Use FULL_AOT_RUNTIME instead of MONOTOUCH since we only want this code when running...
commit0ed2c07f1cdc008e6ac0a0601965f9cab9f2677d
authorSebastien Pouliot <sebastien@xamarin.com>
Fri, 10 May 2013 00:15:46 +0000 (9 20:15 -0400)
committerSebastien Pouliot <sebastien@xamarin.com>
Fri, 10 May 2013 00:15:46 +0000 (9 20:15 -0400)
treec1fdfa04c32dd5d8e8b2075969de748d87f6bdc7
parent5c7014772dda40e5077e340fd943f6cc52682e9f
Use FULL_AOT_RUNTIME instead of MONOTOUCH since we only want this code when running on iOS (simulator or devices) and *not* when running tools (e.g. btouch #12179) that needs to use the mscorlib.dll shipped with Xamarin.iOS.
mcs/class/corlib/System/Console.cs
mcs/class/corlib/System/Console.iOS.cs