t2)
931 k = 1.;
932 else {
933 assert(delta_t != 0.);
934 k = pow(((double)(t - t1)) / delta_t, v3);
936 while (*p == '\\')
937 p = parse_tag(p, k); // maybe k*pwr ? no, specs forbid nested \t's
938 skip_to(')'); // in case there is some unknown tag or a comment
939 skip(')');
940 } else if (mystrcmp(&p, "clip")) {
941 int x0, y0, x1, y1;
942 int res = 1;
943 skip('(');
944 res &= mystrtoi(&p, 10, &x0);
945 skip(',');
946 res &= mystrtoi(&p, 10, &y0);
947 skip(',');
948 res &= mystrtoi(&p, 10, &x1);
949 skip(',');
950 res &= mystrtoi(&p, 10, &y1);
951 skip(')');
952 if (res) {
953 render_context.clip_x0 = render_context.clip_x0 * (1-pwr) + x0 * pwr;
954 render_context.clip_x1 = render_context.clip_x1 * (1-pwr) + x1 * pwr;
955 render_context.clip_y0 = render_context.clip_y0 * (1-pwr) + y0 * pwr;
956 render_context.clip_y1 = render_context.clip_y1 * (1-pwr) + y1 * pwr;
957 } else {
958 render_context.clip_x0 = 0;
959 render_context.clip_y0 = 0;
960 render_context.clip_x1 = frame_context.track->PlayResX;
961 render_context.clip_y1 = frame_context.track->PlayResY;
963 } else if (mystrcmp(&p, "c")) {
964 uint32_t val;
965 if (!strtocolor(&p, &val))
966 val = render_context.style->PrimaryColour;
967 mp_msg(MSGT_ASS, MSGL_DBG2, "color: %X\n", val);
968 change_color(&render_context.c[0], val, pwr);
969 } else if ((*p >= '1') && (*p <= '4') && (++p) && (mystrcmp(&p, "c") || mystrcmp(&p, "a"))) {
970 char n = *(p-2);
971 int cidx = n - '1';
972 char cmd = *(p-1);
973 uint32_t val;
974 assert((n >= '1') && (n <= '4'));
975 if (!strtocolor(&p, &val))
976 switch(n) {
977 case '1': val = render_context.style->PrimaryColour; break;
978 case '2': val = render_context.style->SecondaryColour; break;
979 case '3': val = render_context.style->OutlineColour; break;
980 case '4': val = render_context.style->BackColour; break;
981 default : val = 0; break; // impossible due to assert; avoid compilation warning
983 switch (cmd) {
984 case 'c': change_color(render_context.c + cidx, val, pwr); break;
985 case 'a': change_alpha(render_context.c + cidx, val >> 24, pwr); break;
986 default: mp_msg(MSGT_ASS, MSGL_WARN, MSGTR_LIBASS_BadCommand, n, cmd); break;
988 mp_msg(MSGT_ASS, MSGL_DBG2, "single c/a at %f: %c%c = %X \n", pwr, n, cmd, render_context.c[cidx]);
989 } else if (mystrcmp(&p, "r")) {
990 reset_render_context();
991 } else if (mystrcmp(&p, "be")) {
992 int val;
993 if (mystrtoi(&p, 10, &val))
994 render_context.be = val ? 1 : 0;
995 else
996 render_context.be = 0;
997 } else if (mystrcmp(&p, "b")) {
998 int b;
999 if (mystrtoi(&p, 10, &b)) {
1000 if (pwr >= .5)
1001 render_context.bold = b;
1002 } else
1003 render_context.bold = render_context.style->Bold;
1004 update_font();
1005 } else if (mystrcmp(&p, "i")) {
1006 int i;
1007 if (mystrtoi(&p, 10, &i)) {
1008 if (pwr >= .5)
1009 render_context.italic = i;
1010 } else
1011 render_context.italic = render_context.style->Italic;
1012 update_font();
1013 } else if (mystrcmp(&p, "kf") || mystrcmp(&p, "K")) {
1014 int val = strtol(p, &p, 10);
1015 render_context.effect_type = EF_KARAOKE_KF;
1016 if (render_context.effect_timing)
1017 render_context.effect_skip_timing += render_context.effect_timing;
1018 render_context.effect_timing = val * 10;
1019 } else if (mystrcmp(&p, "ko")) {
1020 int val = strtol(p, &p, 10);
1021 render_context.effect_type = EF_KARAOKE_KO;
1022 if (render_context.effect_timing)
1023 render_context.effect_skip_timing += render_context.effect_timing;
1024 render_context.effect_timing = val * 10;
1025 } else if (mystrcmp(&p, "k")) {
1026 int val = strtol(p, &p, 10);
1027 render_context.effect_type = EF_KARAOKE;
1028 if (render_context.effect_timing)
1029 render_context.effect_skip_timing += render_context.effect_timing;
1030 render_context.effect_timing = val * 10;
1031 } else if (mystrcmp(&p, "shad")) {
1032 int val;
1033 if (mystrtoi(&p, 10, &val))
1034 render_context.shadow = val;
1035 else
1036 render_context.shadow = render_context.style->Shadow;
1037 } else if (mystrcmp(&p, "pbo")) {
1038 (void)strtol(p, &p, 10); // ignored
1039 } else if (mystrcmp(&p, "p")) {
1040 int val;
1041 if (!mystrtoi(&p, 10, &val))
1042 val = 0;
1043 render_context.drawing_mode = !!val;
1046 return p;
1048 #undef skip
1049 #undef skip_to
1053 * \brief Get next ucs4 char from string, parsing and executing style overrides
1054 * \param str string pointer
1055 * \return ucs4 code of the next char
1056 * On return str points to the unparsed part of the string
1058 static unsigned get_next_char(char** str)
1060 char* p = *str;
1061 unsigned chr;
1062 if (*p == '{') { // '\0' goes here
1063 p++;
1064 while (1) {
1065 p = parse_tag(p, 1.);
1066 if (*p == '}') { // end of tag
1067 p++;
1068 if (*p == '{') {
1069 p++;
1070 continue;
1071 } else
1072 break;
1073 } else if (*p != '\\')
1074 mp_msg(MSGT_ASS, MSGL_V, "Unable to parse: \"%s\" \n", p);
1075 if (*p == 0)
1076 break;
1079 if (*p == '\t') {
1080 ++p;
1081 *str = p;
1082 return ' ';
1084 if (*p == '\\') {
1085 if ((*(p+1) == 'N') || ((*(p+1) == 'n') && (frame_context.track->WrapStyle == 2))) {
1086 p += 2;
1087 *str = p;
1088 return '\n';
1089 } else if ((*(p+1) == 'n') || (*(p+1) == 'h')) {
1090 p += 2;
1091 *str = p;
1092 return ' ';
1095 chr = utf8_get_char(&p);
1096 *str = p;
1097 return chr;
1100 static void apply_transition_effects(ass_event_t* event)
1102 int v[4];
1103 int cnt;
1104 char* p = event->Effect;
1106 if (!p || !*p) return;
1108 cnt = 0;
1109 while (cnt < 4 && (p = strchr(p, ';'))) {
1110 v[cnt++] = atoi(++p);
1113 if (strncmp(event->Effect, "Banner;", 7) == 0) {
1114 int delay;
1115 if (cnt < 1) {
1116 mp_msg(MSGT_ASS, MSGL_V, "Error parsing effect: %s \n", event->Effect);
1117 return;
1119 if (cnt >= 2 && v[1] == 0) // right-to-left
1120 render_context.scroll_direction = SCROLL_RL;
1121 else // left-to-right
1122 render_context.scroll_direction = SCROLL_LR;
1124 delay = v[0];
1125 if (delay == 0) delay = 1; // ?
1126 render_context.scroll_shift = (frame_context.time - render_context.event->Start) / delay;
1127 render_context.evt_type = EVENT_HSCROLL;
1128 return;
1131 if (strncmp(event->Effect, "Scroll up;", 10) == 0) {
1132 render_context.scroll_direction = SCROLL_BT;
1133 } else if (strncmp(event->Effect, "Scroll down;", 12) == 0) {
1134 render_context.scroll_direction = SCROLL_TB;
1135 } else {
1136 mp_msg(MSGT_ASS, MSGL_V, "Unknown transition effect: %s \n", event->Effect);
1137 return;
1139 // parse scroll up/down parameters
1141 int delay;
1142 int y0, y1;
1143 if (cnt < 3) {
1144 mp_msg(MSGT_ASS, MSGL_V, "Error parsing effect: %s \n", event->Effect);
1145 return;
1147 delay = v[2];
1148 if (delay == 0) delay = 1; // ?
1149 render_context.scroll_shift = (frame_context.time - render_context.event->Start) / delay;
1150 if (v[0] < v[1]) {
1151 y0 = v[0]; y1 = v[1];
1152 } else {
1153 y0 = v[1]; y1 = v[0];
1155 if (y1 == 0)
1156 y1 = frame_context.track->PlayResY; // y0=y1=0 means fullscreen scrolling
1157 render_context.clip_y0 = y0;
1158 render_context.clip_y1 = y1;
1159 render_context.evt_type = EVENT_VSCROLL;
1160 render_context.detect_collisions = 0;
1166 * \brief partially reset render_context to style values
1167 * Works like {\r}: resets some style overrides
1169 static void reset_render_context(void)
1171 render_context.c[0] = render_context.style->PrimaryColour;
1172 render_context.c[1] = render_context.style->SecondaryColour;
1173 render_context.c[2] = render_context.style->OutlineColour;
1174 render_context.c[3] = render_context.style->BackColour;
1175 render_context.font_size = render_context.style->FontSize;
1177 if (render_context.family)
1178 free(render_context.family);
1179 render_context.family = strdup(render_context.style->FontName);
1180 render_context.bold = render_context.style->Bold;
1181 render_context.italic = render_context.style->Italic;
1182 update_font();
1184 change_border(-1.);
1185 render_context.scale_x = render_context.style->ScaleX;
1186 render_context.scale_y = render_context.style->ScaleY;
1187 render_context.hspacing = render_context.style->Spacing;
1188 render_context.be = 0;
1189 render_context.shadow = render_context.style->Shadow;
1190 render_context.frx = render_context.fry = 0.;
1191 render_context.frz = M_PI * render_context.style->Angle / 180.;
1193 // FIXME: does not reset unsupported attributes.
1197 * \brief Start new event. Reset render_context.
1199 static void init_render_context(ass_event_t* event)
1201 render_context.event = event;
1202 render_context.style = frame_context.track->styles + event->Style;
1204 reset_render_context();
1206 render_context.evt_type = EVENT_NORMAL;
1207 render_context.alignment = render_context.style->Alignment;
1208 render_context.pos_x = 0;
1209 render_context.pos_y = 0;
1210 render_context.org_x = 0;
1211 render_context.org_y = 0;
1212 render_context.have_origin = 0;
1213 render_context.clip_x0 = 0;
1214 render_context.clip_y0 = 0;
1215 render_context.clip_x1 = frame_context.track->PlayResX;
1216 render_context.clip_y1 = frame_context.track->PlayResY;
1217 render_context.detect_collisions = 1;
1218 render_context.fade = 0;
1219 render_context.drawing_mode = 0;
1220 render_context.effect_type = EF_NONE;
1221 render_context.effect_timing = 0;
1222 render_context.effect_skip_timing = 0;
1224 apply_transition_effects(event);
1227 static void free_render_context(void)
1232 * \brief Get normal and outline (border) glyphs
1233 * \param symbol ucs4 char
1234 * \param info out: struct filled with extracted data
1235 * \param advance subpixel shift vector used for cache lookup
1236 * Tries to get both glyphs from cache.
1237 * If they can't be found, gets a glyph from font face, generates outline with FT_Stroker,
1238 * and add them to cache.
1239 * The glyphs are returned in info->glyph and info->outline_glyph
1241 static void get_outline_glyph(int symbol, glyph_info_t* info, FT_Vector* advance)
1243 int error;
1244 glyph_hash_val_t* val;
1245 glyph_hash_key_t key;
1246 key.font = render_context.font;
1247 key.size = render_context.font_size;
1248 key.ch = symbol;
1249 key.scale_x = (render_context.scale_x * 0xFFFF);
1250 key.scale_y = (render_context.scale_y * 0xFFFF);
1251 key.advance = *advance;
1252 key.bold = render_context.bold;
1253 key.italic = render_context.italic;
1254 key.outline = render_context.border * 0xFFFF;
1256 info->glyph = info->outline_glyph = 0;
1258 val = cache_find_glyph(&key);
1259 if (val) {
1260 FT_Glyph_Copy(val->glyph, &info->glyph);
1261 if (val->outline_glyph)
1262 FT_Glyph_Copy(val->outline_glyph, &info->outline_glyph);
1263 info->bbox = val->bbox_scaled;
1264 info->advance.x = val->advance.x;
1265 info->advance.y = val->advance.y;
1266 } else {
1267 glyph_hash_val_t v;
1268 info->glyph = ass_font_get_glyph(frame_context.ass_priv->fontconfig_priv, render_context.font, symbol, global_settings->hinting);
1269 if (!info->glyph)
1270 return;
1271 info->advance.x = d16_to_d6(info->glyph->advance.x);
1272 info->advance.y = d16_to_d6(info->glyph->advance.y);
1273 FT_Glyph_Get_CBox( info->glyph, FT_GLYPH_BBOX_PIXELS, &info->bbox);
1275 if (render_context.stroker) {
1276 info->outline_glyph = info->glyph;
1277 error = FT_Glyph_StrokeBorder( &(info->outline_glyph), render_context.stroker, 0 , 0 ); // don't destroy original
1278 if (error) {
1279 mp_msg(MSGT_ASS, MSGL_WARN, MSGTR_LIBASS_FT_Glyph_Stroke_Error, error);
1283 memset(&v, 0, sizeof(v));
1284 FT_Glyph_Copy(info->glyph, &v.glyph);
1285 if (info->outline_glyph)
1286 FT_Glyph_Copy(info->outline_glyph, &v.outline_glyph);
1287 v.advance = info->advance;
1288 v.bbox_scaled = info->bbox;
1289 cache_add_glyph(&key, &v);
1293 static void transform_3d(FT_Vector shift, FT_Glyph* glyph, FT_Glyph* glyph2, double frx, double fry, double frz);
1296 * \brief Get bitmaps for a glyph
1297 * \param info glyph info
1298 * Tries to get glyph bitmaps from bitmap cache.
1299 * If they can't be found, they are generated by rotating and rendering the glyph.
1300 * After that, bitmaps are added to the cache.
1301 * They are returned in info->bm (glyph), info->bm_o (outline) and info->bm_s (shadow).
1303 static void get_bitmap_glyph(glyph_info_t* info)
1305 bitmap_hash_val_t* val;
1306 bitmap_hash_key_t* key = &info->hash_key;
1308 val = cache_find_bitmap(key);
1309 /* val = 0; */
1311 if (val) {
1312 info->bm = val->bm;
1313 info->bm_o = val->bm_o;
1314 info->bm_s = val->bm_s;
1315 } else {
1316 FT_Vector shift;
1317 bitmap_hash_val_t hash_val;
1318 int error;
1319 info->bm = info->bm_o = info->bm_s = 0;
1320 if (info->glyph && info->symbol != '\n' && info->symbol != 0) {
1321 // calculating rotation shift vector (from rotation origin to the glyph basepoint)
1322 shift.x = int_to_d6(info->hash_key.shift_x);
1323 shift.y = int_to_d6(info->hash_key.shift_y);
1324 // apply rotation
1325 transform_3d(shift, &info->glyph, &info->outline_glyph, info->frx, info->fry, info->frz);
1327 // render glyph
1328 error = glyph_to_bitmap(ass_renderer->synth_priv,
1329 info->glyph, info->outline_glyph,
1330 &info->bm, &info->bm_o,
1331 &info->bm_s, info->be);
1332 if (error)
1333 info->symbol = 0;
1335 // add bitmaps to cache
1336 hash_val.bm_o = info->bm_o;
1337 hash_val.bm = info->bm;
1338 hash_val.bm_s = info->bm_s;
1339 cache_add_bitmap(&(info->hash_key), &hash_val);
1342 // deallocate glyphs
1343 if (info->glyph)
1344 FT_Done_Glyph(info->glyph);
1345 if (info->outline_glyph)
1346 FT_Done_Glyph(info->outline_glyph);
1350 * This function goes through text_info and calculates text parameters.
1351 * The following text_info fields are filled:
1352 * height
1353 * lines[].height
1354 * lines[].asc
1355 * lines[].desc
1357 static void measure_text(void)
1359 int cur_line = 0, max_asc = 0, max_desc = 0;
1360 int i;
1361 text_info.height = 0;
1362 for (i = 0; i < text_info.length + 1; ++i) {
1363 if ((i == text_info.length) || text_info.glyphs[i].linebreak) {
1364 text_info.lines[cur_line].asc = max_asc;
1365 text_info.lines[cur_line].desc = max_desc;
1366 text_info.height += max_asc + max_desc;
1367 cur_line ++;
1368 max_asc = max_desc = 0;
1370 if (i < text_info.length) {
1371 glyph_info_t* cur = text_info.glyphs + i;
1372 if (cur->asc > max_asc)
1373 max_asc = cur->asc;
1374 if (cur->desc > max_desc)
1375 max_desc = cur->desc;
1378 text_info.height += (text_info.n_lines - 1) * double_to_d6(global_settings->line_spacing);
1382 * \brief rearrange text between lines
1383 * \param max_text_width maximal text line width in pixels
1384 * The algo is similar to the one in libvo/sub.c:
1385 * 1. Place text, wrapping it when current line is full
1386 * 2. Try moving words from the end of a line to the beginning of the next one while it reduces
1387 * the difference in lengths between this two lines.
1388 * The result may not be optimal, but usually is good enough.
1390 static void wrap_lines_smart(int max_text_width)
1392 int i, j;
1393 glyph_info_t *cur, *s1, *e1, *s2, *s3, *w;
1394 int last_space;
1395 int break_type;
1396 int exit;
1397 int pen_shift_x;
1398 int pen_shift_y;
1399 int cur_line;
1401 last_space = -1;
1402 text_info.n_lines = 1;
1403 break_type = 0;
1404 s1 = text_info.glyphs; // current line start
1405 for (i = 0; i < text_info.length; ++i) {
1406 int break_at, s_offset, len;
1407 cur = text_info.glyphs + i;
1408 break_at = -1;
1409 s_offset = s1->bbox.xMin + s1->pos.x;
1410 len = (cur->bbox.xMax + cur->pos.x) - s_offset;
1412 if (cur->symbol == '\n') {
1413 break_type = 2;
1414 break_at = i;
1415 mp_msg(MSGT_ASS, MSGL_DBG2, "forced line break at %d\n", break_at);
1418 if (len >= max_text_width) {
1419 break_type = 1;
1420 break_at = last_space;
1421 if (break_at == -1)
1422 break_at = i - 1;
1423 if (break_at == -1)
1424 break_at = 0;
1425 mp_msg(MSGT_ASS, MSGL_DBG2, "overfill at %d\n", i);
1426 mp_msg(MSGT_ASS, MSGL_DBG2, "line break at %d\n", break_at);
1429 if (break_at != -1) {
1430 // need to use one more line
1431 // marking break_at+1 as start of a new line
1432 int lead = break_at + 1; // the first symbol of the new line
1433 if (text_info.n_lines >= MAX_LINES) {
1434 // to many lines !
1435 // no more linebreaks
1436 for (j = lead; j < text_info.length; ++j)
1437 text_info.glyphs[j].linebreak = 0;
1438 break;
1440 if (lead < text_info.length)
1441 text_info.glyphs[lead].linebreak = break_type;
1442 last_space = -1;
1443 s1 = text_info.glyphs + lead;
1444 s_offset = s1->bbox.xMin + s1->pos.x;
1445 text_info.n_lines ++;
1448 if (cur->symbol == ' ')
1449 last_space = i;
1451 // make sure the hard linebreak is not forgotten when
1452 // there was a new soft linebreak just inserted
1453 if (cur->symbol == '\n' && break_type == 1)
1454 i--;
1456 #define DIFF(x,y) (((x) < (y)) ? (y - x) : (x - y))
1457 exit = 0;
1458 while (!exit) {
1459 exit = 1;
1460 w = s3 = text_info.glyphs;
1461 s1 = s2 = 0;
1462 for (i = 0; i <= text_info.length; ++i) {
1463 cur = text_info.glyphs + i;
1464 if ((i == text_info.length) || cur->linebreak) {
1465 s1 = s2;
1466 s2 = s3;
1467 s3 = cur;
1468 if (s1 && (s2->linebreak == 1)) { // have at least 2 lines, and linebreak is 'soft'
1469 int l1, l2, l1_new, l2_new;
1471 w = s2;
1472 do { --w; } while ((w > s1) && (w->symbol == ' '));
1473 while ((w > s1) && (w->symbol != ' ')) { --w; }
1474 e1 = w;
1475 while ((e1 > s1) && (e1->symbol == ' ')) { --e1; }
1476 if (w->symbol == ' ') ++w;
1478 l1 = ((s2-1)->bbox.xMax + (s2-1)->pos.x) - (s1->bbox.xMin + s1->pos.x);
1479 l2 = ((s3-1)->bbox.xMax + (s3-1)->pos.x) - (s2->bbox.xMin + s2->pos.x);
1480 l1_new = (e1->bbox.xMax + e1->pos.x) - (s1->bbox.xMin + s1->pos.x);
1481 l2_new = ((s3-1)->bbox.xMax + (s3-1)->pos.x) - (w->bbox.xMin + w->pos.x);
1483 if (DIFF(l1_new, l2_new) < DIFF(l1, l2)) {
1484 w->linebreak = 1;
1485 s2->linebreak = 0;
1486 exit = 0;
1490 if (i == text_info.length)
1491 break;
1495 assert(text_info.n_lines >= 1);
1496 #undef DIFF
1498 measure_text();
1500 pen_shift_x = 0;
1501 pen_shift_y = 0;
1502 cur_line = 1;
1503 for (i = 0; i < text_info.length; ++i) {
1504 cur = text_info.glyphs + i;
1505 if (cur->linebreak) {
1506 int height = text_info.lines[cur_line - 1].desc + text_info.lines[cur_line].asc;
1507 cur_line ++;
1508 pen_shift_x = - cur->pos.x;
1509 pen_shift_y += d6_to_int(height + double_to_d6(global_settings->line_spacing));
1510 mp_msg(MSGT_ASS, MSGL_DBG2, "shifting from %d to %d by (%d, %d)\n", i, text_info.length - 1, pen_shift_x, pen_shift_y);
1512 cur->pos.x += pen_shift_x;
1513 cur->pos.y += pen_shift_y;
1518 * \brief determine karaoke effects
1519 * Karaoke effects cannot be calculated during parse stage (get_next_char()),
1520 * so they are done in a separate step.
1521 * Parse stage: when karaoke style override is found, its parameters are stored in the next glyph's
1522 * (the first glyph of the karaoke word)'s effect_type and effect_timing.
1523 * This function:
1524 * 1. sets effect_type for all glyphs in the word (_karaoke_ word)
1525 * 2. sets effect_timing for all glyphs to x coordinate of the border line between the left and right karaoke parts
1526 * (left part is filled with PrimaryColour, right one - with SecondaryColour).
1528 static void process_karaoke_effects(void)
1530 glyph_info_t *cur, *cur2;
1531 glyph_info_t *s1, *e1; // start and end of the current word
1532 glyph_info_t *s2; // start of the next word
1533 int i;
1534 int timing; // current timing
1535 int tm_start, tm_end; // timings at start and end of the current word
1536 int tm_current;
1537 double dt;
1538 int x;
1539 int x_start, x_end;
1541 tm_current = frame_context.time - render_context.event->Start;
1542 timing = 0;
1543 s1 = s2 = 0;
1544 for (i = 0; i <= text_info.length; ++i) {
1545 cur = text_info.glyphs + i;
1546 if ((i == text_info.length) || (cur->effect_type != EF_NONE)) {
1547 s1 = s2;
1548 s2 = cur;
1549 if (s1) {
1550 e1 = s2 - 1;
1551 tm_start = timing + s1->effect_skip_timing;
1552 tm_end = tm_start + s1->effect_timing;
1553 timing = tm_end;
1554 x_start = 1000000;
1555 x_end = -1000000;
1556 for (cur2 = s1; cur2 <= e1; ++cur2) {
1557 x_start = FFMIN(x_start, cur2->bbox.xMin + cur2->pos.x);
1558 x_end = FFMAX(x_end, cur2->bbox.xMax + cur2->pos.x);
1561 dt = (tm_current - tm_start);
1562 if ((s1->effect_type == EF_KARAOKE) || (s1->effect_type == EF_KARAOKE_KO)) {
1563 if (dt > 0)
1564 x = x_end + 1;
1565 else
1566 x = x_start;
1567 } else if (s1->effect_type == EF_KARAOKE_KF) {
1568 dt /= (tm_end - tm_start);
1569 x = x_start + (x_end - x_start) * dt;
1570 } else {
1571 mp_msg(MSGT_ASS, MSGL_ERR, MSGTR_LIBASS_UnknownEffectType_InternalError);
1572 continue;
1575 for (cur2 = s1; cur2 <= e1; ++cur2) {
1576 cur2->effect_type = s1->effect_type;
1577 cur2->effect_timing = x - cur2->pos.x;
1585 * \brief Calculate base point for positioning and rotation
1586 * \param bbox text bbox
1587 * \param alignment alignment
1588 * \param bx, by out: base point coordinates
1590 static void get_base_point(FT_BBox bbox, int alignment, int* bx, int* by)
1592 const int halign = alignment & 3;
1593 const int valign = alignment & 12;
1594 if (bx)
1595 switch(halign) {
1596 case HALIGN_LEFT:
1597 *bx = bbox.xMin;
1598 break;
1599 case HALIGN_CENTER:
1600 *bx = (bbox.xMax + bbox.xMin) / 2;
1601 break;
1602 case HALIGN_RIGHT:
1603 *bx = bbox.xMax;
1604 break;
1606 if (by)
1607 switch(valign) {
1608 case VALIGN_TOP:
1609 *by = bbox.yMin;
1610 break;
1611 case VALIGN_CENTER:
1612 *by = (bbox.yMax + bbox.yMin) / 2;
1613 break;
1614 case VALIGN_SUB:
1615 *by = bbox.yMax;
1616 break;
1621 * \brief Multiply 4-vector by 4-matrix
1622 * \param a 4-vector
1623 * \param m 4-matrix]
1624 * \param b out: 4-vector
1625 * Calculates a * m and stores result in b
1627 static inline void transform_point_3d(double *a, double *m, double *b)
1629 b[0] = a[0] * m[0] + a[1] * m[4] + a[2] * m[8] + a[3] * m[12];
1630 b[1] = a[0] * m[1] + a[1] * m[5] + a[2] * m[9] + a[3] * m[13];
1631 b[2] = a[0] * m[2] + a[1] * m[6] + a[2] * m[10] + a[3] * m[14];
1632 b[3] = a[0] * m[3] + a[1] * m[7] + a[2] * m[11] + a[3] * m[15];
1636 * \brief Apply 3d transformation to a vector
1637 * \param v FreeType vector (2d)
1638 * \param m 4-matrix
1639 * Transforms v by m, projects the result back to the screen plane
1640 * Result is returned in v.
1642 static inline void transform_vector_3d(FT_Vector* v, double *m) {
1643 const double camera = 2500 * frame_context.border_scale; // camera distance
1644 const double cutoff_z = 10.;
1645 double a[4], b[4];
1646 a[0] = d6_to_double(v->x);
1647 a[1] = d6_to_double(v->y);
1648 a[2] = 0.;
1649 a[3] = 1.;
1650 transform_point_3d(a, m, b);
1651 /* Apply perspective projection with the following matrix:
1652 2500 0 0 0
1653 0 2500 0 0
1654 0 0 0 0
1655 0 0 8 2500
1656 where 2500 is camera distance, 8 - z-axis scale.
1657 Camera is always located in (org_x, org_y, -2500). This means
1658 that different subtitle events can be displayed at the same time
1659 using different cameras. */
1660 b[0] *= camera;
1661 b[1] *= camera;
1662 b[3] = 8 * b[2] + camera;
1663 if (b[3] < cutoff_z)
1664 b[3] = cutoff_z;
1665 v->x = double_to_d6(b[0] / b[3]);
1666 v->y = double_to_d6(b[1] / b[3]);
1670 * \brief Apply 3d transformation to a glyph
1671 * \param glyph FreeType glyph
1672 * \param m 4-matrix
1673 * Transforms glyph by m, projects the result back to the screen plane
1674 * Result is returned in glyph.
1676 static inline void transform_glyph_3d(FT_Glyph glyph, double *m, FT_Vector shift) {
1677 int i;
1678 FT_Outline* outline = &((FT_OutlineGlyph)glyph)->outline;
1679 FT_Vector* p = outline->points;
1681 for (i=0; i<outline->n_points; i++) {
1682 p[i].x += shift.x;
1683 p[i].y += shift.y;
1684 transform_vector_3d(p + i, m);
1685 p[i].x -= shift.x;
1686 p[i].y -= shift.y;
1689 //transform_vector_3d(&glyph->advance, m);
1693 * \brief Apply 3d transformation to several objects
1694 * \param shift FreeType vector
1695 * \param glyph FreeType glyph
1696 * \param glyph2 FreeType glyph
1697 * \param frx x-axis rotation angle
1698 * \param fry y-axis rotation angle
1699 * \param frz z-axis rotation angle
1700 * Rotates both glyphs by frx, fry and frz. Shift vector is added before rotation and subtracted after it.
1702 static void transform_3d(FT_Vector shift, FT_Glyph* glyph, FT_Glyph* glyph2, double frx, double fry, double frz)
1704 fry = - fry; // FreeType's y axis goes in the opposite direction
1705 if (frx != 0. || fry != 0. || frz != 0.) {
1706 double m[16];
1707 double sx = sin(frx);
1708 double sy = sin(fry);
1709 double sz = sin(frz);
1710 double cx = cos(frx);
1711 double cy = cos(fry);
1712 double cz = cos(frz);
1713 m[0] = cy * cz; m[1] = cy*sz; m[2] = -sy; m[3] = 0.0;
1714 m[4] = -cx*sz + sx*sy*cz; m[5] = cx*cz + sx*sy*sz; m[6] = sx*cy; m[7] = 0.0;
1715 m[8] = sx*sz + cx*sy*cz; m[9] = -sx*cz + cx*sy*sz; m[10] = cx*cy; m[11] = 0.0;
1716 m[12] = 0.0; m[13] = 0.0; m[14] = 0.0; m[15] = 1.0;
1718 if (glyph && *glyph)
1719 transform_glyph_3d(*glyph, m, shift);
1721 if (glyph2 && *glyph2)
1722 transform_glyph_3d(*glyph2, m, shift);
1727 * \brief Main ass rendering function, glues everything together
1728 * \param event event to render
1729 * Process event, appending resulting ass_image_t's to images_root.
1731 static int ass_render_event(ass_event_t* event, event_images_t* event_images)
1733 char* p;
1734 FT_UInt previous;
1735 FT_UInt num_glyphs;
1736 FT_Vector pen;
1737 unsigned code;
1738 FT_BBox bbox;
1739 int i, j;
1740 FT_Vector shift;
1741 int MarginL, MarginR, MarginV;
1742 int last_break;
1743 int alignment, halign, valign;
1744 int device_x = 0, device_y = 0;
1746 if (event->Style >= frame_context.track->n_styles) {
1747 mp_msg(MSGT_ASS, MSGL_WARN, MSGTR_LIBASS_NoStyleFound);
1748 return 1;
1750 if (!event->Text) {
1751 mp_msg(MSGT_ASS, MSGL_WARN, MSGTR_LIBASS_EmptyEvent);
1752 return 1;
1755 init_render_context(event);
1757 text_info.length = 0;
1758 pen.x = 0;
1759 pen.y = 0;
1760 previous = 0;
1761 num_glyphs = 0;
1762 p = event->Text;
1763 // Event parsing.
1764 while (1) {
1765 // get next char, executing style override
1766 // this affects render_context
1767 do {
1768 code = get_next_char(&p);
1769 } while (code && render_context.drawing_mode); // skip everything in drawing mode
1771 // face could have been changed in get_next_char
1772 if (!render_context.font) {
1773 free_render_context();
1774 return 1;
1777 if (code == 0)
1778 break;
1780 if (text_info.length >= MAX_GLYPHS) {
1781 mp_msg(MSGT_ASS, MSGL_WARN, MSGTR_LIBASS_MAX_GLYPHS_Reached,
1782 (int)(event - frame_context.track->events), event->Start, event->Duration, event->Text);
1783 break;
1786 if ( previous && code ) {
1787 FT_Vector delta;
1788 delta = ass_font_get_kerning(render_context.font, previous, code);
1789 pen.x += delta.x * render_context.scale_x;
1790 pen.y += delta.y * render_context.scale_y;
1793 shift.x = pen.x & 63;
1794 shift.y = pen.y & 63;
1796 ass_font_set_transform(render_context.font,
1797 render_context.scale_x * frame_context.font_scale_x,
1798 render_context.scale_y,
1799 &shift );
1801 get_outline_glyph(code, text_info.glyphs + text_info.length, &shift);
1803 text_info.glyphs[text_info.length].pos.x = pen.x >> 6;
1804 text_info.glyphs[text_info.length].pos.y = pen.y >> 6;
1806 pen.x += text_info.glyphs[text_info.length].advance.x;
1807 pen.x += double_to_d6(render_context.hspacing);
1808 pen.y += text_info.glyphs[text_info.length].advance.y;
1810 previous = code;
1812 text_info.glyphs[text_info.length].symbol = code;
1813 text_info.glyphs[text_info.length].linebreak = 0;
1814 for (i = 0; i < 4; ++i) {
1815 uint32_t clr = render_context.c[i];
1816 change_alpha(&clr, mult_alpha(_a(clr), render_context.fade), 1.);
1817 text_info.glyphs[text_info.length].c[i] = clr;
1819 text_info.glyphs[text_info.length].effect_type = render_context.effect_type;
1820 text_info.glyphs[text_info.length].effect_timing = render_context.effect_timing;
1821 text_info.glyphs[text_info.length].effect_skip_timing = render_context.effect_skip_timing;
1822 text_info.glyphs[text_info.length].be = render_context.be;
1823 text_info.glyphs[text_info.length].shadow = render_context.shadow;
1824 text_info.glyphs[text_info.length].frx = render_context.frx;
1825 text_info.glyphs[text_info.length].fry = render_context.fry;
1826 text_info.glyphs[text_info.length].frz = render_context.frz;
1827 ass_font_get_asc_desc(render_context.font, code,
1828 &text_info.glyphs[text_info.length].asc,
1829 &text_info.glyphs[text_info.length].desc);
1830 text_info.glyphs[text_info.length].asc *= render_context.scale_y;
1831 text_info.glyphs[text_info.length].desc *= render_context.scale_y;
1833 // fill bitmap_hash_key
1834 text_info.glyphs[text_info.length].hash_key.font = render_context.font;
1835 text_info.glyphs[text_info.length].hash_key.size = render_context.font_size;
1836 text_info.glyphs[text_info.length].hash_key.outline = render_context.border * 0xFFFF;
1837 text_info.glyphs[text_info.length].hash_key.scale_x = render_context.scale_x * 0xFFFF;
1838 text_info.glyphs[text_info.length].hash_key.scale_y = render_context.scale_y * 0xFFFF;
1839 text_info.glyphs[text_info.length].hash_key.frx = render_context.frx * 0xFFFF;
1840 text_info.glyphs[text_info.length].hash_key.fry = render_context.fry * 0xFFFF;
1841 text_info.glyphs[text_info.length].hash_key.frz = render_context.frz * 0xFFFF;
1842 text_info.glyphs[text_info.length].hash_key.bold = render_context.bold;
1843 text_info.glyphs[text_info.length].hash_key.italic = render_context.italic;
1844 text_info.glyphs[text_info.length].hash_key.ch = code;
1845 text_info.glyphs[text_info.length].hash_key.advance = shift;
1846 text_info.glyphs[text_info.length].hash_key.be = render_context.be;
1848 text_info.length++;
1850 render_context.effect_type = EF_NONE;
1851 render_context.effect_timing = 0;
1852 render_context.effect_skip_timing = 0;
1855 if (text_info.length == 0) {
1856 // no valid symbols in the event; this can be smth like {comment}
1857 free_render_context();
1858 return 1;
1861 // depends on glyph x coordinates being monotonous, so it should be done before line wrap
1862 process_karaoke_effects();
1864 // alignments
1865 alignment = render_context.alignment;
1866 halign = alignment & 3;
1867 valign = alignment & 12;
1869 MarginL = (event->MarginL) ? event->MarginL : render_context.style->MarginL;
1870 MarginR = (event->MarginR) ? event->MarginR : render_context.style->MarginR;
1871 MarginV = (event->MarginV) ? event->MarginV : render_context.style->MarginV;
1873 if (render_context.evt_type != EVENT_HSCROLL) {
1874 int max_text_width;
1876 // calculate max length of a line
1877 max_text_width = x2scr(frame_context.track->PlayResX - MarginR) - x2scr(MarginL);
1879 // rearrange text in several lines
1880 wrap_lines_smart(max_text_width);
1882 // align text
1883 last_break = -1;
1884 for (i = 1; i < text_info.length + 1; ++i) { // (text_info.length + 1) is the end of the last line
1885 if ((i == text_info.length) || text_info.glyphs[i].linebreak) {
1886 int width, shift = 0;
1887 glyph_info_t* first_glyph = text_info.glyphs + last_break + 1;
1888 glyph_info_t* last_glyph = text_info.glyphs + i - 1;
1890 while ((last_glyph > first_glyph) && ((last_glyph->symbol == '\n') || (last_glyph->symbol == 0)))
1891 last_glyph --;
1893 width = last_glyph->pos.x + d6_to_int(last_glyph->advance.x) - first_glyph->pos.x;
1894 if (halign == HALIGN_LEFT) { // left aligned, no action
1895 shift = 0;
1896 } else if (halign == HALIGN_RIGHT) { // right aligned
1897 shift = max_text_width - width;
1898 } else if (halign == HALIGN_CENTER) { // centered
1899 shift = (max_text_width - width) / 2;
1901 for (j = last_break + 1; j < i; ++j) {
1902 text_info.glyphs[j].pos.x += shift;
1904 last_break = i - 1;
1907 } else { // render_context.evt_type == EVENT_HSCROLL
1908 measure_text();
1911 // determing text bounding box
1912 compute_string_bbox(&text_info, &bbox);
1914 // determine device coordinates for text
1916 // x coordinate for everything except positioned events
1917 if (render_context.evt_type == EVENT_NORMAL ||
1918 render_context.evt_type == EVENT_VSCROLL) {
1919 device_x = x2scr(MarginL);
1920 } else if (render_context.evt_type == EVENT_HSCROLL) {
1921 if (render_context.scroll_direction == SCROLL_RL)
1922 device_x = x2scr(frame_context.track->PlayResX - render_context.scroll_shift);
1923 else if (render_context.scroll_direction == SCROLL_LR)
1924 device_x = x2scr(render_context.scroll_shift) - (bbox.xMax - bbox.xMin);
1927 // y coordinate for everything except positioned events
1928 if (render_context.evt_type == EVENT_NORMAL ||
1929 render_context.evt_type == EVENT_HSCROLL) {
1930 if (valign == VALIGN_TOP) { // toptitle
1931 device_y = y2scr_top(MarginV) + d6_to_int(text_info.lines[0].asc);
1932 } else if (valign == VALIGN_CENTER) { // midtitle
1933 int scr_y = y2scr(frame_context.track->PlayResY / 2);
1934 device_y = scr_y - (bbox.yMax - bbox.yMin) / 2;
1935 } else { // subtitle
1936 int scr_y;
1937 if (valign != VALIGN_SUB)
1938 mp_msg(MSGT_ASS, MSGL_V, "Invalid valign, supposing 0 (subtitle)\n");
1939 scr_y = y2scr_sub(frame_context.track->PlayResY - MarginV);
1940 device_y = scr_y;
1941 device_y -= d6_to_int(text_info.height);
1942 device_y += d6_to_int(text_info.lines[0].asc);
1944 } else if (render_context.evt_type == EVENT_VSCROLL) {
1945 if (render_context.scroll_direction == SCROLL_TB)
1946 device_y = y2scr(render_context.clip_y0 + render_context.scroll_shift) - (bbox.yMax - bbox.yMin);
1947 else if (render_context.scroll_direction == SCROLL_BT)
1948 device_y = y2scr(render_context.clip_y1 - render_context.scroll_shift);
1951 // positioned events are totally different
1952 if (render_context.evt_type == EVENT_POSITIONED) {
1953 int base_x = 0;
1954 int base_y = 0;
1955 mp_msg(MSGT_ASS, MSGL_DBG2, "positioned event at %f, %f\n", render_context.pos_x, render_context.pos_y);
1956 get_base_point(bbox, alignment, &base_x, &base_y);
1957 device_x = x2scr(render_context.pos_x) - base_x;
1958 device_y = y2scr(render_context.pos_y) - base_y;
1961 // fix clip coordinates (they depend on alignment)
1962 render_context.clip_x0 = x2scr(render_context.clip_x0);
1963 render_context.clip_x1 = x2scr(render_context.clip_x1);
1964 if (render_context.evt_type == EVENT_NORMAL ||
1965 render_context.evt_type == EVENT_HSCROLL ||
1966 render_context.evt_type == EVENT_VSCROLL) {
1967 if (valign == VALIGN_TOP) {
1968 render_context.clip_y0 = y2scr_top(render_context.clip_y0);
1969 render_context.clip_y1 = y2scr_top(render_context.clip_y1);
1970 } else if (valign == VALIGN_CENTER) {
1971 render_context.clip_y0 = y2scr(render_context.clip_y0);
1972 render_context.clip_y1 = y2scr(render_context.clip_y1);
1973 } else if (valign == VALIGN_SUB) {
1974 render_context.clip_y0 = y2scr_sub(render_context.clip_y0);
1975 render_context.clip_y1 = y2scr_sub(render_context.clip_y1);
1977 } else if (render_context.evt_type == EVENT_POSITIONED) {
1978 render_context.clip_y0 = y2scr(render_context.clip_y0);
1979 render_context.clip_y1 = y2scr(render_context.clip_y1);
1982 // calculate rotation parameters
1984 FT_Vector center;
1986 if (render_context.have_origin) {
1987 center.x = x2scr(render_context.org_x);
1988 center.y = y2scr(render_context.org_y);
1989 } else {
1990 int bx, by;
1991 get_base_point(bbox, alignment, &bx, &by);
1992 center.x = device_x + bx;
1993 center.y = device_y + by;
1996 for (i = 0; i < text_info.length; ++i) {
1997 glyph_info_t* info = text_info.glyphs + i;
1999 if (info->hash_key.frx || info->hash_key.fry || info->hash_key.frz) {
2000 info->hash_key.shift_x = info->pos.x + device_x - center.x;
2001 info->hash_key.shift_y = - (info->pos.y + device_y - center.y);
2002 } else {
2003 info->hash_key.shift_x = 0;
2004 info->hash_key.shift_y = 0;
2009 // convert glyphs to bitmaps
2010 for (i = 0; i < text_info.length; ++i)
2011 get_bitmap_glyph(text_info.glyphs + i);
2013 event_images->top = device_y - d6_to_int(text_info.lines[0].asc);
2014 event_images->height = d6_to_int(text_info.height);
2015 event_images->detect_collisions = render_context.detect_collisions;
2016 event_images->shift_direction = (valign == VALIGN_TOP) ? 1 : -1;
2017 event_images->event = event;
2018 event_images->imgs = render_text(&text_info, device_x, device_y);
2020 free_render_context();
2022 return 0;
2026 * \brief deallocate image list
2027 * \param img list pointer
2029 static void ass_free_images(ass_image_t* img)
2031 while (img) {
2032 ass_image_t* next = img->next;
2033 free(img);
2034 img = next;
2038 static void ass_reconfigure(ass_renderer_t* priv)
2040 priv->render_id = ++last_render_id;
2041 ass_glyph_cache_reset();
2042 ass_bitmap_cache_reset();
2043 ass_free_images(priv->prev_images_root);
2044 priv->prev_images_root = 0;
2047 void ass_set_frame_size(ass_renderer_t* priv, int w, int h)
2049 if (priv->settings.frame_width != w || priv->settings.frame_height != h) {
2050 priv->settings.frame_width = w;
2051 priv->settings.frame_height = h;
2052 if (priv->settings.aspect == 0.)
2053 priv->settings.aspect = ((double)w) / h;
2054 ass_reconfigure(priv);
2058 void ass_set_margins(ass_renderer_t* priv, int t, int b, int l, int r)
2060 if (priv->settings.left_margin != l ||
2061 priv->settings.right_margin != r ||
2062 priv->settings.top_margin != t ||
2063 priv->settings.bottom_margin != b) {
2064 priv->settings.left_margin = l;
2065 priv->settings.right_margin = r;
2066 priv->settings.top_margin = t;
2067 priv->settings.bottom_margin = b;
2068 ass_reconfigure(priv);
2072 void ass_set_use_margins(ass_renderer_t* priv, int use)
2074 priv->settings.use_margins = use;
2077 void ass_set_aspect_ratio(ass_renderer_t* priv, double ar)
2079 if (priv->settings.aspect != ar) {
2080 priv->settings.aspect = ar;
2081 ass_reconfigure(priv);
2085 void ass_set_font_scale(ass_renderer_t* priv, double font_scale)
2087 if (priv->settings.font_size_coeff != font_scale) {
2088 priv->settings.font_size_coeff = font_scale;
2089 ass_reconfigure(priv);
2093 void ass_set_hinting(ass_renderer_t* priv, ass_hinting_t ht)
2095 if (priv->settings.hinting != ht) {
2096 priv->settings.hinting = ht;
2097 ass_reconfigure(priv);
2101 void ass_set_line_spacing(ass_renderer_t* priv, double line_spacing)
2103 priv->settings.line_spacing = line_spacing;
2106 static int ass_set_fonts_(ass_renderer_t* priv, const char* default_font, const char* default_family, int fc)
2108 if (priv->settings.default_font)
2109 free(priv->settings.default_font);
2110 if (priv->settings.default_family)
2111 free(priv->settings.default_family);
2113 priv->settings.default_font = default_font ? strdup(default_font) : 0;
2114 priv->settings.default_family = default_family ? strdup(default_family) : 0;
2116 if (priv->fontconfig_priv)
2117 fontconfig_done(priv->fontconfig_priv);
2118 priv->fontconfig_priv = fontconfig_init(priv->library, priv->ftlibrary, default_family, default_font, fc);
2120 return !!priv->fontconfig_priv;
2123 int ass_set_fonts(ass_renderer_t* priv, const char* default_font, const char* default_family)
2125 return ass_set_fonts_(priv, default_font, default_family, 1);
2128 int ass_set_fonts_nofc(ass_renderer_t* priv, const char* default_font, const char* default_family)
2130 return ass_set_fonts_(priv, default_font, default_family, 0);
2134 * \brief Start a new frame
2136 static int ass_start_frame(ass_renderer_t *priv, ass_track_t* track, long long now)
2138 ass_renderer = priv;
2139 global_settings = &priv->settings;
2141 if (!priv->settings.frame_width && !priv->settings.frame_height)
2142 return 1; // library not initialized
2144 if (track->n_events == 0)
2145 return 1; // nothing to do
2147 frame_context.ass_priv = priv;
2148 frame_context.width = global_settings->frame_width;
2149 frame_context.height = global_settings->frame_height;
2150 frame_context.orig_width = global_settings->frame_width - global_settings->left_margin - global_settings->right_margin;
2151 frame_context.orig_height = global_settings->frame_height - global_settings->top_margin - global_settings->bottom_margin;
2152 frame_context.orig_width_nocrop = global_settings->frame_width -
2153 FFMAX(global_settings->left_margin, 0) -
2154 FFMAX(global_settings->right_margin, 0);
2155 frame_context.orig_height_nocrop = global_settings->frame_height -
2156 FFMAX(global_settings->top_margin, 0) -
2157 FFMAX(global_settings->bottom_margin, 0);
2158 frame_context.track = track;
2159 frame_context.time = now;
2161 ass_lazy_track_init();
2163 frame_context.font_scale = global_settings->font_size_coeff *
2164 frame_context.orig_height / frame_context.track->PlayResY;
2165 frame_context.border_scale = ((double)frame_context.orig_height) / frame_context.track->PlayResY;
2167 if (frame_context.orig_width * track->PlayResY == frame_context.orig_height * track->PlayResX)
2168 frame_context.font_scale_x = 1.;
2169 else
2170 frame_context.font_scale_x = ((double)(frame_context.orig_width * track->PlayResY)) / (frame_context.orig_height * track->PlayResX);
2172 priv->prev_images_root = priv->images_root;
2173 priv->images_root = 0;
2175 return 0;
2178 static int cmp_event_layer(const void* p1, const void* p2)
2180 ass_event_t* e1 = ((event_images_t*)p1)->event;
2181 ass_event_t* e2 = ((event_images_t*)p2)->event;
2182 if (e1->Layer < e2->Layer)
2183 return -1;
2184 if (e1->Layer > e2->Layer)
2185 return 1;
2186 if (e1->ReadOrder < e2->ReadOrder)
2187 return -1;
2188 if (e1->ReadOrder > e2->ReadOrder)
2189 return 1;
2190 return 0;
2193 #define MAX_EVENTS 100
2195 static render_priv_t* get_render_priv(ass_event_t* event)
2197 if (!event->render_priv)
2198 event->render_priv = calloc(1, sizeof(render_priv_t));
2199 // FIXME: check render_id
2200 if (ass_renderer->render_id != event->render_priv->render_id) {
2201 memset(event->render_priv, 0, sizeof(render_priv_t));
2202 event->render_priv->render_id = ass_renderer->render_id;
2204 return event->render_priv;
2207 typedef struct segment_s {
2208 int a, b; // top and height
2209 } segment_t;
2211 static int overlap(segment_t* s1, segment_t* s2)
2213 if (s1->a >= s2->b || s2->a >= s1->b)
2214 return 0;
2215 return 1;
2218 static int cmp_segment(const void* p1, const void* p2)
2220 return ((segment_t*)p1)->a - ((segment_t*)p2)->a;
2223 static void shift_event(event_images_t* ei, int shift)
2225 ass_image_t* cur = ei->imgs;
2226 while (cur) {
2227 cur->dst_y += shift;
2228 // clip top and bottom
2229 if (cur->dst_y < 0) {
2230 int clip = - cur->dst_y;
2231 cur->h -= clip;
2232 cur->bitmap += clip * cur->stride;
2233 cur->dst_y = 0;
2235 if (cur->dst_y + cur->h >= frame_context.height) {
2236 int clip = cur->dst_y + cur->h - frame_context.height;
2237 cur->h -= clip;
2239 if (cur->h <= 0) {
2240 cur->h = 0;
2241 cur->dst_y = 0;
2243 cur = cur->next;
2245 ei->top += shift;
2248 // dir: 1 - move down
2249 // -1 - move up
2250 static int fit_segment(segment_t* s, segment_t* fixed, int* cnt, int dir)
2252 int i;
2253 int shift = 0;
2255 if (dir == 1) // move down
2256 for (i = 0; i < *cnt; ++i) {
2257 if (s->b + shift <= fixed[i].a || s->a + shift >= fixed[i].b)
2258 continue;
2259 shift = fixed[i].b - s->a;
2261 else // dir == -1, move up
2262 for (i = *cnt-1; i >= 0; --i) {
2263 if (s->b + shift <= fixed[i].a || s->a + shift >= fixed[i].b)
2264 continue;
2265 shift = fixed[i].a - s->b;
2268 fixed[*cnt].a = s->a + shift;
2269 fixed[*cnt].b = s->b + shift;
2270 (*cnt)++;
2271 qsort(fixed, *cnt, sizeof(segment_t), cmp_segment);
2273 return shift;
2276 static void fix_collisions(event_images_t* imgs, int cnt)
2278 segment_t used[MAX_EVENTS];
2279 int cnt_used = 0;
2280 int i, j;
2282 // fill used[] with fixed events
2283 for (i = 0; i < cnt; ++i) {
2284 render_priv_t* priv;
2285 if (!imgs[i].detect_collisions) continue;
2286 priv = get_render_priv(imgs[i].event);
2287 if (priv->height > 0) { // it's a fixed event
2288 segment_t s;
2289 s.a = priv->top;
2290 s.b = priv->top + priv->height;
2291 if (priv->height != imgs[i].height) { // no, it's not
2292 mp_msg(MSGT_ASS, MSGL_WARN, MSGTR_LIBASS_EventHeightHasChanged);
2293 priv->top = 0;
2294 priv->height = 0;
2296 for (j = 0; j < cnt_used; ++j)
2297 if (overlap(&s, used + j)) { // no, it's not
2298 priv->top = 0;
2299 priv->height = 0;
2301 if (priv->height > 0) { // still a fixed event
2302 used[cnt_used].a = priv->top;
2303 used[cnt_used].b = priv->top + priv->height;
2304 cnt_used ++;
2305 shift_event(imgs + i, priv->top - imgs[i].top);
2309 qsort(used, cnt_used, sizeof(segment_t), cmp_segment);
2311 // try to fit other events in free spaces
2312 for (i = 0; i < cnt; ++i) {
2313 render_priv_t* priv;
2314 if (!imgs[i].detect_collisions) continue;
2315 priv = get_render_priv(imgs[i].event);
2316 if (priv->height == 0) { // not a fixed event
2317 int shift;
2318 segment_t s;
2319 s.a = imgs[i].top;
2320 s.b = imgs[i].top + imgs[i].height;
2321 shift = fit_segment(&s, used, &cnt_used, imgs[i].shift_direction);
2322 if (shift) shift_event(imgs + i, shift);
2323 // make it fixed
2324 priv->top = imgs[i].top;
2325 priv->height = imgs[i].height;
2332 * \brief compare two images
2333 * \param i1 first image
2334 * \param i2 second image
2335 * \return 0 if identical, 1 if different positions, 2 if different content
2337 static int ass_image_compare(ass_image_t *i1, ass_image_t *i2)
2339 if (i1->w != i2->w) return 2;
2340 if (i1->h != i2->h) return 2;
2341 if (i1->stride != i2->stride) return 2;
2342 if (i1->color != i2->color) return 2;
2343 if (i1->bitmap != i2->bitmap)
2344 return 2;
2345 if (i1->dst_x != i2->dst_x) return 1;
2346 if (i1->dst_y != i2->dst_y) return 1;
2347 return 0;
2351 * \brief compare current and previous image list
2352 * \param priv library handle
2353 * \return 0 if identical, 1 if different positions, 2 if different content
2355 static int ass_detect_change(ass_renderer_t *priv)
2357 ass_image_t* img, *img2;
2358 int diff;
2360 img = priv->prev_images_root;
2361 img2 = priv->images_root;
2362 diff = 0;
2363 while (img && diff < 2) {
2364 ass_image_t* next, *next2;
2365 next = img->next;
2366 if (img2) {
2367 int d = ass_image_compare(img, img2);
2368 if (d > diff) diff = d;
2369 next2 = img2->next;
2370 } else {
2371 // previous list is shorter
2372 diff = 2;
2373 break;
2375 img = next;
2376 img2 = next2;
2379 // is the previous list longer?
2380 if (img2)
2381 diff = 2;
2383 return diff;
2387 * \brief render a frame
2388 * \param priv library handle
2389 * \param track track
2390 * \param now current video timestamp (ms)
2391 * \param detect_change a value describing how the new images differ from the previous ones will be written here:
2392 * 0 if identical, 1 if different positions, 2 if different content.
2393 * Can be NULL, in that case no detection is performed.
2395 ass_image_t* ass_render_frame(ass_renderer_t *priv, ass_track_t* track, long long now, int* detect_change)
2397 int i, cnt, rc;
2398 event_images_t* last;
2399 ass_image_t** tail;
2401 // init frame
2402 rc = ass_start_frame(priv, track, now);
2403 if (rc != 0)
2404 return 0;
2406 // render events separately
2407 cnt = 0;
2408 for (i = 0; i < track->n_events; ++i) {
2409 ass_event_t* event = track->events + i;
2410 if ( (event->Start <= now) && (now < (event->Start + event->Duration)) ) {
2411 if (cnt >= priv->eimg_size) {
2412 priv->eimg_size += 100;
2413 priv->eimg = realloc(priv->eimg, priv->eimg_size * sizeof(event_images_t));
2415 rc = ass_render_event(event, priv->eimg + cnt);
2416 if (!rc) ++cnt;
2420 // sort by layer
2421 qsort(priv->eimg, cnt, sizeof(event_images_t), cmp_event_layer);
2423 // call fix_collisions for each group of events with the same layer
2424 last = priv->eimg;
2425 for (i = 1; i < cnt; ++i)
2426 if (last->event->Layer != priv->eimg[i].event->Layer) {
2427 fix_collisions(last, priv->eimg + i - last);
2428 last = priv->eimg + i;
2430 if (cnt > 0)
2431 fix_collisions(last, priv->eimg + cnt - last);
2433 // concat lists
2434 tail = &ass_renderer->images_root;
2435 for (i = 0; i < cnt; ++i) {
2436 ass_image_t* cur = priv->eimg[i].imgs;
2437 while (cur) {
2438 *tail = cur;
2439 tail = &cur->next;
2440 cur = cur->next;
2444 if (detect_change)
2445 *detect_change = ass_detect_change(priv);
2447 // free the previous image list
2448 ass_free_images(priv->prev_images_root);
2449 priv->prev_images_root = 0;
2451 return ass_renderer->images_root;