From b5f3e543d833814ec8c0684a0db519e5baeb3d6b Mon Sep 17 00:00:00 2001 From: Ilari Liusvaara Date: Wed, 30 Aug 2017 19:06:51 +0300 Subject: [PATCH] De-header SNES games with headers submultiple of 512 bytes correctly --- src/library/fileimage.cpp | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/src/library/fileimage.cpp b/src/library/fileimage.cpp index cb829827..2aca2dcd 100644 --- a/src/library/fileimage.cpp +++ b/src/library/fileimage.cpp @@ -26,8 +26,7 @@ namespace uint64_t calculate_headersize(uint64_t f, uint64_t h) { if(!h) return 0; - if(f % (2 * h) == h) return h; - return 0; + return f % (2 * h); } void* thread_trampoline(hash* h) -- 2.11.4.GIT