Adjust mono_class_init_internal to no longer bypass cleanup when a failure is detecte...
commit050340ef1a16ee94835d3495240cf1fe5297ba5f
authorAlex Thibodeau <alexthibodeau@unity3d.com>
Sun, 2 Feb 2020 16:29:57 +0000 (2 11:29 -0500)
committerGitHub <noreply@github.com>
Sun, 2 Feb 2020 16:29:57 +0000 (2 11:29 -0500)
tree6d8ab8145b675d5aa66bc607dcaddf10d9cf3283
parent4bed68d0731ebe13393e7404d5975079c3fdcd87
Adjust mono_class_init_internal to no longer bypass cleanup when a failure is detected. (#18649)

This fixes: https://issuetracker.unity3d.com/issues/unity-physics-collisions-do-not-work-and-errors-are-thrown-when-entering-play-mode
mono/metadata/class-init.c