MVC3 integrated, with some changes to make it compile on Mono and with Razor2
[mono-project.git] / mcs / class / corlib / System.Text / EncoderReplacementFallbackBuffer.cs
blob7bf94251ac9467a9e1f623269eb30c5c98eae079
1 //
2 // EncoderReplacementFallbackBuffer.cs
3 //
4 // Author:
5 // Atsushi Enomoto <atsushi@ximian.com>
6 //
8 //
9 // Copyright (C) 2005 Novell, Inc (http://www.novell.com)
10 // Copyright 2011 Xamarin Inc (http://www.xamarin.com).
12 // Permission is hereby granted, free of charge, to any person obtaining
13 // a copy of this software and associated documentation files (the
14 // "Software"), to deal in the Software without restriction, including
15 // without limitation the rights to use, copy, modify, merge, publish,
16 // distribute, sublicense, and/or sell copies of the Software, and to
17 // permit persons to whom the Software is furnished to do so, subject to
18 // the following conditions:
19 //
20 // The above copyright notice and this permission notice shall be
21 // included in all copies or substantial portions of the Software.
22 //
23 // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
24 // EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
25 // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
26 // NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
27 // LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
28 // OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
29 // WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
32 namespace System.Text
34 // This EncoderFallbackBuffer is simple. It ignores the input buffers.
35 // EncoderFallbackBuffer users could implement their own complex
36 // fallback buffers.
38 public sealed class EncoderReplacementFallbackBuffer
39 : EncoderFallbackBuffer
41 string replacement;
42 int current;
43 bool fallback_assigned;
45 public EncoderReplacementFallbackBuffer (
46 EncoderReplacementFallback fallback)
48 if (fallback == null)
49 throw new ArgumentNullException ("fallback");
50 replacement = fallback.DefaultString;
51 current = 0;
54 public override int Remaining {
55 get { return replacement.Length - current; }
58 public override bool Fallback (char charUnknown, int index)
60 return Fallback (index);
63 public override bool Fallback (char charUnknownHigh, char charUnknownLow, int index)
65 return Fallback (index);
68 // hmm, what is this index for???
69 private bool Fallback (int index)
71 if (fallback_assigned && Remaining != 0)
72 throw new ArgumentException ("Reentrant Fallback method invocation occured. It might be because either this FallbackBuffer is incorrectly shared by multiple threads, invoked inside Encoding recursively, or Reset invocation is forgotten.");
73 if (index < 0)
74 throw new ArgumentOutOfRangeException ("index");
75 fallback_assigned = true;
76 current = 0;
78 return replacement.Length > 0;
81 public override char GetNextChar ()
83 if (current >= replacement.Length)
84 return char.MinValue;
85 return replacement [current++];
88 public override bool MovePrevious ()
90 if (current == 0)
91 return false;
92 current--;
93 return true;
96 public override void Reset ()
98 fallback_assigned = false;
99 current = 0;