Bump version numbers for 3.13
[maemo-rb.git] / apps / keymaps / keymap-ypr0.c
blob582899570233eb90f4f1efaa4e92ab468780015b
1 /***************************************************************************
2 * __________ __ ___.
3 * Open \______ \ ____ ____ | | _\_ |__ _______ ___
4 * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
5 * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
6 * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
7 * \/ \/ \/ \/ \/
8 * $Id: keymap-sdl.c 28704 2010-11-29 11:28:53Z teru $
10 * Copyright (C) 2011 Lorenzo Miori
12 * This program is free software; you can redistribute it and/or
13 * modify it under the terms of the GNU General Public License
14 * as published by the Free Software Foundation; either version 2
15 * of the License, or (at your option) any later version.
17 * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
18 * KIND, either express or implied.
20 ****************************************************************************/
22 /* Button Code Definitions for Samsung YP-R0 target */
24 #include <stdio.h>
25 #include <string.h>
26 #include <stdlib.h>
28 #include "config.h"
29 #include "action.h"
30 #include "button.h"
31 #include "settings.h"
34 * The format of the list is as follows
35 * { Action Code, Button code, Prereq button code }
36 * if there's no need to check the previous button's value, use BUTTON_NONE
37 * Insert LAST_ITEM_IN_LIST at the end of each mapping
40 static const struct button_mapping button_context_standard[] = {
41 { ACTION_STD_PREV, BUTTON_UP, BUTTON_NONE },
42 { ACTION_STD_PREVREPEAT, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
43 { ACTION_STD_NEXT, BUTTON_DOWN, BUTTON_NONE },
44 { ACTION_STD_NEXTREPEAT, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
46 { ACTION_STD_CANCEL, BUTTON_LEFT, BUTTON_NONE },
47 { ACTION_STD_CANCEL, BUTTON_BACK|BUTTON_REL, BUTTON_BACK },
49 { ACTION_STD_OK, BUTTON_SELECT|BUTTON_REL, BUTTON_SELECT },
50 { ACTION_STD_OK, BUTTON_RIGHT, BUTTON_NONE },
52 { ACTION_STD_QUICKSCREEN, BUTTON_MENU|BUTTON_REPEAT, BUTTON_NONE },
53 { ACTION_STD_CONTEXT, BUTTON_SELECT|BUTTON_REPEAT, BUTTON_SELECT },
54 { ACTION_STD_MENU, BUTTON_MENU|BUTTON_REL, BUTTON_MENU },
56 { ACTION_STD_CONTEXT, BUTTON_MENU|BUTTON_REL, BUTTON_NONE },
57 { ACTION_STD_QUICKSCREEN, BUTTON_MENU|BUTTON_REPEAT, BUTTON_NONE },
59 { ACTION_STD_KEYLOCK, BUTTON_POWER|BUTTON_REL, BUTTON_POWER },
61 LAST_ITEM_IN_LIST
62 }; /* button_context_standard */
64 static const struct button_mapping button_context_wps[] = {
65 { ACTION_WPS_PLAY, BUTTON_SELECT|BUTTON_REL, BUTTON_SELECT },
66 { ACTION_WPS_STOP, BUTTON_POWER|BUTTON_REPEAT, BUTTON_NONE },
68 { ACTION_WPS_BROWSE, BUTTON_BACK|BUTTON_REL, BUTTON_BACK },
69 { ACTION_WPS_MENU, BUTTON_MENU|BUTTON_REL, BUTTON_MENU },
71 /* NOTE: this is available only enabling AB-Repeat mode */
72 { ACTION_WPS_HOTKEY, BUTTON_USER|BUTTON_REL, BUTTON_USER },
73 { ACTION_WPSAB_SINGLE, BUTTON_USER|BUTTON_REPEAT, BUTTON_NONE },
74 { ACTION_STD_KEYLOCK, BUTTON_POWER|BUTTON_REL, BUTTON_POWER },
75 { ACTION_WPS_CONTEXT, BUTTON_SELECT|BUTTON_REPEAT, BUTTON_SELECT },
76 { ACTION_WPS_QUICKSCREEN, BUTTON_MENU|BUTTON_REPEAT, BUTTON_NONE },
78 { ACTION_WPS_SKIPPREV, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT },
79 { ACTION_WPS_SEEKBACK, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
80 { ACTION_WPS_STOPSEEK, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT|BUTTON_REPEAT },
82 { ACTION_WPS_SKIPNEXT, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT },
83 { ACTION_WPS_SEEKFWD, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
84 { ACTION_WPS_STOPSEEK, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT|BUTTON_REPEAT },
87 { ACTION_WPS_VOLUP, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
88 { ACTION_WPS_VOLUP, BUTTON_UP, BUTTON_NONE },
89 { ACTION_WPS_VOLDOWN, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
90 { ACTION_WPS_VOLDOWN, BUTTON_DOWN, BUTTON_NONE },
92 LAST_ITEM_IN_LIST
93 }; /* button_context_wps */
95 static const struct button_mapping button_context_list[] = {
96 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
97 }; /* button_context_list */
99 static const struct button_mapping button_context_tree[] = {
100 { ACTION_TREE_WPS, BUTTON_USER|BUTTON_REPEAT, BUTTON_USER },
101 { ACTION_TREE_STOP, BUTTON_POWER|BUTTON_REPEAT, BUTTON_NONE },
102 { ACTION_TREE_HOTKEY, BUTTON_USER|BUTTON_REL, BUTTON_NONE },
104 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_LIST)
105 }; /* button_context_tree */
107 static const struct button_mapping button_context_settings[] = {
109 { ACTION_SETTINGS_INC, BUTTON_RIGHT, BUTTON_NONE },
110 { ACTION_SETTINGS_INCREPEAT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
111 { ACTION_SETTINGS_DEC, BUTTON_LEFT, BUTTON_NONE },
112 { ACTION_SETTINGS_DECREPEAT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
114 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_TREE)
115 }; /* button_context_settings */
117 static const struct button_mapping button_context_yesno[] = {
118 { ACTION_YESNO_ACCEPT, BUTTON_SELECT, BUTTON_NONE },
120 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
121 }; /* button_context_settings_yesno */
123 static const struct button_mapping button_context_colorchooser[] = { //check
124 { ACTION_STD_OK, BUTTON_SELECT|BUTTON_REL, BUTTON_SELECT },
125 { ACTION_STD_CANCEL, BUTTON_BACK, BUTTON_NONE },
127 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM|CONTEXT_SETTINGS),
128 }; /* button_context_colorchooser */
130 static const struct button_mapping button_context_eq[] = {
132 { ACTION_STD_CANCEL, BUTTON_MENU|BUTTON_REL, BUTTON_MENU },
133 { ACTION_SETTINGS_INC, BUTTON_RIGHT , BUTTON_NONE },
134 { ACTION_SETTINGS_INCREPEAT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
135 { ACTION_SETTINGS_DEC, BUTTON_LEFT , BUTTON_NONE },
136 { ACTION_SETTINGS_DECREPEAT, BUTTON_LEFT|BUTTON_REPEAT , BUTTON_NONE },
138 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM|CONTEXT_SETTINGS),
139 }; /* button_context_eq */
141 /** Bookmark Screen **/
142 static const struct button_mapping button_context_bmark[] = {
143 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_LIST),
144 }; /* button_context_bmark */
146 static const struct button_mapping button_context_time[] = {
148 { ACTION_SETTINGS_INC, BUTTON_UP, BUTTON_NONE },
149 { ACTION_SETTINGS_INCREPEAT, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
150 { ACTION_SETTINGS_DEC, BUTTON_DOWN, BUTTON_NONE },
151 { ACTION_SETTINGS_DECREPEAT, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
152 { ACTION_STD_PREV, BUTTON_LEFT, BUTTON_NONE },
153 { ACTION_STD_PREVREPEAT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
154 { ACTION_STD_NEXT, BUTTON_RIGHT, BUTTON_NONE },
155 { ACTION_STD_NEXTREPEAT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
157 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD),
158 }; /* button_context_time */
160 static const struct button_mapping button_context_quickscreen[] = {
162 { ACTION_QS_TOP, BUTTON_UP, BUTTON_NONE },
163 { ACTION_QS_TOP, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
164 { ACTION_QS_DOWN, BUTTON_DOWN, BUTTON_NONE },
165 { ACTION_QS_DOWN, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
166 { ACTION_QS_LEFT, BUTTON_LEFT, BUTTON_NONE },
167 { ACTION_QS_LEFT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
168 { ACTION_QS_RIGHT, BUTTON_RIGHT, BUTTON_NONE },
169 { ACTION_QS_RIGHT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
170 { ACTION_STD_CANCEL, BUTTON_MENU, BUTTON_NONE },
172 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
173 }; /* button_context_quickscreen */
175 static const struct button_mapping button_context_pitchscreen[] = {
177 { ACTION_PS_INC_SMALL, BUTTON_UP, BUTTON_NONE },
178 { ACTION_PS_INC_BIG, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
179 { ACTION_PS_DEC_SMALL, BUTTON_DOWN, BUTTON_NONE },
180 { ACTION_PS_DEC_BIG, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
182 { ACTION_PS_SLOWER, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
183 { ACTION_PS_FASTER, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
185 { ACTION_PS_NUDGE_LEFT, BUTTON_LEFT, BUTTON_NONE },
186 { ACTION_PS_NUDGE_LEFTOFF, BUTTON_LEFT|BUTTON_REL, BUTTON_NONE },
187 { ACTION_PS_NUDGE_RIGHT, BUTTON_RIGHT, BUTTON_NONE },
188 { ACTION_PS_NUDGE_RIGHTOFF, BUTTON_RIGHT|BUTTON_REL, BUTTON_NONE },
190 { ACTION_PS_RESET, BUTTON_SELECT, BUTTON_NONE },
191 { ACTION_PS_TOGGLE_MODE, BUTTON_USER, BUTTON_NONE },
192 { ACTION_PS_EXIT, BUTTON_MENU|BUTTON_REL, BUTTON_NONE },
193 { ACTION_PS_EXIT, BUTTON_BACK|BUTTON_REL, BUTTON_NONE },
195 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
196 }; /* button_context_pitchcreen */
198 static const struct button_mapping button_context_keyboard[] = {
200 { ACTION_KBD_UP, BUTTON_UP, BUTTON_NONE },
201 { ACTION_KBD_UP, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
202 { ACTION_KBD_DOWN, BUTTON_DOWN, BUTTON_NONE },
203 { ACTION_KBD_DOWN, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
204 { ACTION_KBD_LEFT, BUTTON_LEFT, BUTTON_NONE },
205 { ACTION_KBD_LEFT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
206 { ACTION_KBD_RIGHT, BUTTON_RIGHT, BUTTON_NONE },
207 { ACTION_KBD_RIGHT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
209 { ACTION_KBD_SELECT, BUTTON_SELECT, BUTTON_NONE },
210 { ACTION_KBD_ABORT, BUTTON_BACK|BUTTON_REL, BUTTON_BACK },
211 { ACTION_KBD_DONE, BUTTON_MENU|BUTTON_REL, BUTTON_MENU },
212 { ACTION_KBD_BACKSPACE, BUTTON_USER, BUTTON_NONE },
213 { ACTION_KBD_PAGE_FLIP, BUTTON_POWER, BUTTON_NONE },
215 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
216 }; /* button_context_keyboard */
218 static const struct button_mapping button_context_radio[] = {
219 { ACTION_FM_MENU, BUTTON_SELECT | BUTTON_REPEAT, BUTTON_NONE },
220 { ACTION_FM_PRESET, BUTTON_MENU | BUTTON_REPEAT, BUTTON_NONE },
221 { ACTION_FM_STOP, BUTTON_POWER | BUTTON_REL, BUTTON_POWER },
222 { ACTION_FM_MODE, BUTTON_MENU | BUTTON_REL, BUTTON_MENU },
223 { ACTION_FM_EXIT, BUTTON_BACK | BUTTON_REL, BUTTON_BACK },
224 { ACTION_FM_PLAY, BUTTON_SELECT | BUTTON_REL, BUTTON_SELECT },
225 { ACTION_FM_NEXT_PRESET, BUTTON_USER | BUTTON_RIGHT, BUTTON_NONE },
226 { ACTION_FM_PREV_PRESET, BUTTON_USER | BUTTON_LEFT, BUTTON_NONE },
227 /* Volume */
228 { ACTION_SETTINGS_INC, BUTTON_UP | BUTTON_REPEAT, BUTTON_NONE },
229 { ACTION_SETTINGS_INCREPEAT, BUTTON_UP, BUTTON_NONE },
230 { ACTION_SETTINGS_DEC, BUTTON_DOWN | BUTTON_REPEAT, BUTTON_NONE },
231 { ACTION_SETTINGS_DECREPEAT, BUTTON_DOWN, BUTTON_NONE },
232 /* Tuning */
233 { ACTION_STD_PREV, BUTTON_LEFT, BUTTON_NONE },
234 { ACTION_STD_PREVREPEAT, BUTTON_LEFT | BUTTON_REPEAT, BUTTON_NONE },
235 { ACTION_STD_NEXT, BUTTON_RIGHT, BUTTON_NONE },
236 { ACTION_STD_NEXTREPEAT, BUTTON_RIGHT | BUTTON_REPEAT, BUTTON_NONE },
237 }; /* button_context_radio */
239 const struct button_mapping* get_context_mapping(int context)
241 switch (context)
243 case CONTEXT_STD:
244 return button_context_standard;
245 case CONTEXT_WPS:
246 return button_context_wps;
248 case CONTEXT_LIST:
249 return button_context_list;
250 case CONTEXT_MAINMENU:
251 case CONTEXT_TREE:
252 return button_context_tree;
254 case CONTEXT_SETTINGS:
255 return button_context_settings;
257 case CONTEXT_SETTINGS_COLOURCHOOSER:
258 return button_context_colorchooser;
259 case CONTEXT_SETTINGS_EQ:
260 return button_context_eq;
262 case CONTEXT_SETTINGS_TIME:
263 return button_context_time;
265 case CONTEXT_YESNOSCREEN:
266 return button_context_yesno;
267 case CONTEXT_FM:
268 return button_context_radio;
269 case CONTEXT_BOOKMARKSCREEN:
270 return button_context_bmark;
271 case CONTEXT_QUICKSCREEN:
272 return button_context_quickscreen;
273 case CONTEXT_PITCHSCREEN:
274 return button_context_pitchscreen;
275 case CONTEXT_KEYBOARD:
276 return button_context_keyboard;
278 return button_context_standard;