[4054] added: Line of sight (vmaps) [part 1]
commit4c7e2eb77985c91a386b94b0d060c1692f182163
authorpalf4711 <palf4711@no-mail.dom>
Mon, 9 Jul 2007 12:55:32 +0000 (9 12:55 +0000)
committerpalf4711 <palf4711@no-mail.dom>
Mon, 9 Jul 2007 12:55:32 +0000 (9 12:55 +0000)
treebbf590b661232ca0ca89afe1a6cad8ba2bcdd99b
parent2ed7e72fc68fb3f168e46cdf8d6fe6bb9effc0f6
[4054] added: Line of sight (vmaps) [part 1]
100 files changed:
Makefile.am
configure.ac
dep/include/Makefile.am
dep/include/g3dlite/G3D/AABSPTree.h [new file with mode: 0644]
dep/include/g3dlite/G3D/AABox.h [new file with mode: 0644]
dep/include/g3dlite/G3D/Array.h [new file with mode: 0644]
dep/include/g3dlite/G3D/Box.h [new file with mode: 0644]
dep/include/g3dlite/G3D/CollisionDetection.h [new file with mode: 0644]
dep/include/g3dlite/G3D/CoordinateFrame.h [new file with mode: 0644]
dep/include/g3dlite/G3D/Crypto.h [new file with mode: 0644]
dep/include/g3dlite/G3D/GCamera.h [new file with mode: 0644]
dep/include/g3dlite/G3D/Line.h [new file with mode: 0644]
dep/include/g3dlite/G3D/Matrix3.h [new file with mode: 0644]
dep/include/g3dlite/G3D/Plane.h [new file with mode: 0644]
dep/include/g3dlite/G3D/Quat.h [new file with mode: 0644]
dep/include/g3dlite/G3D/Quat.inl [new file with mode: 0644]
dep/include/g3dlite/G3D/Ray.h [new file with mode: 0644]
dep/include/g3dlite/G3D/RegistryUtil.h [new file with mode: 0644]
dep/include/g3dlite/G3D/Sphere.h [new file with mode: 0644]
dep/include/g3dlite/G3D/System.h [new file with mode: 0644]
dep/include/g3dlite/G3D/Table.h [new file with mode: 0644]
dep/include/g3dlite/G3D/Triangle.h [new file with mode: 0644]
dep/include/g3dlite/G3D/Vector2.h [new file with mode: 0644]
dep/include/g3dlite/G3D/Vector2.inl [new file with mode: 0644]
dep/include/g3dlite/G3D/Vector2int16.h [new file with mode: 0644]
dep/include/g3dlite/G3D/Vector3.h [new file with mode: 0644]
dep/include/g3dlite/G3D/Vector3.inl [new file with mode: 0644]
dep/include/g3dlite/G3D/Vector3int16.h [new file with mode: 0644]
dep/include/g3dlite/G3D/Vector4.h [new file with mode: 0644]
dep/include/g3dlite/G3D/Vector4.inl [new file with mode: 0644]
dep/include/g3dlite/G3D/debug.h [new file with mode: 0644]
dep/include/g3dlite/G3D/format.h [new file with mode: 0644]
dep/include/g3dlite/G3D/g3dmath.h [new file with mode: 0644]
dep/include/g3dlite/G3D/g3dmath.inl [new file with mode: 0644]
dep/include/g3dlite/G3D/platform.h [new file with mode: 0644]
dep/include/g3dlite/G3D/stringutils.h [new file with mode: 0644]
dep/src/Makefile.am
dep/src/g3dlite/AABox.cpp [new file with mode: 0644]
dep/src/g3dlite/Box.cpp [new file with mode: 0644]
dep/src/g3dlite/Crypto.cpp [new file with mode: 0644]
dep/src/g3dlite/Makefile.am [new file with mode: 0644]
dep/src/g3dlite/Matrix3.cpp [new file with mode: 0644]
dep/src/g3dlite/Plane.cpp [new file with mode: 0644]
dep/src/g3dlite/System.cpp [new file with mode: 0644]
dep/src/g3dlite/Triangle.cpp [new file with mode: 0644]
dep/src/g3dlite/Vector3.cpp [new file with mode: 0644]
dep/src/g3dlite/Vector4.cpp [new file with mode: 0644]
dep/src/g3dlite/format.cpp [new file with mode: 0644]
dep/src/g3dlite/license.html [new file with mode: 0644]
src/game/AggressorAI.cpp
src/game/BaseModel.cpp [new file with mode: 0644]
src/game/BaseModel.h [new file with mode: 0644]
src/game/ConfusedMovementGenerator.cpp
src/game/CoordModelMapping.cpp [new file with mode: 0644]
src/game/CoordModelMapping.h [new file with mode: 0644]
src/game/DebugCmdLogger.cpp [new file with mode: 0644]
src/game/DebugCmdLogger.h [new file with mode: 0644]
src/game/IVMapManager.h [new file with mode: 0644]
src/game/Level1.cpp
src/game/Level3.cpp
src/game/Makefile.am
src/game/ManagedModelContainer.cpp [new file with mode: 0644]
src/game/ManagedModelContainer.h [new file with mode: 0644]
src/game/Map.cpp
src/game/Map.h
src/game/MapInstanced.cpp
src/game/ModelContainer.cpp [new file with mode: 0644]
src/game/ModelContainer.h [new file with mode: 0644]
src/game/NodeValueAccess.h [new file with mode: 0644]
src/game/Object.cpp
src/game/Object.h
src/game/RandomMovementGenerator.cpp
src/game/RayIntersectionIterator.h [new file with mode: 0644]
src/game/ShortBox.h [new file with mode: 0644]
src/game/ShortVector.h [new file with mode: 0644]
src/game/Spell.cpp
src/game/SpellAuras.cpp
src/game/SpellEffects.cpp
src/game/SubModel.cpp [new file with mode: 0644]
src/game/SubModel.h [new file with mode: 0644]
src/game/TileAssembler.cpp [new file with mode: 0644]
src/game/TileAssembler.h [new file with mode: 0644]
src/game/TreeNode.cpp [new file with mode: 0644]
src/game/TreeNode.h [new file with mode: 0644]
src/game/Unit.cpp
src/game/VMapDefinitions.h [new file with mode: 0644]
src/game/VMapFactory.cpp [new file with mode: 0644]
src/game/VMapFactory.h [new file with mode: 0644]
src/game/VMapManager.cpp [new file with mode: 0644]
src/game/VMapManager.h [new file with mode: 0644]
src/game/WaypointMovementGenerator.cpp
src/game/World.cpp
src/mangosd/Makefile.am
src/mangosd/mangosd.conf.in
win/VC71/g3dlite.vcproj [new file with mode: 0644]
win/VC71/game.vcproj
win/VC80/g3dlite.vcproj [new file with mode: 0644]
win/VC80/game.vcproj
win/mangosdVC71.sln
win/mangosdVC80.sln